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Fallout 4 teased by ThreeDog voice actor Erik Todd Dellums

Derrick01

Banned
Fallout 3 is one of my favorite games of all time but I can't stomach New Vegas for some reason.

I'll never understand this, and it seems to be somewhat common on this board. If you liked F3 then you should be able to like the vastly superior RPG that still plays pretty closely to that game.
 

WanderingWind

Mecklemore Is My Favorite Wrapper
It's because the Mojave Wasteland was a boring, lifeless setting.

Which, of course, deserts are wont to be. I can see not digging it. To be honest, I preferred the setting of FO3 better, but the execution of NV much, much more.
 

Eidan

Member
Which, of course, deserts are wont to be. I can see not digging it. To be honest, I preferred the setting of FO3 better, but the execution of NV much, much more.

And that's fair. For me, setting is everything in a game like this, and the Capital Wasteland was just a far better setting than the one seen in New Vegas.
 

Patryn

Member
It's because the Mojave Wasteland was a boring, lifeless setting.

The Mojave was a more holistic environment. Pretty much every location related back to the central conflicts of the game. The faction driven narrative necessitated a certain sameness to the locations.

Meanwhile, the Capital Wasteland was best described as an amusement park. There were more interesting locations than those found in NV to go to, but they didn't really relate to one another. It's more like Bethesda took a bunch of ideas of places that could exist in a post-apocalyptic environment and stuck them next to one another without thought of exactly how they should fit together neatly.

So I can see someone preferring the more interesting and fun FO3 setting, but I can also understand someone who prefers the greater sense of being in a specfic place that feels more genuine in NV.
 

Lancehead

Member
Capital Wasteland is an incoherent mess of places in vacuums, roadside attractions, and one that spectacularly fails at actually being "post apocalyptic". The last bit is partly due to the shitty engine.
 

Reuenthal

Banned
I forgot to say this but ThreeDog and his radio did play a role for making Fallout 3 one of the greatest game experience I had this generation so kudos to Erik Todd Dellums and the other people related to that like those who selected the songs for example.
 

Omega

Banned
fuck three dog.

dude was annoying as shit. you could have the maximum good karma, steal a box of cram by accident and he'd be on the radio saying you were evil and how much of a criminal you were.
 

Eidan

Member
The Mojave was a more holistic environment. Pretty much every location related back to the central conflicts of the game. The faction driven narrative necessitated a certain sameness to the locations.

Meanwhile, the Capital Wasteland was best described as an amusement park. There were more interesting locations than those found in NV to go to, but they didn't really relate to one another. It's more like Bethesda took a bunch of ideas of places that could exist in a post-apocalyptic environment and stuck them next to one another without thought of exactly how they should fit together neatly.

So I can see someone preferring the more interesting and fun FO3 setting, but I can also understand someone who prefers the greater sense of being in a specfic place that feels more genuine in NV.

I think those are fine points, and do a good job of explaining why the Capital Wasteland was a world I wanted to explore, and the Mojave Wasteland was one I simply endured.
 
Call me ignorant, but I played FO3 and NV in a vacuum without knowing who did what. NV's quests came across as so vastly superior to me, and I ended up playing it twice as long as FO3 in spite of greatly preferring FO3's environment. After a while I realized part of it was that the nothing of the Mojave was being utilized so much better than the Capital Wasteland seemed to be. Over time, I've come to think of FO3 as a missed opportunity.

I don't see how anyone missed those subway tunnels though. I could be convinced I was trapped in a Twilight Zone episode down there where every direction you turned looked the same.
 

Patryn

Member
Wish I could.

So may I ask what gives your statement any credibility? I'm guessing if you do have inside information, you can't say that.

Not doubting you, mind. But you have to understand why people would be a little skeptical about taking at face value what a junior who is unwilling to state sources says?
 
If Microsoft doesn't lock down FO4 as launch 720 exclusive then MS is pretty stupid.

If any 3rd party ever lets their game get locked down as an exclusive again, then they are pretty stupid. Maybe after launch content would be ok, but no publisher in their right mind would ever allow a game to go exclusive without their being a completely dominant console on the market.
 

An-Det

Member
If indeed it is Fallout 4, that would go in line with what I've expected, with FO4 releasing early next-gen along the lines of Oblivion releasing a few months after the 360's launch. I wasn't expecting any more Three-Dog though.
 
Would be excited about the Xbox 3 launch if Fallout 4 is a launch title.

I've already started my Xbox 3 savings to buy it on launch day. I'm hoping accessories don't significantly change so that I can keep what I have already and that theres full backwards compatibility so that I can trade in both of my 360s.
 

Arcteryx

Member
I'd love for them to do live broadcasts in the game occasionally, maybe even have some event driven quests.

This would be awesome. Have special days throughout the year when there is a quest(ala GT5 events).

Either way, I want more Fallout and I want it now!
 
I would if I didn't have a good PC.

I think our expectations of what a good PC is will change when the next consoles launch. Even if PC hardware will technically be close or even better-- the optimizations they will put into the console versions may put them ahead of the PC such that only people with the bleeding edge cards will be able to run it at similar or better settings.

I look at something like Agni's Philosophy and I can't imagine my PC running that (quadcore i5, 12gb ram, 470gtx)
 

diamount

Banned
Are you joking? FO4 as a launch title would definitely move consoles.

Bethesda games definitely sell a lot.. but they are still RPG's despite how streamlined and shallow they are, so they will never sell as much as GTA/COD. So you are overestimating their ability a tad.
 

Drazgul

Member
the optimizations they will put into the console versions may put them ahead of the PC such that only people with the bleeding edge cards will be able to run it at similar or better settings.

I doubt it, but we'll see I guess. And even if that's the case, it'll only be a temporary advantage until the PCs push ahead again.
 

Petrichor

Member
Bethesda games definitely sell a lot.. but they are still RPG's despite how streamlined and shallow they are, so they will never sell as much as GTA/COD. So you are overestimating their ability a tad.

If it sells as well as skyrim, oblivion or fallout 3 it would be one of the best-selling launch titles in recent memory.
 

Karak

Member
Are you joking? FO4 as a launch title would definitely move consoles.

Agreed. Just looking back now on some of the threads and sales lists and purchase lists.
FO4 would sell some consoles. It might have to be close to a flagship for whichever system. But as launch titles most are.

But Bethesda needs to embrace the "Mutator" structure of the original Unreal. Allow for user made mutators. Mini mods and so forth, made by the community. Man that would rock.
 
The Mojave was a more holistic environment. Pretty much every location related back to the central conflicts of the game. The faction driven narrative necessitated a certain sameness to the locations.

Meanwhile, the Capital Wasteland was best described as an amusement park. There were more interesting locations than those found in NV to go to, but they didn't really relate to one another. It's more like Bethesda took a bunch of ideas of places that could exist in a post-apocalyptic environment and stuck them next to one another without thought of exactly how they should fit together neatly.

So I can see someone preferring the more interesting and fun FO3 setting, but I can also understand someone who prefers the greater sense of being in a specfic place that feels more genuine in NV.

And that's nice, but, it's wasted potential. I found 1-2-3s land infinitely more interesting then the mojave. The Mojave was boring and underwhelming. New Vegas was a huuuuuuuge let down, it's something I expect Bethesda to do, not the masters of fallout. I wanted something similar to New Reno, I wanted to be a pornstar, for there to be more to do in New Vegas.

Don't get me wrong, I adore the game, but, it has it's problems.
 
Those sales numbers you guys are counting for Fallout and Skyrim games are based on the games not being exclusive. Bethesda, nor any 3rd party publisher in their right mind, will never make a console exclusive game again. Not without there being a completely dominant console on the market.
 

bkiz

Neo Member
Meanwhile, the Capital Wasteland was best described as an amusement park. There were more interesting locations than those found in NV to go to, but they didn't really relate to one another. It's more like Bethesda took a bunch of ideas of places that could exist in a post-apocalyptic environment and stuck them next to one another without thought of exactly how they should fit together neatly.

So I can see someone preferring the more interesting and fun FO3 setting, but I can also understand someone who prefers the greater sense of being in a specfic place that feels more genuine in NV.

I really enjoyed both FO3 and NV, but as a history junkie it was FO3's setting that really got me. Seeing the ruin of all the areas of DC and the american history lore that was mixed into the story/characters was really fun in the most nerdy kind of way.
 
Thinking about Three Dog just reminds me of that coup de grace of Bethesda writing where an INT response was you repeating his own words back at him.
 

Patryn

Member
Those sales numbers you guys are counting for Fallout and Skyrim games are based on the games not being exclusive. Bethesda, nor any 3rd party publisher in their right mind, will never make a console exclusive game again. Not without there being a completely dominant console on the market.

I wouldn't be shocked if moneyhats return at the beginning of the next gen. FO4 would definitely be a candidate for a nice, big moneyhat.
 

Dance Inferno

Unconfirmed Member
I'd be interested if its more Skyrim than Fallout 3; F3 and NV bored me to tears. Skyrim was a legitimately fun game and if they apply the lessons learned from that game then I might very well be interested.
 
I wouldn't be shocked if moneyhats return at the beginning of the next gen. FO4 would definitely be a candidate for a nice, big moneyhat.


How much money hats? The episodes from liberty city were just expansions and cost 50 million. If next gen development costs start to reach the 100 million mark and higher then 50 million for an exclusive at the start of a new generation will be the ground floor. At a 100 million dollar budget and 50 million payout for exclusivity the publisher has to hope that sales on just 1 console can make up the difference. It's not likely that a newly released console with a low install base could make up the difference.
 

pargonta

Member
I hope Agatha comes back... i honestly listened to her more than anything.

her, or some variation of that... a lone musician out in a shack.
 
This NEEDS to be next gen.

there's no other way. either it comes out on current consoles when the next consoles are already out or are just about to be out, or it's on the new consoles. and the former option is nuts in my opinion, even considering the huge install bases of PS3/360. i'm sure the devs want to wow us with the game, and it can't really be done with the old consoles anymore.

it would really be goddamn amazing to have Fallout 4 as a launch game for PS4/720, i would most likely play nothing else for weeks.
the game has to actually work though of course, and not be a pile of broken code like Skyrim on PS3
 
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