Apophis2036
Banned
Is this the first UE3 game on next gen ?. Maybe a case of a rush job on getting the engine to run on the new consoles since it was built around totally different console architectures.
They have better road layers in the X1 version, the AI must be dumb for the road layers in the PS4 version
These threads always play out this way. They didn't even favor the game, they just said that the One version slightly edges out the PS4 version. But yes, you're going to see a lot of "biased" accusations thrown out in any DF thread that says anything nice about the One, especially if they overlook something.So we have to deal with the kneejerk "DF is biased" garbage every time they favor an Xbox One game? I suppose the people parroting that haven't read the last dozen DF comparisons, especially since they obviously didn't read this article.
It seems those people want a comparison of "which console is more powerful" as if their personal choice needs to be affirmed nonstop. Nobody would ever deny that the PS4 is more powerful, that shouldn't need to constantly be reiterated as that's not what is being analyzed. It's not hard to understand that running a game at a higher resolution and framerate can lead to other things being bumped down, sometimes things that matter quite a bit.
It's not really some earth shattering result and calling any criticism of the PS4 version of a game bias means you pretty much don't want actual graphical analysis and instead want the console you own to be praised at every opportunity with anything else being heresy. No matter how valid it is.
No, Outlast is UE3.Is this the first UE3 game on next gen ?. Maybe a case of a rush job on getting the engine to run on the new consoles since it was built around totally different console architectures.
This article doesn't make sense.
So they say that performance and resolution are higher on the PS4:
But because texture filtering is higher on the X1 they give it the edge? Well that's a first.
But it is really bad, like literally dangerous for my eyes.
I can't beleive Xbox can't do parallax mapping, even RPG maker engine have one.
It's the second, Strider won, and certainly should have.Congratulations to Xbone beating the PS4 for the first time, according to DF.
i think u didnt seen the screenshots
So we have to deal with the kneejerk "DF is biased" garbage every time they favor an Xbox One game? I suppose the people parroting that haven't read the last dozen DF comparisons, especially since they obviously didn't read this article.
It seems those people want a comparison of "which console is more powerful" as if their personal choice needs to be affirmed nonstop. Nobody would ever deny that the PS4 is more powerful, that shouldn't need to constantly be reiterated as that's not what is being analyzed. It's not hard to understand that running a game at a higher resolution and framerate can lead to other things being bumped down, sometimes things that matter quite a bit.
It's not really some earth shattering result and calling any criticism of the PS4 version of a game bias means you pretty much don't want actual graphical analysis and instead want the console you own to be praised at every opportunity with anything else being heresy. No matter how valid it is.
Congratulations to Xbone beating the PS4 for the first time, according to DF. The war has become stale and boring, since it basically was not a war, but a beat down.
It's ironic though that the Xbone version has won with the expected inferior performance and the absence of true HD resolution. But this time it's a virtue! The tradeoff has ''edged'' the Xbone version over the PS4.
A win is a win. The streak has been broken. Chalk one up for Xbone for having better filtering, the war is heating up. DF, we eagerly await your next analysis.
Well if they went with 900p for PS4 it would at least have more steady FPS.
It's the second, Strider won, and certainly should have.
define "almost."Why is everyone getting so mad. Both systems are almost identical.
It's the second, Strider won, and certainly should have.
Looks like digital foundry realised the polygon-method of getting more clicks.
Subjectively choose which effects you think provide a better experience to declare a winner!
If they both have issues call it a draw.
To be fair, you're watching a YouTube hosted comparison. The way those videos are encoded means you're not going to get a perfectly accurate picture of how something would look on your HDTV.
Those videos are made to show you specific differences in slow-motion while being slightly zoomed in. Resolution comparisons are better done using videos hosted by Gamersyde.
It's the second, Strider won, and certainly should have.
So that dude everyone was trashing for saying this is now vindicated.
So that dude everyone was trashing for saying this is now vindicated.
nah. that moron went on about how much more worse the PS4 version ran in terms of fps.So that dude everyone was trashing for saying this is now vindicated.
The image that were posted here without context are about the Unreal Engine streaming in issue that seems to only be present in cutscenes on the PS4.I'm talking to Thief PS4 owners: Is the PS4 version really this ugly?
Does Thief on Xbone require full installation before playing? I'd assume if that's the case, since PS4 installs while you play, the texture streaming issue should be fixed by the time the game is fully installed.
Also surprised DF didn't manage to notice lack of parallax mapping on Xbone. It's not a subtle effect.
yeh it really does
cmon
Why is everyone getting so mad. Both systems are almost identical.
I'm talking to Thief PS4 owners: Is the PS4 version really this ugly?
I still have it unopened, could return it for the PC version since I can play it with the DS4 on the PC anyway (I think, don't see why not).
The images shown here hurt my eyes....!
This is probably what is happening. One is finished completely installing and the other is not.
yup. vindication redactedWasn't that about framerate, which actually appears to better on PS4?
yeh it really does
cmon
Is this the first UE3 game on next gen ?. Maybe a case of a rush job on getting the engine to run on the new consoles since it was built around totally different console architectures.
What? Do you realize that gaf isn't a single entity? And what campaign are you talking about - is legitimate criticism not allowed anymore?Titanfall threads are the worst in GAF's anti-XB1 campaign.
I'm talking to Thief PS4 owners: Is the PS4 version really this ugly?
I still have it unopened, could return it for the PC version since I can play it with the DS4 on the PC anyway (I think, don't see why not).
The images shown here hurt my eyes....!
yeh it really does
cmon
That would be pretty shitty of DF to use shots like that.This is probably what is happening. The Xbox One version has to completely install, meanwhile the PS4 version is being played as soon as possible to start the comparison.
This is probably what is happening. The Xbox One version has to completely install, meanwhile the PS4 version is being played as soon as possible to start the comparison.
Okay, can we agree that streaming issues are not as bad as if the textures actually looked like that? And can we say DF are a bit thick for using still images to show asset streaming issues?
No, it's not.Knack is UE4 which isn't dissimilar and more demanding if anything
This is probably what is happening. The Xbox One version is has a complete install while the PS4 version is being played as soon as possible to start the comparision.
No, it's not.
I'm not sure where that misconception came from.