I'd give up a lot of movable objects for a little more processing done elsewhere
I really do think most people would.
I'd give up a lot of movable objects for a little more processing done elsewhere
But this post is not correct.
There is something like instancing. And draw calls counts mostly to visible objects on the screen.
3k draw calls is not a problem for any CPU.
I've done some draw call tests almost two years in CryEngine. Draw calls are under DP.
https://www.youtube.com/watch?v=GrSpm2AZWVU
Not all engines instance, and I think the point he was getting at was more drawcalls are harder than less draw calls. Which was just one example of how making games with a finite power (consoles) is about give and take, compromises in some areas for the sake of other things. Which makes it super difficult to directly compare titles.
do you guys think we'll see more at E3?
i really hope so because the trailer only filled the glass half way
NV looks like shit too but at least it's story, the gameworld and most of the characters motivations made sense. Fallout 3 was an incoherent mess.
Never forget:
So I uhh... don't really see your point.
this guy works in the game industry?
No, what I loved most was the mood of fear and horror Konami somehow captured with 8-bit graphics and MIDI sounds.
It recaptured what made the original Zelda so great, but it did so much more with it, with a ton of dungeons, an emphasis on non-linearity, and stunningly beautiful graphics.
I really do think most people would.
Not fans of Bethesda games.
That interaction is a huge reason these RPG's are as popular as they are. Makes the world feel more real. And its the edge it had on Fable, Mass Effect, The Witcher, etc.
my post from other thread but I never got any answer so hopefully I would get someone's answers here!
I really don't remember the story being that bad. When it's laid out there though, that's some atrocious writing right there.
Bethesda just shot themselves in the foot.
I don't know how much the rest of you know about post-apocalyptic graphics (I'm an expert), but polycount and textures are huge parts of it.
What this means is that the American public, after hearing about this, is not going to want to purchase Fallout 4 for any system, nor will they purchase any of Bethesda's games. This is HUGE. You can laugh all you want, but Bethesda has alienated an entire market with this move.
Bethesda, publicly apologize and announce that this was just Fallout 4 for Vita or you can kiss your business goodbye.
The graphics are far from terrible.
The game looks pretty good all things considered, and it is a massive jump over Fallout 3 and NV.
Then there's the one teeny tiny detail that you merely need soil to clear water of radiation.I really don't remember the story being that bad. When it's laid out there though, that's some atrocious writing right there.
Not fans of Bethesda games.
That interaction is a huge reason these RPG's are as popular as they are. Makes the world feel more real. And its the edge it had on Fable, Mass Effect, The Witcher, etc.
Not fans of Bethesda games.
That interaction is a huge reason these RPG's are as popular as they are. Makes the world feel more real. And its the edge it had on Fable, Mass Effect, The Witcher, etc.
Next month's game informer, Fallout 4 is the cover story of course. Here's the important info. Full scans tonight/tomorrow.
You can swap between past and present by pressing 1 key, has minimal delay in the swap. This will be essential for a lot of quests, and a bit for navigating secret areas, but optional past that.
Game is aiming for a fall/winter 2015 launch on PS4, Xbox One, and PC.
Complete overhaul of the movement system, doesn't feel as stiff as Fallout 3/NV & Skyrim.
Can still switch between first and third person on the spot.
Companion system is back and the dog is your starting companion. Hint at a returning character being available as a companion?
Night time now brings in more enemies and random "radiation storms" take place where being outside can radiate you for a few minutes out of a small amount of days.
A bigger emphasis on making your own choices and the story around you.
If you really want to melt your brain think about Little Lamplight.I really don't remember the story being that bad. When it's laid out there though, that's some atrocious writing right there.
NV looks like shit too but at least it's story, the gameworld and most of the characters motivations made sense. Fallout 3 was an incoherent mess.
Never forget:
http://static.fjcdn.com/pictures/Fallout+3+in+a+nutshell+i+love+fallout+3+but_a0523f_4197794.png[img]
So I uhh... don't really see your point.[/QUOTE]
Hahah I lose it every time I see this
Anyone else hoping for an eybot with the uploaded voice and consciousness of Mark Wahlberg that plays Good Vibrations whenever an enemy comes into view?
You can swap between past and present by pressing 1 key, has minimal delay in the swap.
Can still switch between first and third person on the spot.
A bigger emphasis on making your own choices and the story around you.
Colin mentions a game's graphics as reasons for his opinions on his top 20 games of all-time.
http://www.ign.com/articles/2014/02/07/colin-moriartys-top-25-games-of-all-time?page=4
Don't know if this was posted but
NV looks like shit too but at least it's story, the gameworld and most of the characters motivations made sense. Fallout 3 was an incoherent mess.
Never forget:
So I uhh... don't really see your point.
Watching Fallout 4s trailer its focus is on the setting and by extension the graphics. There nothing in the Fallout 4 trailer, imo, that gets me pumped. After rewatching all the trailers i think subconsciously i was waiting for the template to kick in and it never happened. This new trailer is just flat. Maybe at E3 we will get a new trailer in the previous mold.
Don't know if this was posted but
But this post is not correct.
There is something like instancing. And draw calls counts mostly to visible objects on the screen.
3k draw calls is not a problem for any CPU.
I've done some draw call tests almost two years in CryEngine. Draw calls are under DP.
https://www.youtube.com/watch?v=GrSpm2AZWVU
Gimme one with Flight of the Conchords voices singing "All the Humans are Dead"Anyone else hoping for an eybot with the uploaded voice and consciousness of Mark Wahlberg that plays Good Vibrations whenever an enemy comes into view?
Don't know if this was posted but
You can swap between past and present by pressing 1 key, has minimal delay in the swap.
I just hope that the soundtrack isnt by Inon Zur again
We haven't even seen game play footage.. someone actually playing itAs much as I actually like the visuals of FO4, I had hoped that it would look better than modded FO3/NV:
As much as I actually like the visuals of FO4, I had hoped that it would look better than modded FO3/NV:
Freedom Fighters was one of my favorite Gamecube games. Loved the alternate history in it. It was also on ps2 and xbox maybe.
I never got that far into F3's main story, is it really this bad and nonsensical?