Looks like the Wii U is the most balanced
TL;DR: The ACIV Wii U port was rushed or mishandled. Problems found in that game aren't found in other multiplatform games.
Being a longtime Nintendo fan, and believing gameplay >>>> graphics, I have rebelled against the "Wii U is too weak" and "Nintendoomed" narrative. Wanting to put my money where my mouth is, I decided to make the Wii U my primary console this gen (as much as I could, anyway, given weak third-party support), added some funds to my Wii U, and bought my first multiplatform game, ACIV.
After playing for about 30 minutes, I was having second thoughts about making it my primary. The analog sticks had HUGE dead zones, so all camera turns are nearly 90 degree turns. This causes severe issues when trying to chase a target who is always 45 degrees to your left or right... The game was also choppy, suffering from a low framerate, which I can stomach, quite honestly, but it did add some credence to people claiming the Wii U was weak.
I could not fathom that Nintendo would release a controller with such huge dead zones on the analog sticks, so I took a risk, and downloaded Need for Speed: Most Wanted. That game has no dead zone in the analog sticks, the framerate is smooth (as far as I can tell), and it looks great. I've had no issues with this game, aside from some stupid EA Origin connection things. This leads me to believe that the ACIV port was handled very poorly by Ubisoft and was either rushed or farmed out.
Standard wall of text
WiiU last gen console confirmed.
If someone had doubts...
lol ... in case you were serious, it's a relative performance graph.Looks like the Wii U is the most balanced
http://www.neogaf.com/forum/showthread.php?t=510076
From the creator of FXAA when the specs of orbis and durango were released
Not when the game looks and runs as good as it does on the Xbox One. The PS4 version is better, period, but I don't see anything that is 'serious' or 'worrying' about the state of the Xbox One version by comparison, knowing full well that it's a more difficult system to develop for.
This is not bayonetta or red dead redemption levels of bad. The game is quite solid on the Xbox One from all footage available, so I wouldn't make a mountain out of a mole hill. Just celebrate the fact that the PS4 version is better, because it is, and can be proven to be better. However, don't expect people to suddenly think the Xbox One version is crap or trash simply because it isn't as nice as the PS4 version. It's far from a disaster, and it's just so petty otherwise. So, again, nothing serious or worrying at all.
You're talking rubbish. The WiiU version looks the same as the PS360 version yet struggles along around the 20fps mark and is basically unplayable.
Ubisoft should never have released the WiiU version.
Honestly, I am surprised when anyone is surprised when the ps4 gets a better version of a multiplat than the Xbox One. The ps4 is just flat out significantly more powerful.
red dead on PS3 is a debacle? really? it seemed fine to me
Having a higher resolution, better AA, and framerate is not serious or worrying to you?
Another game where the Xbox One version gives up resolution AND performance AND has that nasty ass sharpness filter on it?
No thank you.
I don't begrudge anyone who compares the Xbox One version to Wii U, PS3, and 360 and points out that it is substantially upgraded over those version, because it is.
But the difference is major between PS4 and Xbox One to me. Between dropped frames, lower resolution (I played the PS4 version when it was 900p and decided to stop until the patch, because it looked ugly compared to all my other 1080p PC and PS4 games), and that horrible artificial sharpening (which again, if you like, you can force your TV to do it... it should never be baked in at the source)... I'm very glad I picked a PS4.
Very glad.
Xbox 360 exclusives had lowered resolutions and effects at launch. Even titles beyond launch, such as Halo 3, had resolution compromises. I don't think this is as big a deal as some think. Two systems launched close together, one is packing quite a bit more raw power. What is so surprising about what we're seeing? They could have made both 1080p at 30fps, but then the xbox One version would look much more visually compromised, and nobody in the market for an Xbox One is interested in that. Better to compromise resolution first. I haven't seen many cases of effects being compromised on the xbox one version of games, unless people are referring to superior levels of AA on the PS4 version, which I would agree. The scaler on the Xbox One is having some less than ideal results. The one big omission effect wise on a multi game was ambient occlusion on BF4, which is in the xbox one version now, but I never really looked into what, if any, impact that had on performance. But it's way too soon to make certain conclusions, because COD2 had some serious framerate issues on the Xbox 360 at launch, and a much superior looking COD 4 came out later than ran better, apparently at a lower resolution, but then PGR3 went from lower resolution to higher resolution with better visuals in PGR4, and we know what took place with Halo 3 to Halo 4. I just think it's too early. What we're seeing is what was expected, the PS4 is easier to develop for, and has quite a bit more raw power.
It should have the advantages that it has, but I don't see anything yet from the xbox one side of things that should make Xbox One owners or future xbox one owners afraid. There has been no bayonetta or red dead redemption style debacle on the system just yet. If you want the better guarantee of 1080p, then the PS4 seems obvious. I'm not undermining the PS4's advantages, but I just don't anticipate anyone pulling out their hair on the xbox one side of the things either.
The Xbone costs $100 more. You're getting worse quality multi plats for more money. This is a serious long term problem for MS. Its literally the same problem the PS3 had. The PS3 didn't start selling until it was close to the 360's price. MS has to have the Xbone cheaper than the PS4 yesterday or they will not be competitive this gen. They are already being killed in all non-US countries right at launch, if they can't at least be close to even in the US it's over.
Quoted for truth. People here act as if it's 360/PS3/wii u quality. It's not. Yes the ps4 versions of games are better but not drastically. Yes I understand how many more pixels 1080p is but no it is not such a gigantic difference to my eyes that it makes the xb1 version terrible. They are comparable though ps4 version is better.
I own the system, I'm happy with the visuals. They are NOT crap.
While normally I would not think the power discussion matters or even gets through to the average gamer I was surprised by the legs the COD: Ghosts resolutiongate had
I doubt anyone changed console purchase based on just that but I know a lot of non-hardcore individuals become very well aware of the difference
So much for that superior Wii U version vs last gen consoles.
Wasn't it just a few months ago that people were shitting all over Leadbetter for his blatant Microsoft bias?
Hard to believe that now, given the past few weeks.
There are exceptions here, but a hard and fast rule that works 90% of the time is not to trust anyone with a Nintendo avatar about game quality/performance not named Aquamarine. Especially when it comes to gameplay performance, every release they went out of their way to declare the Wii U version superior based off of early impressions from other fans and no one ever called them on it because so few actually bought that version so it gets taken as fact and rarely gets corrected on this forum. I feel bad for those that bought it thinking it would be an improved version.
The XBO scaler is worthless. It's like watching a Blu-ray movie with sharpness on your TV at maximum. You absolutely don't want to that if you care about IQ. I hope for XBO owners that MS are going to fix this.
Imagine if this will be the case for all future multiplatform titles on XBO that are not native 1080p... damn.
Almost happened to me with Batman Origins. Impressions on wii u ports on gaf should be taken with HUGE grain of saltThere are exceptions here, but a hard and fast rule that works 90% of the time is not to trust anyone with a Nintendo avatar about game quality/performance not named Aquamarine. Especially when it comes to gameplay performance, every release they went out of their way to declare the Wii U version superior based off of early impressions from other fans and no one ever called them on it because so few actually bought that version so it gets taken as fact and rarely gets corrected on this forum. I feel bad for those that bought it thinking it would be an improved version.
If Senjutsu is going to say that RDR was a disaster on the PS3, then AC4 is certainly in the same boat. It had the exact same issues as RDR had. A lower resolution, much jaggier and a worse framerate. And actually you could argue that it's worse because the 360 version of RDR wasn't even locked at 30fps while AC4 on the PS4 is.
Wasn't it just a few months ago that people were shitting all over Leadbetter for his blatant Microsoft bias?
Hard to believe that now, given the past few weeks.
Wasn't it just a few months ago that people were shitting all over Leadbetter for his blatant Microsoft bias?
Hard to believe that now, given the past few weeks.
Holy shit lolGrimløck;92662276 said:
Does he have a 360 or PC?Personally, I think that is drastic. I mean, the guy still wants to play TitanFall...
Wasn't it just a few months ago that people were shitting all over Leadbetter for his blatant Microsoft bias?
Hard to believe that now, given the past few weeks.
This is impressive...
WiiU is a Wii.
Xbone is a 360.
Holy SHIT at the Xbone and Wii u shot. It's like they are the extreme ghastly opposite of each other.
This is impressive...
WiiU is a Wii.
Xbone is a 360.
going to be a common theme in non-sports multiplatform titlesAC4 at consistent 30fps in 1080p on PS4
AC4 at 900p on XB1 and it drops below 30fps?
Hmm...
X1 version confirmed the best, it pops out more than the others.
Haven't played it on ps3. Was more referring to his other points. Also I still have yet to see a stutter in the ac4 xb1 framerate, it's very smooth.
I'm not worried about xb1 because of Ryse. It's a launch game and looks amazing. With the right skills, amazing graphics can be had.
You guys should read the comments over on misterX...
Digital Foundry has been completely moneyhatted by Sony...to them its plain as day how much better looking every multiplatform title is on the Xbone...its so great...they ADORE the Xbone's scaler over there
Not everyone has the graphical skill of Crytek.