Freshmaker
I am Korean.
For as much as I love Destiny and will dive in deep into The Dark Below, I'll never understand why they thought it'd be cool to make a strike exclusive.
It has the same boss as that other Vex strike. I'm excited.
For as much as I love Destiny and will dive in deep into The Dark Below, I'll never understand why they thought it'd be cool to make a strike exclusive.
Wait, some of the DLC weapons can upgrade through the tiers?
I.e. I might actually get a legendary primary?
People talk about "same" bosses like they know 400 different kinds of elephants/lions/any other animal/human race in existence... the bosses all share the same structure but with different colours or helmets (faction differences) because that's how life works... these new bosses have new gameplay mechanics, that's what matters.
Tell me how Bungie's fake wannabe space opera is like life, please.
Bungle seems to be doing more wrong than they do right.
People talk about "same" bosses like they know 400 different kinds of elephants/lions/any other animal/human race in existence...
It's basically a F2P Korean MMO patch, right down to the recycled bosses and piddly content. Expecting non-Limited Edition people to pony up $20 for this is ridiculous.
People talk about "same" bosses like they know 400 different kinds of elephants/lions/any other animal/human race in existence... the bosses all share the same structure but with different colours or helmets (faction differences) because that's how life works... these new bosses have new gameplay mechanics, that's what matters.
You could get one now through the crucible or vanguard vendor...Wait, some of the DLC weapons can upgrade through the tiers?
I.e. I might actually get a legendary primary?
If you don't play it why are you here?Most hilarious justification for reskinned content I've ever heard, lmao.
People talk about "same" bosses like they know 400 different kinds of elephants/lions/any other animal/human race in existence... the bosses all share the same structure but with different colours or helmets (faction differences) because that's how life works... these new bosses have new gameplay mechanics, that's what matters.
People talk about "same" bosses like they know 400 different kinds of elephants/lions/any other animal/human race in existence... the bosses all share the same structure but with different colours or helmets (faction differences) because that's how life works... these new bosses have new gameplay mechanics, that's what matters.
For as much as I love Destiny and will dive in deep into The Dark Below, I'll never understand why they thought it'd be cool to make a strike exclusive.
You could get one now through the crucible or vanguard vendor...
I've seen many a f2p Korean mmo patch better than this. Free Vindictus patches involved new characters (abilities and unique mechanics), skills for existing characters new explorables, new armour and weapon sets raids with new boss mechanics and models, sometimes increased level cap and continued the main story quest.
That's what free f2p mmo's do these days in their patches. Some of their shit maybe p2w but they at least support the game well with free content. Whose seriously going to pay for a thinly veiled grind treadmills.
So what is Bungie's excuse going to be if this Strike boss just has the same rotating shield, heavy gun, and constant Vex adds until it's dead?
So the strike has the same final boss as an existing strike?
He's been in all the vidocs including the reveal. He's part of the Raid design team.Guys look at who was in that video for the dlc
OL lukems, Luke smith from the 1up show
Looks like he's STILL at bungie doing design; that's awesome
Dlc stuff looks great