nincompoop
Banned
Yes, just overclock that bad boy to 4ghz or so and you should be able to run it at full speed with LLE (needed to fix the audio glitches).
nincompoop said:Why the hell would you disable pointer controls? Is the Wii version even playable without them?
TheCongressman1 said:Welp, I'm really surprised. I recently got a Macbook pro 13inch and I'm playing Twilight Princess GC on double resolution with almost no dips. It's fantastic. My only complaint is that the widescreen mode makes the water act crazy.
Also, are there any TP texture mods out there? I saw one high res pack, but I'm not really sure on how to get that working.
BlackBeetleKing said:RE4 with hi-res texture
Other RE4 Images
senador said:Wah?
Did you compile/build Dolphin yourself?
When I tried TP on Dolphin Mac it had some problems. I couldn't get the framerate to be steady, but I also had some major issues with faces and shadows. It totally ruined people's faces and shadows just become odd dark splotches.
Gimme details mang!
This.. This is beautiful. I need to get Dolphin working on my computer again. For some reason all of the .iso files I had stopped working on it.EatChildren said:
Cause they're like straight out of 1996, or something.nincompoop said:Wow @ that interior shot. Remind me why people complain about TP's textures again? I've been meaning to get around to a TP Dolphin full playthrough, and those shots might just convince me to do it.
I just use my Wii.oatmeal said:Zelda TP looks great.
What do you guys use for sensor? A wireless?
I should be doing hw said:Does Twilight Princess Wii version run any differently than the GC version on Dolphin? Which would be recommended overall? I have the GC version, but wouldn't mind buying the Wii one if it runs or looks slightly better in any way.
Damn, I wish they kept that art style for SS. Just add some better textures and it would be stellar.
peppermints said:So let me get this straight..
For Twilight Princess I could disable pointer controls then just map waggle to buttons on my PS3 controller and I could play the Wii version through Dolphin without a Wiimote?
peppermints said:For Twilight Princess I could disable pointer controls then just map waggle to buttons on my PS3 controller and I could play the Wii version through Dolphin without a Wiimote?
HooYaH said:What build are you using EatChildren?
TheCongressman1 said:That's not surprising. I had to play around with the settings while running WW, but I got it to work perfectly. Here's what I found out:
http://www.majhost.com/gallery/TheCongressman1/Screenshots/settings.png
I don't know too much about these settings, but apparently the ebf copies were killing my ram. I turned off use of actual ram, and turned on the virtual. If anyone can elaborate on what ebf copies means/does, it would be appreciated.
After I did that, Wind Waker ran as smooth as butter. No graphical errors or anything. Same for TP. I'm not sure on what could be causing the shadow glitches, but I'm pretty sure this will fix your framerate.
Nuclear Muffin said:BTW, Dolphin still doesn't correctly emulate the depth of field or heat wave effects does it?
EatChildren said:I'm not sure why, but the heat distortion hasn't shown up in any of the captures. It's there during gameplay though.
Nuclear Muffin said:Does it still render the heat wave part of the scene in low res? Or is it working properly now?
I remember people disabling the depth of field effects in Wind Waker because the emulator was rendering those parts in SD. Is that working properly now?
EatChildren said:Wind Waker DOP and heat waves are all funky, and I know of no fix. Most people just disable them. Twilight Princess on the other hand, as far as my eyes can tell, looks literally exactly the same as the GCN/Wii build...in HD. All the effects and upscale just as they should. The heat distortion looks lovely, and on individual props (eg: torches) doesn't glitch out at all.
EatChildren said:
Shin Johnpv said:What settings are you using? I just gave this a try and my map is just a distorted bunch of different colored pixels, and the bloom effect is off. It looks like its just duplicating the things that have bloom on them.
nincompoop said:Wow @ that interior shot. Remind me why people complain about TP's textures again? I've been meaning to get around to a TP Dolphin full playthrough, and those shots might just convince me to do it.
EatChildren said:You need to use DX9 rendered for the map to work, and set EFB Copies (under hacks) to RAM instead of Texture. That should fix the map.
Bloom I don't know. It's not too bad for me, but its quite temperamental and sometimes does the 'doubling' effect. It never really bothered me though and only seems to happen in some instances.
oatmeal said:Zelda TP looks great.
What do you guys use for sensor? A wireless?
You can pick out bad textures in every game from last gen (and hell, most games from this gen too). But there are very few games from last gen which have ANY scenes with textures as sharp as the ones in a few of EatChildren's shots.StevieP said:There are moments of "holy shit awesome" in TP in 1080p, but there are also textures that (honestly) look like a muddy shit stain fart. These look even worse when uprendered.
That said, I just recently did the same thing EatChildren did, and Twilight Princess Wii still holds up in many ways. Textures are not one of those ways. It was a GC game through-and-through.
Gvaz said:What are you talking about, most of those shots look blurry, some of the textures included.
Also can you play TP with a keyboard mouse? I'd like to use the mouse to aim instead of a controller or w/e
Yeah, even in Xenoblade, it's constantly going back and forth between OMG those textures look better than some HD games, and OMG those textures look like blur.nincompoop said:You can pick out bad textures in every game from last gen (and hell, most games from this gen too). But there are very few games from last gen which have ANY scenes with textures as sharp as the ones in a few of EatChildren's shots.
StevieP said:There are moments of "holy shit awesome" in TP in 1080p, but there are also textures that (honestly) look like a muddy shit stain fart. These look even worse when uprendered.