Hibiki Kurosawa
Member
I always hated Randy. Now I hate him more.
Losing more and more respect for this company every day.
yeah! What a knob. How dare he give us awesome games like borderlands.I just hate the guy ...
and I really think that he is the kind that smiles on the outside, but fu**s you over every way he can behind your back ;-)
But thanks for Borderlands
Things will change no matter what. Artists will make decisions. Programmers and designers will change things. There are lots of different reasons developers make changes in the course of development. Some artistic, some technical, some procedural. But they'll make changes. And when we like the result, every change we notice we can defend. And if we don't like the result, every change is a scandal.
Reading Neogaf makes gamers seem like such entitled whining babies with severe first world problems.
Randy Pitchford: I probably lost somewhere between maybe $10-$15m on Aliens, whereas I made a ridiculous amount of money on Borderlands.
I hate the idea of "boycotting" things because of a bad egg, so I'm glad I already think Borderlands is bad and don't have to buy it because I hate it.Everyone is going to buy borderlands 3 so I'm sure he's not sweating repeat coverage of the same incident spread out over a few weeks. I hate borderlands so much lol.
Eurogamer: Yes! If we look at the E3 2011 gameplay demo for Aliens, there were certain graphical effects we didn't see in the launch version.
Randy Pitchford: We need a laptop. We can't do this.
Eurogamer: Oh come on. You must know what I'm talking about.
Randy Pitchford: I can't remember every effect. I can't possibly remember.
Eurogamer: Okay, but the general point is that it didn't look as good when it launched as it did in those videos.
Randy Pitchford: I think that's subjective.
Reading threads like this make gamers seem like such entitled whining babies with severe first world problems.
He's leaving a terrible image of gearbox.
I am starting to think that this geezer is just saying all of this to wind some of you guys up
I think it's time to let Aliens: Colonial Marines die to be honest. I don't think there's anything more to be gained from repeatedly kicking the dead horse, it won't make a difference to anything. The next Borderlands will sell amazing regardless. Battle Born sounds bare shit dough.
"I don't know what you are talking about"
Goes on to describe it it minute detail.
Right.
That is exactly the kind of thinking that got us in this mess in that first place.
Eurogamer: In the case of Aliens, you must accept it's not as good as Borderlands. Surely you accept that.
Randy Pitchford: It depends on what criteria you're using to define good.
The presequel is a tragic game in my eyes. From beginning to end it you could see the ambition of the devs trying to make a game with a severely restricted budget.Somebody take Borderlands away from this guy.
Pre-Sequel was the freshest feeling entry in the series and actually attempted to deliver on some of the promise that was inherent to Borderlands' premise but didn't really feel like it was ever there even after 2 games, like how the "billions"of guns are really just mish-mashes of maybe, like, 8 or 9 guns.
The dude just can't accept that he's not some visionary who always knows best and who everything will magically work out for. He stumbled onto a winning formula with the first Borderlands under some rather shady circumstances (like retooling the game mid-way through development and stealing the art style wholesale) and it's gone completely to his head.
DerZuhälter;172848007 said:What company are you talking about?
Eurogamer: Yes! If we look at the E3 2011 gameplay demo for Aliens, there were certain graphical effects we didn't see in the launch version.
Randy Pitchford: We need a laptop. We can't do this.
Eurogamer: Oh come on. You must know what I'm talking about.
Randy Pitchford: I can't remember every effect. I can't possibly remember.
Eurogamer: Okay, but the general point is that it didn't look as good when it launched as it did in those videos.
Randy Pitchford: I think that's subjective. There was one demo that was done, there was basically the same environment that was the first map of the game, and they were trying to show, oh look how it changed. It was kind of hilarious because, the first thing was, you're walking down the umbilical chord and then there's a jolt and a shake and you look up and a body of a marine smashes against the glass and the glass shatters and there's blood and then the first-person player falls down and there's blood on the ground and then he pushes his hand off of it and stands up and you can see blood on his hand, and then he readies his gun and moves forward.
And then they showed, like, here's the final version. In the final version, the thing shakes, he looks up, the body hits the glass but it doesn't shatter. There's no shattering effect. And then when he falls there's no blood on the ground and he doesn't do the thing where he looks at the blood on his hand. And that's a scandal. Like, that is a scandal.
Everyone is going to buy borderlands 3 so I'm sure he's not sweating repeat coverage of the same incident spread out over a few weeks. I hate borderlands so much lol.
#TaketheL
Everyone is going to buy borderlands 3 so I'm sure he's not sweating repeat coverage of the same incident spread out over a few weeks. I hate borderlands so much lol.
This fucking guy...