fluffydelusions
Member
That's bullshit.
Warframe is a goddamned f2p indie game and it gets major content updates around once a month.
You telling me 150 canadians can do what mighty Blizzard can't?
Don't indies get free updates though?
That's bullshit.
Warframe is a goddamned f2p indie game and it gets major content updates around once a month.
You telling me 150 canadians can do what mighty Blizzard can't?
Nailed it. I was going to buy it but if they're not truly going to support it then why the hell should I bother? There are plenty of other games coming out this fall that will keep me more then busy.
I agree with the general sentiment but a Blizzard thread is the worst possible place to make that point as battle.net is effectively a walled garden.
Don't indies get free updates though?
I don't think this would be a issue on PS3 and PS4.
Look at how Square Enix does it with FF14, and also look at how Warframe does it.
Those companies both feel that it's worth their while to tailor their development around the Sony/MS certification process, Blizzard apparently doesn't want to do that.
Blizzard/Valve and other PC oriented companies' have a very specific process that allows them to quickly and easily push out patches whenever they want without having to deal with a 3rd party. The development style of these companies is the real reason why they're conflicted, rather than financial/etc issues.
More bullshit.
Again, with Warframe's example. DE's has this development style and they drop quick patches for pc, then once a month they bundle them up for cert.
I cannot belive so many of you are white knighting for Blizzard on this.
Atleast they're being honest, but why even buy this game on a console?
Yeah, I'm not actually worried they'll release a buggy game without patching it, and I never actually expected to get continual PC style content updates and tweaks. I'm more curious why they made the statement at all, especially considering the changes in new gen to make exactly that kind of thing easier.All this speculation assumes they actually plan to leave the game unsupported and that this isn't just a badly-thought-out PR cover for "we haven't decided to how to balance update frequency on these consoles and want to underpromise until we commit." It's idiotic for them to make this statement this way, but I don't think we should assume the worst possible case until we get a little more information.
How do we know if Warframe's situation is the exact same as what Blizzard or Valve wants to do with their games? We don't, it's not white knighting, i couldn't care less about defending Blizzard.
It's a shitty thing that Blizzard doesn't even seem willing to support this game beyond it's release and general bug fixes but i will say again that console users were dumb for expecting the same level of support that pc users get, it was never going to happen with this game.
Nice circular logic there.
Lack of respect.
Ignoring the fact multiple examples have been posted of way smaller teams being able to do so.
Ignoring the fact multiple examples have been posted of way smaller teams being able to do so.
If a small developer like gaijin entertainment can keep the console version up to date with the pc version (and have them on the same servers), keeping diablo 3 up to date on consoles shouldn't be that hard. Especially when they don't have to worry about them using the same servers. Getting the ps4 version either way because I hate playing the game with a mouse and keyboard plus I usually play solo.
FFXIV downloads updates through its own launcher on PS4, pretty much identically to the PC version with all updates - even minor ones - releasing at the same time.
There is no excuse.
The hell? Why is Blizzard getting such a hard time for this? It's the nature of PC developers porting to console.
Team Fortress on console. Go and play it. Don't see anybody kicking a stink about that anymore, do you? Of course not because it's based Valve and they have their reasons.
FFXIV downloads updates through its own launcher on PS4, pretty much identically to the PC version with all updates - even minor ones - releasing at the same time.
There is no excuse.
I think an online game on current platforms is more relevant than one from last generation.How many updates did the game represented in your avatar get on consoles?
Then shouldn't Blizzard be asking for special permission?MMOs always get special treatment because they use their own servers for everything, including distributing content.
You need special permission from MS/Sony to do it.
Diablo 3 on the consoles is not an always-online game, thankfully.I think an online game on current platforms is more relevant than one from last generation.
Then shouldn't Blizzard be asking for special permission?
As someone on the fence, will wait for content parity confirmation or no sale.
If they don't support the game then why should I buy it?
Pretty much the same, Valve games have horrid support on consoles - its something that sites (both review/news sites and forums) should really call them out on.L4D2 is another example. I have no idea about CS:GO on console though
If they don't support the game then why should I buy it?
Surely any patches at this point would just be updates to the game logic? How much work can it be to also build new PS4 and XB1 binaries?
Yeah, I'm not actually worried they'll release a buggy game without patching it, and I never actually expected to get continual PC style content updates and tweaks. I'm more curious why they made the statement at all, especially considering the changes in new gen to make exactly that kind of thing easier.
Pretty much the same, Valve games have horrid support on consoles - its something that sites (both review/news sites and forums) should really call them out on.
But what is your definition of support? Is it fixing issues or is it adding additional content?
If it's the latter, then does that oblige other console publishers into producing content for free?
Ohh I know it costs money to patch console games (people have known this for ages), but that doesn't mean some console devs should just drop support like they do. How about instead of a pile of small patches they release big uber patches for the console every so often?, kinda makes sense instead of releasing loads of small patches that costs a lot of money for each of them they instead release singular big combined patches every so often that don't.valve doesn't get called out on it because everyone but you knows thats its microsofts fault due to the amount of money they charged to update a game.
there have been a total of 436 patches to tf2 alone, multiply that by 40k (?) each and you got a problem. there is also the problem of increased system requirements that goes along with games that get major updates.
console players knew what they were signing up for when they bought the system, signed up for pay to play mulitplayer and bought the $15 3 map pack dlc.
you want free mulitplayer, maps, modes, weapons, mods, hats, ect?
get a pc.
Class balance, season, new legendary items/upgrades over existing, legendary gems and various other QoL improvements.Aside from greater rifts and cesspool, what are other major changes?
Class balance, season, new legendary items/upgrades over existing, legendary gems and various other QoL improvements.
Remember when MMOs used to require a montly subscription because of the regular content update costs.