wesleyshark
Banned
Multiple timesObservation: We never heard the Ghost speak, did we...
Multiple timesObservation: We never heard the Ghost speak, did we...
I have a feeling 90% of the people bickering about the Destiny reveal will still grab and enjoy this game at launch.
Pretty sure we did. Honestly I liked Dinklage better than generic Nolan North voice #14562.
Observation: We never heard the Ghost speak, did we...
We did. It also speaks in the Strike gameplay videos.
I guess I have to ask, what sort of differences were you expecting? I mean, specific examples. We knew there were going to be a few consistent things carried over:
- Supers
- classes
- weapon classes
- crucible
- strikes
- raids
- A continuation of the Cabal story based on the outbound signal mission. We knew early on this was probably the way the sequel was going to go given early leaked info.
- general look of the game. I mean it's Destiny, the look and feel was always going to be carried over.
Now it's different to have expectations that they might not change these things enough for you and that's fine but that's different than feeling they failed to deliver a new enough game and just gave us a glorified expansion. If you feel this is what D1 should have been that's fine too because others feel the same way and hey if that's what has happened what's the problem? They're finally doing what we feel they should have done from the beginning. In the end isn't that what we wanted? I'd be curious at what exactly you expected them to do. Remember, we're not talking about going far enough here (more weapons, bigger play spaces, etc), we're discussing fundamental changes to the game.
with a sequel, i dont only want fixes to prior issues. i want them to move the series forward. using halo as an example: they introduced forge and theater mode between 2 and 3
but the game is looking good and fun. i guess was just expecting more from the reveal. sure they have gems hidden away for E3 and later
That said, I think I read an article that said there was now a ghost voice gender toggle, but they could have been confused about another ghost talking.
Not sure if i should tag this butThat said, I think I read an article that said there was now a ghost voice gender toggle, but they could have been confused about another ghost talking.
Not sure if i should tag this but
In the strike gameplay, there's a female AI who also interacts with Ghost and Zavala. I think she's some kind of planetary-based construct. Maybe they are confusing that as a being a female ghost?
I'm starting to think that some people were expecting, rather than the 2nd game in the Destiny IP, for Bungie to be revealing the first game in their next IP yesterday...
I see an article listing a helmet toggle as part of the settings menu. This was probably already mentioned, but just in case it wasn't: http://www.dualshockers.com/destiny-2-pc-settings-video-controls-accessibility/
I wonder what the response would be if they didn't call this "Destiny 2" but "Destiny - The Oncoming Storm" or whatever.
I wonder what the response would be if they didn't call this "Destiny 2" but "Destiny - The Oncoming Storm" or whatever.
In the strike you do hear the ghost talking to a female ai that's with zavalaThat said, I think I read an article that said there was now a ghost voice gender toggle, but they could have been confused about another ghost talking.
That's a good point.I believe this was already in D1, unless this toggle is for outside of social spaces too.
The only thing on that list that I expected to carry over was the continuation of the Cabal story. Everything else was fair game to be radically overhauled or outright replaced. That's what I was expecting from a full, numbered sequel that wiped away all progress from the first game. I expected a complete reboot.
That's what I wanted for D1, yes. The issue is I spent hundreds of hours playing D1 and wanting that stuff and never got it. Now I feel burnt out, and more than a little angry at Bungie for not not having the foresight to design this shit properly in the first place.
I'm glad that Bungie finally seems to be delivering the more refined version of D1 that we all wanted in the first place, but man. I wanted more than that. And I expected more than that because of how they positioned this.
At the end of the day they're not doing themselves any favors by calling this Destiny 2 with a giant 2. To me (and to most, I imagine) that sends the message that this is some totally new thing. It's not that at all. At least, not from what we've seen so far.
Heavily reminded me of 031 Exuberant Witness from Halo 5In the strike you do hear the ghost talking to a female ai that's with zavala
I wonder what the response would be if they didn't call this "Destiny 2" but "Destiny - The Oncoming Storm" or whatever.
not really. i'm a hardcore destiny fan and i fully understand people being disappointed/underwhelmed with the reveal. i'm holding hope they held off some big guns for e3, however unlikely that is, but yeah..
What are you basing this off of?the more i think about it, i think setting destiny in our solar system was a mistake and greatly hinders how ambitious they can get. hopefully at some point we break free from our solar system in this universe
I'm starting to think that some people were expecting, rather than the 2nd game in the Destiny IP, for Bungie to be revealing the first game in their next IP yesterday...
Will there be any kind of, like, for people who are on console now but want to move to PC, is there any way they can move their characters over?
Weve heard about that a lot. We definitely have gotten strong feedback that people are interested in that. At this time, we dont have anything to announce. We think its super interesting, we totally get it, but we dont have anything really to say about that topic today.
But its something on the table? Is it at least under discussion? Because its the difference between weve heard about it and ruled it out and weve heard about it and were still thinking about it.
I mean, were thinking aboutthis is a marathon, not a sprint, right? Weve already got a pretty sizable history with Destiny and we expect a long one in the future, so I would say there are lots of things we would say, today, were not doing, but that are on the table. This is something, certainly, I personally think about quite a lot.
I would love a persistent account. Because I dont want to leave all my other friends behind! But I want to play on PC.
I understand. Im with you.
lol there is no next ip bungie is destiny's developer for the next 10 years
The more I hear about the new weapon slot system, the more I like it. I was initially wary of the change but it seems like it adds a lot more variety to loadouts and allows you to spec for encounters a lot more specifically.
The more I hear about the new weapon slot system, the more I like it. I was initially wary of the change but it seems like it adds a lot more variety to loadouts and allows you to spec for encounters a lot more specifically.
I still don't really get how it works. If I have a hand cannon, can I use it in either the primary or secondary slotor does it still drop with a locked elemental type that places it into one of those slots automatically?
As someone who has always struggled with deciding on what primary to use, having two primary slots is fantastic hahaThe more I hear about the new weapon slot system, the more I like it. I was initially wary of the change but it seems like it adds a lot more variety to loadouts and allows you to spec for encounters a lot more specifically.
the more i think about it, i think setting destiny in our solar system was a mistake and greatly hinders how ambitious they can get. hopefully at some point we break free from our solar system in this universe
I still don't really get how it works. If I have a hand cannon, can I use it in either the primary or secondary slot—or does it still drop with a locked elemental type that places it into one of those slots automatically?
As a long time player I don't say this to be a wet blanket, and I also say it with the understanding that we will see a bunch more of the game and some of this might be addressed, but I came away pretty disappointed in the reveal.
"ooh Destiny 1 DLC' or similar is a condescending and exaggerated way of saying it, but honestly there wasn't one thing I saw yesterday that I wouldn't have believed was in a TTK/ROI level expansion pack for D1.
The most disappointing to me in terms of possibility was that we appear to be playing with the same subclasses (or 3 new ones that seem more like remixes) against the same enemies in the same type of environments with the same weapons (couple new types) supported by the same leveling system. I found myself envisioning other possibilities.
Basically, of course I'm stoked for more Destiny with a new coat of polish and paint (and it really looks good), but I didn't find myself moved, if that makes sense.
That being said, the social stuff (while not hugely important for me as I have a regular group and community) is a huge thing for the game. I hope it's well implemented and more people get to experience raids and such. I'm really optimistic about the small improvements in strikes and story that they made after D1 vanilla and how that may play into a full game. Similarly, I'm very curious to see more about how the open world/patrol/outposts, and a different approach to PvP is sorely needed so I'm excited about what goes on there. Let's do it.
I see an article listing a helmet toggle as part of the settings menu. This was probably already mentioned, but just in case it wasn't: http://www.dualshockers.com/destiny-2-pc-settings-video-controls-accessibility/
Hand cannons take more than 3 seconds to reload. Not even joking, look:
Nothing was shown to indicate we are. I would think they would have shown it yesterday if that was an addition to the design.So am I understanding correctly that we're not getting a new class?
To be fair, hand canon reload can be pretty brutal in D1 too without the right combo of weapon perks/class abilities/armor perks.
Edit: misread hahaSo am I understanding correctly that we're not getting a new class?
So am I understanding correctly that we're not getting a new class?
I wonder what the response would be if they didn't call this "Destiny 2" but "Destiny - The Oncoming Storm" or whatever.
Pretty sure we did. Honestly I liked Dinklage better than generic Nolan North voice #14562.
So am I understanding correctly that we're not getting a new class?
I'm really pissed Destiny 2 is a 30fps console first-person shooter, I was really hoping for a hybrid turn-based strategy and puzzle-fighting game at 120 frames per second.
In all seriousness, I thought the presentation was solid and I like all the proposed design changes: 4v4 crucible, reducing the amount of one hit kill weapons in play, improving readability, larger world spaces, more effects, social engineering, clan progression with incentive systems for in-game LFG, less downtime between activities. I'm very excited to actually play some.
So am I understanding correctly that we're not getting a new class?