Improved overall performance for DirectX 11 and 12.
What are your specs?
Definitely disable Contact Hardening Shadows and MSAA and go from here. Screen Space Reflection are usually taxing, so you may reduce those. You can also cap to 30fps (see OP).
Overall seems like DX12 is in a much better state now, at least based on the benchmark. Would be cool to see if AMD GPUs have better gains than before.
It always was in a "pretty good state" in the built-in benchmark. Gameplay was where it crapped itself.
It never was.Is this game still broken on PC?
http://store.steampowered.com/news/externalpost/steam_community_announcements/127619582119221509Hi everyone!
Today we are officially releasing Multi-GPU support for DirectX 12 for NVIDIA GeForce users. This will mean that the dx12_mgpu_preview Beta branch will be removed. We strongly advise players with NVIDIA GeForce Multi-GPU capable systems to make sure that you have the latest driver installed and confirm that your SLI is active in your NVIDIA Control Panel.
NVIDIAs latest driver (375.86) will focus on fixing stability issues for Multi-GPU support for DirectX 12.
Don't hesitate to share your feedback on your experience with Multi-GPU on the forums!
The simple answer is DX12 provides no performance advantage in this game from top-to-bottom, from high-end to low-end, from high resolution to low resolution. In fact, DX12 can be detrimental to performance, depending on your GPU.
(...)
look past DX12 for now. DX12 provides no performance benefit at this time according to our testing. DX12 also offers no visual differences. DX12 also consumes more VRAM. The only potential benefit would have been performance, but apparently DX12 cannot provide that in this game. Whether you are running AMD, or NVIDIA, stick with DX11 in this game and you’ll be a happy camper.
Thinking of buying the game today but reading snippets of this thread is giving me doubt. I don't want another ROTR situation.
How will i be able to run this? 6600k, 1060 6gb, 16gb ram and ssd.
Thanks all
1080p high preset should be good for 60
Ok im confused. This is the next game im tackling on my list after xcom2 and Im hearing dx12 is worse? How?
My specs:
Gtx980
i5 4690
8gb ram
Win10 latest
Dx12
I ran the benchmark and my lowest fps was 7 (there were 2 points where it paused for a second Im guessing why). My average was 57fps. My highest was 63fps.
I have everything on "high" and all else "on" except msaa and chromatic aberration. Exclusive fullscreen is on.
Should I go back to dx 11? Im hearing of this "prague" area being bad? I just want to have a decent first experience.
No one should use dx12 in this game with your cpu. The benchmark also doesnt accurately represent in game performance
Just wanted to report back that at the settings I posted, the game runs pretty smoothly. Im surprised actually.
Dx 12 also ran well in rottr as well for me. So I guess that makes sense.
Im wondering if I should change it to dx11 to see an even greater boost? Afraid to touch it now. Lol.
it will run faster under dx11
Perhaps info to not play in DX12 should be added to the OP?
So those CPU bound locations in Prague no longer cause stutter/framedrop?It never was.
A few specific settings (none of which even exist on consoles IIRC) were not working correctly for a week or so.
Very High shadows are no longer pixellated in Jensen's room?
TAA+tesselation no longer blurs faces?
Sharpening no longer oversharpens the image causing ringing artifacts?
,
Have they fixed the ambient occlusion issues yet?
For me DX12 causes mad stuttering, but DX11 is very minimal to no stuttering. I'm not sure what would cause it.
The DX12 renderer is best avoided. Even AMD cards perform better under DX11, which is interesting as I imagine it was AMD that insisted upon DX12 support due to the game being a part of its Gaming Evolved program (see: Watch Dogs 2). Talk about a misfire.
So in the Prague overworld I routinely drop to <10 FPS despite running an i7-4770 @ 3.40GHz and a GTX 1060.
Is this normal?
So in the Prague overworld I routinely drop to <10 FPS despite running an i7-4770 @ 3.40GHz and a GTX 1060.
Is this normal?
Tbh the whole DX12 is a total misfire for now. Which isn't exactly surprising for those who knew how it will go beforehand. Two games where DX12 does provide a nice boost are both PC exclusive strategy game (AOTS and TWW) and in case of one of them the boost is limited to AMD h/w only (TWW). Rest of DX12 renderers which we are able to compare to DX11 are nothing short of pointless as even when there's a gain it's usually hangs below 10%.
No, I have the same thing and it runs fine. How much ram do you have?
What about ROTTR, didn't that receive a boost?
Flickering, yes, coverage, no.
I've got an Alienware X51 R2.
8GB of ram
i7-4770
GTX 1060
hmm yeah i got 16 gigs. Actually is that the 3 gig vram 1060 or 6 gig. That would probably make a huge difference.. If so you might need to turn some shit down i bet.
6GB DDR5 Turbo Asus 1060.
I get the same frame drops when I'm on medium/low.
What about ROTTR, didn't that receive a boost?
6GB DDR5 Turbo Asus 1060.
I get the same frame drops when I'm on medium/low.
What about ROTTR, didn't that receive a boost?
Grasping at straws - are you running the game on SSD, or HDD?
The following changes are in this patch:
Fixes an issue where the weapon inventory bar would not be saved online.
Fixes some crash issues occurring with specific save files from users.
Quit Game option is now aligned with the other menu options.