"God's Beard!"
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Gattsu25 said:Looks like the first person models of the player's hands are pretty damned detailed.
Looks like they're detailed? How can we tell for sure?
Gattsu25 said:Looks like the first person models of the player's hands are pretty damned detailed.
jett said:at least they're being honest with their screens
By looking at the polygon work in the quoted screenshot, maybe?God's Beard said:Looks like they're detailed? How can we tell for sure?
ILikeFeet said:damn, that subway shot looks great. 2011 is too far
It's a low res and jaggied mess?Manos: The Hans of Fate said:What's bad with the graphics? I'm just happy it matches the style they've set out. It's one of the few CGI trailers with comparable gameplay graphics.
mr_nothin said:Resolution on these pics SUCK but I'll be damned if a lot of them dont look like concept art. Its like a weird of game+concept art. Looks cool
It's a low res and jaggied mess?
The actual assets look good but it's hard to see past the res.
revolverjgw said:They're obviously just shitty quality pics with bad compression. Stylistically, the in-game looks just like the trailers, same atmosphere, feel, etc. Honestly I couldn't really care less if it's 640p or whatever, as long as the art direction is up to snuff and consistent.
Note to developers: You can almost never satisfy gamers with game unveiling screenshots.mr_nothin said:Resolution on these pics SUCK but I'll be damned if a lot of them dont look like concept art. Its like a weird of game+concept art. Looks cool
It's a low res and jaggied mess?
The actual assets look good but it's hard to see past the res.
Gattsu25 said:Note to developers: You can almost never satisfy gamers with game unveiling screenshots.
Give them false AA in screens and they cry bullshot
Give them accurate aliasing and they cry fugly
Gattsu25 said:Note to developers: You can almost never satisfy gamers with game unveiling screenshots.
Give them false AA in screens and they cry bullshot
Give them accurate aliasing and they cry fugly
If they were PC shots, AA wouldn't be out of the question. Nor would a reasonable resolution.Gattsu25 said:Note to developers: You can almost never satisfy gamers with game unveiling screenshots.
Give them false AA in screens and they cry bullshot
Give them accurate aliasing and they cry fugly
If you are going to game primarily on a console, that more or less is your priority by default. If resolution was that important to you, you would have bought a PC capable of keeping up with that need.Cep said:I wish more people had their priorities as straight as you do.
It ran great on PC too. And looks great.miladesn said:The last game that used this engine is Tomb Raider Underworld which ran at 1024x576 on 360 and 720p with terrible frame rate on PS3 (according to DF at least). I don't expect this to be any different, PC is the way to go.
Yea because there's no middle ground. GAF is so black n white.Gattsu25 said:Note to developers: You can almost never satisfy gamers with game unveiling screenshots.
Give them false AA in screens and they cry bullshot
Give them accurate aliasing and they cry fugly
OBVIOUSLY....revolverjgw said:They're obviously just shitty quality pics with bad compression. Stylistically, the in-game looks just like the trailers, same atmosphere, feel, etc. Honestly I couldn't really care less if it's 640p or whatever, as long as the art direction is up to snuff and consistent.
Gattsu25 said:Note to developers: You can almost never satisfy gafers with game unveiling screenshots.
Give them false AA in screens and they cry bullshot
Give them accurate aliasing and they cry fugly
revolverjgw said:They're obviously just shitty quality pics with bad compression. Stylistically, the in-game looks just like the trailers, same atmosphere, feel, etc. Honestly I couldn't really care less if it's 640p or whatever, as long as the art direction is up to snuff and consistent.
miladesn said:The last game that used this engine is Tomb Raider Underworld which ran at 1024x576 on 360 and 720p with terrible frame rate on PS3 (according to DF at least). I don't expect this to be any different, PC is the way to go.
For console only games this may be true. But if there's a PC version (and it's even claimed to be the lead) then no one should cry bullshot when they release, say, 1080p with 4xAA, since those are the settings many can actually play at. And it would look significantly better than the sub-720p we have now.Gattsu25 said:Note to developers: You can almost never satisfy gamers with game unveiling screenshots.
Give them false AA in screens and they cry bullshot
Give them accurate aliasing and they cry fugly
God forbid people want things in a visual medium to look good.Praetorianer said:I don't understand people whining about the graphics being dated or looking terrible, like DeusEx has always been about fancy looks. Just give me my DeusEx and haters can continue to play another CoD installment or watch Transformers 3 when it comes out.
Who isn't?PjotrStroganov said:Looks like the devs are fans of Blade Runner. Which is a good thing!
Praetorianer said:I don't understand people whining about the graphics being dated or looking terrible, like DeusEx has always been about fancy looks. Just give me my DeusEx and haters can continue to play another CoD installment or watch Transformers 3 when it comes out.
afternoon delight said:Gaf, never change. Keep up the pixel counting instead of being glad Deus Ex is being produced again. :lol
Well they are probably held back from getting the PC version because getting a PC that could run this at 1080p must be at least 3000$ minimum right?? I'm gonna laugh when the game has perfect controller support on PC as well so people can't even bitch about that as a reason not to roll with the PC version.Swifty said:It's amusing watching people get bent out of shape over sub-HD when there is a PC version coming out. It's not that hard guys. If you don't want to play in a locked sub-HD res, get the PC version, set the resolution to 1920x1080 or 1650x1050 in the in-game renderer options, and you've got a true HD experience. :\
Praetorianer said:Why would anyone prefer a controller solution over mouse/keyboard combo anyway?
Because some people just prefer it. I would never play this type of game with a controller, but there are who just can't get used to MKB or stuff like that. There were some complaints over the lack of pad support in Mass Effect 2 recently as a slight against the PC version.Praetorianer said:Why would anyone prefer a controller solution over mouse/keyboard combo anyway?
I'm sure people wouldn't have been complaining nearly as much if Mass Effect 2 had proper keyboard and custom keybinding support. Worst defaults ever.Stallion Free said:Because some people just prefer it. I would never play this type of game with a controller, but there are who just can't get used to MKB or stuff like that. There were some complaints over the lack of pad support in Mass Effect 2 recently as a slight against the PC version.
deus ex 3 does look like it will have an incessant amount of yellow industrial environmentsPraetorianer said:"Deus Ex's graphics aren't very good, either. Though the game uses Epic Games' Unreal engine, which was once lauded for its exceptional visual quality, Deus Ex is actually a fairly bland-looking game because of its incessantly dark industrial environments".