Or maybe they just cut MP altogether.
Game is honestly better without it.
Snapmap is kinda cool though, hopefully that stays.
They specifically mentioned multiplayer in the direct.
Or maybe they just cut MP altogether.
Game is honestly better without it.
Snapmap is kinda cool though, hopefully that stays.
nice boxart for the switch version
If they can put Doom on a Switch cart than there is something super fishy about it taking up 100GB on other platforms.
DOOMs MP would be a hit on the system tho.
They confirmed multiplayer in the Direct. Honestly, it's going to do well on Switch too. Not much in the way of competitive FPS titles on the console right now.
If I'm not mistaken, they mentioned Multiplayer during the Direct.
Wow, I didn't expect a Doom port, let alone Wolfenstein 2. Though, I REAAAALLY doubt they'll be able to compress the full game into a cartridge. Doom and Wolfenstein are like 20-50 gigs on the PS4.
How will that work?
Isn't Doom like 80GB?
nice boxart for the switch version
Buy SD cards.
Or maybe they just cut MP altogether.
Game is honestly better without it.
Snapmap is kinda cool though, hopefully that stays.
Also: long ass loadings incoming.
The sheer ammount of compression to put this into a 32GB card is gonna cost us some good loading times.
id loves their megatextures.They are 80GB on PC. I don't have a clue as of why though.
That would be crazy, but I don't think that Bethesda would let them work in something they don't own.
They are 80GB on PC. I don't have a clue as of why though. I think they will have to reduce the game drastically or build it from a new, who knows...
I haven't seen anything justifying the 80GB though, this game shouldn't be bigger than 20GB.
PoetryDOOM left Nintendo on a cartridge and it comes back on a cartridge, heh.
Still just at medium texture quality the game could very well be over 40Gb.I don't know how Doom manages to get to insane 80GB on my HDD but I guess most of it is high res uncompressed textures. The Switch will be fine with medium quality ones, it's not like they need to put the ultra high textures on the cart if the system can't handle them anyway.
They literally asked nintendo for Vulkan support on switch and nintendo put it in, heck they probably asked nintendo for the switch to have other certain bits to make their games run easier on the system.
This alongside dropping the texture resolutions is probably more than enough for doom.
I might be completely wrong but ultra high res textures would take up most of that space i would of thought.
DOOM left Nintendo on a cartridge and it comes back on a cartridge, heh.
DOOM is a gorgeous game on my PS4, but the appeal is gameplay first and foremost. I hope they hit 60 fps.This completely shook me. I did not see it coming AT ALL. While I won't be getting them I hope these do well. Obviously they will look worse than the other systems but hey, at least "low" settings for PC can be used for something
Plus I doubt looks will matter much when you can play a full, proper, big, fun shooter wherever you go. And I hope these do well so more publishers think about Switch versions of their multiplatform games.
Huh. Color me surprised.
I guess it might be kinda popular since it'll be the only FPS in town.
DOOM left Nintendo on a cartridge and it comes back on a cartridge, heh.
Why would Vulcan support reduce the file size? Also them reducing textures isn't going to make 40 GB disappear. A portion of this will definitely have to be downloaded.
Its 70 with multiNo idea why it would reduce the file size but i'm guessing that they might have asked nintendo for specific details in the switch hardware for their games to run, and given the switch was released after ps4/xbox they might have found a way for them to save a little space.
People are blowing the file size out of proportion, i thought it was around 40GB in total on the ps4/xbox, 90gb is the pc size isn't it, and most of that is surely super high res textures.
Payday 2 Switch was removed from the publishers shceduled releasesThere's also Payday 2.
Someone will do it in snapmap anywaysHey id, if you're reading this:
Put Doom 64 in this somehow. Replace the classic levels with Doom 64 levels, make it a post game unlockable, whatever. Whatever Midway legal issues exist, figure it out.