I've only started to get into the emu crowd again, so I'm running this off default settings. I'm loading from the OpenGL plugin rather than any DXplug because it doesn't want to load at the moment. Downloading the DX SDK will hopefully fix the situation there as last time I checked (and that was a while ago), it slows down PC's no-end.
Getting about 24fps on average, which is not enough to keep up with this game. Cutscenes routinely lag out and crash at this stage, so it might be the emulator rather than the hardware I'm running on (i5 OC to 3.3, 4gigs DDR3, SSD, geforce480).
If anyone has any tips or basic runthoughs for how to tweak my play settings to get to 30fps all the time, I'd appreciate it.
Got some new screens reduced to 720p for better playtime: (and hosting close to full-size on request, Mod's don't shoot me please). I've reduced to 2x AA, but its having a minimal impact on how far I scale it at the moment.