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Divinity: OS - EE |OT| No one has as many friends as the man with many cheeses!

There's an easy mode too.

So easy, normal, hard, ironman. Easy is called 'Explorer' and very manageable if you're not used to these games.

Awesome news

Can you change the difficulty mid-playthrough?

Also, to fully and completely beat the game, do you have to 100% it? Or just complete the campaign?
 
Hey all! Is there any recommended build or classes for newer players? I'm hoping to play the game on either Classic or Explorer difficulty, but staring at the character creation screen, as usual is rather daunting. Any mistakes to avoid when making your heroes?

Not really, just keep in mind there are 4 companions located in the first town that already occupy certain builds. Unless you are going to play the entire game with just the player characters, avoid making both of them built like said 4 companions.

Otherwise, just read this.
 
Awesome news

Can you change the difficulty mid-playthrough?

Also, to fully and completely beat the game, do you have to 100% it? Or just complete the campaign?

You can only change between easy and normal. Hard has a bunch of changes to the encounters like more mobs and stuff so it can't be changed halfway.

You don't have to do everything, but the main story isn't always super obvious and a lot of the sidequests lead to the same areas and stuff. You might also end up underleveled if you skip too much stuff, but skipping some is fine.
 
You can only change between easy and normal. Hard has a bunch of changes to the encounters like more mobs and stuff so it can't be changed halfway.

You don't have to do everything, but the main story isn't always super obvious and a lot of the sidequests lead to the same areas and stuff. You might also end up underleveled if you skip too much stuff, but skipping some is fine.

Good to know. Thank you.

I'll likely start on easy, then maybe bump it up to normal if need be. I'm happy I can switch it (I'd never play on hard anyways, not with this type of game).

I'm not one to rush through games, so I will do side quests and other things. I love leveling up in RPGs. I just don't plan to spend 100-120 hours with the game. 80 is a lot already given how many games I play.
 
Not really, just keep in mind there are 4 companions located in the first town that already occupy certain builds. Unless you are going to play the entire game with just the player characters, avoid making both of them built like said 4 companions.

Otherwise, just read this.

Thanks so much - really appreciate it. That link was super handy. One last thing - I guess there's no optimal party composition?

Just trying to avoid a situation where the game becomes almost impossible to go through due to a bad early setup.
 
Thanks so much - really appreciate it. That link was super handy. One last thing - I guess there's no optimal party composition?

Just trying to avoid a situation where the game becomes almost impossible to go through due to a bad early setup.

There's no real bad way to build characters other than trying to make a "jack of all trades but master in none" character. Just focus on putting points into skill trees and weapon types you will want to use and that your 4-man party is as well-rounded as possible.

For example, if you're making a melee character, consider putting points into man-at-arms (melee focused skills) and either 1-handed or 2-handed weapons. If you go for 1-handed weapons you can choose between putting points into shield specialist (increases block chance in shields) or dual-wielding (lets you swing two weapons without facing dual wielding penalties). Later on, maybe later on you can put a single point into a magic school so you can buff/heal yourself.

For magic characters, it's ideal that you stick with 1 or 2 schools of magic early on. There's only 5 schools of magic but Geomancer (earth) magic should always be paired with Pyrokinetic (fire) magic and Aerotheurge (air) magic should always be paired with Hydrophist (water) magic. The reason for this is that you can make some basic spell combos with these two pairs. For example, some earth spells can set down puddles of oils and poison that can be ignited with your fire spells. The fifth school of magic, Witchcraft, can go with anything but there's nothing wrong with focusing with it just by itself. It's mostly focused on casting buffs/debuffs with the occasional summon spell. Don't worry too much on putting points into weapons with magic characters. You'll want to be casting spells 99% of the time anyway.

Finally, keep this in mind:

Save up skillpoints early on. That's the only real pitfall for new games. Each tier costs more points, so if you want to keep jumping tiers in spell abilities, don't spend everything you get every level.

Attributes, of course, you can go wild with.
 

Malcolm9

Member
Is this any good on PS4?

I tried to play Baldurs Gate recently and got put off by the combat, however from videos this looks better and more manageable.

I love isometric style rpg's as long as the battle system is decent.
 

Llyranor

Member
I haven't keeping track, but do you still retain all your skills when you respec, or are they all removed now? (ie. was it a bug or a feature)

Is this any good on PS4?

I tried to play Baldurs Gate recently and got put off by the combat, however from videos this looks better and more manageable.

I love isometric style rpg's as long as the battle system is decent.

If you enjoy turn-based, this one has imo the best RPG combat system out there.
 

Sera O

Banned
A couple of things that seem like bugs (PS4 version):

Minimap seems to reorient itself every time I start the game or enter a different area - i.e. north on the minimap never corresponds to north on main map. I'm not sure if it's supposed to work that way, but I wish it would just lock in a matching orientation.

String Enthusiast vol 1 seems to be everywhere, but I haven't run into any further volumes. Is that supposed to happen? To give an idea of progress, I've finished the Hiberheim area.

Found wands - I craft mine so it isn't too bad, but for the entire game I've only found fire wands. I doubt that's how it's supposed to work.

I've been having a lot of fun with this game on classic mode - it seems like just the right amount of challenge for me. I've been playing co-op with a friend on and off too, and that's super fun. Some battles are irritating in the sense that it seems the game expects you to go in, see what it's like, and then reload to do it again with a plan formed.
Is this any good on PS4?

I tried to play Baldurs Gate recently and got put off by the combat, however from videos this looks better and more manageable.

I love isometric style rpg's as long as the battle system is decent.

Other than inventory management being somewhat clunky with controller (expected), it works great on console. Text is scaled up for console so it doesn't have the PC port issue of unreadable tiny text. I love the battle system - lots of experimentation and synergies to discover.
 

mnz

Unconfirmed Member
Finished EE now and really enjoyed it.
There's a little too much useless stuff in the game, though. Why would I ever need food, for example? I guess if I played without a healer, maybe. I also carried around these "kit" weapons for the entirety of the game and every single time I upgraded them, I had a better weapon already equipped. And, especially in the end, the game became way too easy. The last few bosses barely touched me.
 

Baalzebup

Member
I think I just found an infinite xp glitch....

The fight with the ghost of
Maradino
, who keeps resurrecting his allies. I just keep killing those allies and he just keeps resurrecting them again and again and I get the 4.5~K xp for each and every kill. I'm already halfway from 16 to 17 from that fight alone and there are no signs of the pattern chancing anytime soon.

Edit: lol, mentioned in a reddit post 25 days ago :D
 

Shahed

Member
Okay this was part of the Amazon Lightning deal yesterday for £22 so I bought it. I've heard a lot of good things about this game for a while and been eyeing it. I was surprised to see it yesterday on sale since I didn't even know it was out!

Bar a few exceptions, I've been predominantly a console player. I've never really played any CRPG's before. I guess you could say I played Diablo II on PC back in the day, but apart from that nothing else. So in a way I have no idea what I'm getting in to. Any general advice you can give to a complete beginner. Don't want to get overwhelmed at my first experience with this sort of game and end up giving up. Especially since it's been regarded so highly
 
So I got Divinity: OS like way back then but never made it passed Cyseal for some reason. Now I'm getting back into the game with EE and having fun with it and I already passed the point where I left off (
I never even killed Evelyn, boy that fight was fun
); using a grenade rogue is fun but I'm always wary on whether I'm going to run out of said grenades.
 

Burt

Member
Okay this was part of the Amazon Lightning deal yesterday for £22 so I bought it. I've heard a lot of good things about this game for a while and been eyeing it. I was surprised to see it yesterday on sale since I didn't even know it was out!

Bar a few exceptions, I've been predominantly a console player. I've never really played any CRPG's before. I guess you could say I played Diablo II on PC back in the day, but apart from that nothing else. So in a way I have no idea what I'm getting in to. Any general advice you can give to a complete beginner. Don't want to get overwhelmed at my first experience with this sort of game and end up giving up. Especially since it's been regarded so highly

Cast Rain

Group your party up really, really tight

Spam lightning spells
 

AcAnchoa

Member
I took a short break from the game and forgot where to go with a quest now. In Hunter's Edge
I followed the cat instructions and killed the king of rats, now the journal directs me back to the cat but I can't find her, where did she go?
 

BeeDog

Member
I took a short break from the game and forgot where to go with a quest now. In Hunter's Edge
I followed the cat instructions and killed the king of rats, now the journal directs me back to the cat but I can't find her, where did she go?

She stands next to the large fountain on the square of Hunter's Edge. She does walk around for a little bit, so explore in the vicinity.
 
Time to break my
goblin
bank (luculla forest) near max level.

Where to sell, what to buy?

bank69uti.png

bank2y8ssr.png

etc.
 

Shahed

Member
Cast Rain

Group your party up really, really tight

Spam lightning spells

The rain enhances the Lightning? Are those types of spells situational or can you use them regularly?

The game should have arrived yesterday with Prime delivery. I'm still waiting :(
 
The rain enhances the Lightning? Are those types of spells situational or can you use them regularly?
1. Wet will increase the chance of stun by 30%, drain willpower by 50% and soulsap by another 50%.
each enemy level of willpower decreases your chance to stun by 10%.
If you have 100% base chance to stun and the enemy has 6 willpower you would have a net chance of 40%. with wet that increases to 70%, add drain willpower or soulsap and you are guaranteed to stun (unless the enemy is immune or invulnerable)

2. Rain creates water puddles, and water conducts electricity, so anyone standing close or in water will be zapped. Beware of friendly fire!
 
The rain enhances the Lightning? Are those types of spells situational or can you use them regularly?

The game should have arrived yesterday with Prime delivery. I'm still waiting :(

His "advice" is really a trap, but yes elements work like this in this game which is why the combat is pretty fun.

Rain is a novice spell so any character with 1pt in Hydro can cast it(plus scrolls), it will extinguish fires/remove burning and apply Wet to any target that didn't have Heated/Burning. Wet reduces fire damage but increases Air(lightning) damage. It also creates puddles of water which if hit by an electrical attack or spell, become electrified, stunning any enemy or ally who walks/stands in them. You can also cast an ice spell on water to freeze it, making any enemy/ally who walk on the ice to have a chance to fall down.

Or you can use fire on it to turn it into steam, which reduces vision, though that's the least important effect I'd say. For real vision control, you want to create poison ground, then explode it with fire(poison is highly flammable in this game), which creates smoke which entirely blocks line of sight. Smoke can also be electrified in lightning clouds, which act the same as electrified puddles, stunning everything in them. There's also oil, which obviously burns when hit with fire, and obviously ice turns into water if you use fire on it.

I think that about covers the elemental interactions, the rest is finding sources for them and applying them correctly and on the right monsters or using them in the right place so you don't hurt your own allies with them. There is friendly fire in the game.
 
Picked this game up during Black Friday. I'm addicted, the game is so much fun,?I'm not too far in. the combat is enjoyable, albeit a little difficult since I'm not used to Crpg's. I'm trying to figure out what builds would work for my ranger, do you guys have any advice?

Also,
Cecil won't stop crying, I killed his Orc daughter because she wouldn't give me the amulate. Her fault man, I tried being reasonable. I do regret it though because I now can't finish some quests >.>
 

Baalzebup

Member
I noticed today that I have Divinity II: Directors Cut in my Steam library. How is that different from Original Sin?

Whole different game. Larian has made quite a few games under the Divinity franchise.

OT: The PC version has suddenly started crashing on me pretty often when I'm trying to start a trade with someone. The game has crashed exactly once before this, but right now my trade circulations are a massive case of F5 spamming since I can never know who will crash the game this time. One vendor in Silverglen seem to be a 100% crasher for me right now. Annoying as hell.

Edit: Actually, make that a whole bunch of folks in Silvergen right now. I have 4 NPCs that crash me instantly when I try to access the items they hold, be it via pickpocketing or trading. Re-installing the game from scratch does nothing.
 

Staccat0

Fail out bailed
I accidently posted this in the old thread.

So here I go again.
3AQmK.gif


I got this on steam today. VERY excited about it.
I've basically been replaying the old gold box games over and over for 20+ years, and I finally said "fuck it" and decided it was time to try one of the new kids.

They never added save profiles right?
I'd like to play one game with my wife and a completely different one alone without ANY risk one of the games fucking up the other.
 

epmode

Member
Is there any way to disable the text that appears over a character as they speak their line? I'm not talking about actual conversions, I just mean random NPC dialogue barks.

It's really driving me nuts that there's apparently no way to disable it.
 
So I started this.

A lot of dialogues. Like a ton. I have been playing for 3-4 hours and had like 3 or 4 battles, those were fun. The dialogues are fun too, well written.

Will read the OP for tips now, game seems huge. I paused Fallout 4 for it .

Edit: One thing annoys me though. Why can't I cycle through the characters in the menue or switch the characters with a dedicated button ? The wheel is kinda annoying. I am on PS4 btw.

Edit2: Back in the day when this came out I watched the GB Quick Look where they said there is no indicator on where to go, is this now fixed as I important persons are highlighted on the map in the EE? Or was it there before the EE?
 

epmode

Member
Edit2: Back in the day when this came out I watched the GB Quick Look where they said there is no indicator on where to go, is this now fixed as I important persons are highlighted on the map in the EE? Or was it there before the EE?

The character and location highlighting is pretty much unchanged. What they meant is that you will often get to a point in a quest where the journal doesn't explicitly tell you where to go for the next step. In my experience, the quest design is logical enough that you can infer the proper direction.
 

Shahed

Member
1. Wet will increase the chance of stun by 30%, drain willpower by 50% and soulsap by another 50%.
each enemy level of willpower decreases your chance to stun by 10%.
If you have 100% base chance to stun and the enemy has 6 willpower you would have a net chance of 40%. with wet that increases to 70%, add drain willpower or soulsap and you are guaranteed to stun (unless the enemy is immune or invulnerable)

2. Rain creates water puddles, and water conducts electricity, so anyone standing close or in water will be zapped. Beware of friendly fire!

His "advice" is really a trap, but yes elements work like this in this game which is why the combat is pretty fun.

Rain is a novice spell so any character with 1pt in Hydro can cast it(plus scrolls), it will extinguish fires/remove burning and apply Wet to any target that didn't have Heated/Burning. Wet reduces fire damage but increases Air(lightning) damage. It also creates puddles of water which if hit by an electrical attack or spell, become electrified, stunning any enemy or ally who walks/stands in them. You can also cast an ice spell on water to freeze it, making any enemy/ally who walk on the ice to have a chance to fall down.

Or you can use fire on it to turn it into steam, which reduces vision, though that's the least important effect I'd say. For real vision control, you want to create poison ground, then explode it with fire(poison is highly flammable in this game), which creates smoke which entirely blocks line of sight. Smoke can also be electrified in lightning clouds, which act the same as electrified puddles, stunning everything in them. There's also oil, which obviously burns when hit with fire, and obviously ice turns into water if you use fire on it.

I think that about covers the elemental interactions, the rest is finding sources for them and applying them correctly and on the right monsters or using them in the right place so you don't hurt your own allies with them. There is friendly fire in the game.

Oh that sounds cool. Can't wait to try it out! But I haven't got the game yet. Bought it on Thursday before 5pm and it's snow Sunday evening. Amazon have no idea where the game is despite it being tracked as Prime One Day Delivery. They've given me a 1 month prime extension but I'd rather have the game :(
 

Blu10

Member
It is REALLY hard to see what the tool tips are pointing to on console, yikes.

I was having the same problem and then I accidentally figured out I could hold in the a button and select everything in a fair sized radius to manipulate as I wanted.
 
I just entered the second big area (Lucella Forest) but only realized I left the eastern/southeastern part of the Cyseal map undiscovered. No quest took me there if I recall, will I return to it later or should I generally complete a map entirely before moving to the next?
 
I was having the same problem and then I accidentally figured out I could hold in the a button and select everything in a fair sized radius to manipulate as I wanted.

Exactly this.

Hold A for a few seconds and the interact menu which pops up is your best friend.
 
man the Epic gear that has been spawning in shops are just not even remotely worth the money


Braccus is 1058% times worse in EE, straight up 1 shots my entire party with meteor
 
man the Epic gear that has been spawning in shops are just not even remotely worth the money


Braccus is 1058% times worse in EE, straight up 1 shots my entire party with meteor

Really? Well I am playing classic mode so maybe that's the issue. Essentially I decided to use "MMO/Party Tactics" in pulling him and his summons into the previous room where my party waited and finished them off one by one.

Since the entrance to the room was fairly large however I manipulated the terrain via all the pots (which were all over the place)by carefully dragging them and placing them in a barricade formation in front of the door with having only a single entrance at the side. This really helped with ranged abilities not affecting my party as well as they hit the pots.

Only had to use a single resurrect scroll as the character I used to pull got one-shot with that initial meteor barrage.
 

Lanrutcon

Member
man the Epic gear that has been spawning in shops are just not even remotely worth the money


Braccus is 1058% times worse in EE, straight up 1 shots my entire party with meteor

There's a larger pool of mods now. It's rarer for good gear to spawn, but yellow gear later on can get stupidly powerful.

Pull Braccus with a fire elemental.
 
Braccus is 1058% times worse in EE, straight up 1 shots my entire party with meteor
Braccus is the most difficult enemy in the game. The game gets progressively easier later in the game.

One easy mode cheese solution:
Split one party with a teleporter pyramid and leave the rest outside the door. Use teleporter pyramid to teleport the lone member outside once Rex initiates combat. Finish them off one by one as they come to the door.

Edit: Beaten.
 
man the Epic gear that has been spawning in shops are just not even remotely worth the money


Braccus is 1058% times worse in EE, straight up 1 shots my entire party with meteor

Pretty sure he did that in the original too depending on your luck(meteor is random) and gear. Just send one guy in with fire resist gear/buffs(Rain/Avatar of Fire) to soak up the initial dmg and heal/rez him, then do the fight. Fight's not hard other than this really.
 
There's a larger pool of mods now. It's rarer for good gear to spawn, but yellow gear later on can get stupidly powerful.

Pull Braccus with a fire elemental.
I'm playing without summons this time around so it's a brick wall. I did end up pyramid cheesing him

I think a downside to this play through of mine is I'm focusing too much on high starting priority making so much gear worthless to me but I need it to double charm


Rex was hella easy for me in OG game due to setup
 

SAB CA

Sketchbook Picasso
Hey guys, quick question: how is the coop?

Can I play the whole story with a friend?

Let me also note that Split Screen Co-Op is insanely user-friendly, and kinda opens up (easier) access to new strategies.

You can split as much as you want to (one person surveying land and ends up in a dungeon, the other in town stealing or shopping), you can assign party members to each player (Each person controlling 2, one controlling 3, the other one), you each get to decide the stats and gear for those people, and there's no tether / forced teleport / discomfort for going alone at all.

Add on to that the complete independence of combat. For example:

Out of the west of the main town, towards the "top right" (near the abandoned church, I believe), our party was walked onto an area covered with archers, a central made, and 2 skel warriors. Try as we might, the crazy loaded arrows, distance, and number of enemies overwhelmed us each attempt.

Thus, we tried a new strat. I as a mage, took a warrior with me, rather than the archer I had, and my brother took the archer with his assassin / thief. He started the battle while me and the warrior used sneak (in rocks and bushes) to come up behind the flanking archers. I was able to cast rain beneath the archers before they even knew I was there, electrocute them all to stun, and then get the warrior to dash through and knock down the other enemies. What once was overwhelming became MUCH easier (but actually still challenging!) as we both just got a remind at how much related freedom this game offers.

The only negative is that the game forces all the character progression as a save from P1. P2 is not playing a persistent character that they can start a file with; just a 2nd independent character on the P1 profile. Which also means you probably won't earn achievements as them (I don't think I've seen any pop yet.)

In a way, I find this much more satisfying to play than Diablo 3 for Couch Co-Op, though Diablo handled the separate accounts for characters better. There's real strategy and tactics here, and all the fine nuance and interactivity of the battle system is pleasantly demanding and rewarding.
 
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