Balducci30
Member
I don’t care about performance mode. As long as the graphics are better than the first demo I’m good
This, so much thisBut having said that, this seems to be a rather average game on its own merits. It looks cluttered with waypoints and things taken straight out of Horizon but then worse and much less interactive. The gameplay is very limited, you can't jump for example. The open world seems to be another case of just grabbing things, and fight some special enemies for research purposes. I doubt the final game sidequest design goes far beyond this cookie cutter stuff. Its just not that kind of game. But its gameplay is rather bad because everything is automatic and the world is full of obstacles, debris and many things. Navigating it isn't really fun. Chocobos feel slow, and it seems you can't quickly jump off and strike an enemy for example. I think they are slow because this open world is likely fairly small compared to other open world games.
It's absolutely pathetic that no one wrote anything about the actual content of the demo.
The Digital Foundry era of gaming. I blame those guys for the massive increase in that mentality.Content doesn't matter anymore, the only thing that matters in games is FRAMES and GRAPHICS
Looks pretty “rocky”You might want to get your eyes checked
From the purple forum
Before patch:
After patch:
Art wise it's great looking, just image quality is a bit rough on performance mode, obviously expecting a hit there but not to this degree.Which one is it?
Problem is Remake’s performance mode has better IQ than Rebirth. The patch did not improve it let’s be honestJust played the demo, and of course you guys are over exaggerating. Can the performance mode look sharper? Yes, of course. But, it doesn't look broken like some other new releases. I was expecting a broken performance mode like Horizon FW on release, FF16 performance mode, or Star Wars Jedi Survivor performance mode before the latest patch. This is nowhere near close to that level of bad.
Really not loving the new Chadley and MAI monster data gathering thing. MAI talks non stop the entire fight with these monsters and it just feels like constant chatter getting in the way of an adventure. Feels like this was designed for the TikTok generation that needs stuff constantly blasted into their face or they will lose interest.
ENGAGEMENT!!!
Edited for moar:
Okay I need to get this off my chest. This is my problem with adding additional characters where there really didn’t need to be any.
The crew gets to the town Under Junon. They’re greeted by mayor officer jenny or whatever her name is. She tells the crew that this here is under junon a little fishing village barely surviving having been shunned by junon proper. She then immediately pulls up wanted posters for everyone and calls them out, explicitly telling them she could take in a cool 600,000 Gil for turning them in. Barret has a great line here given the context “well you know what they say, you can’t take it with ya” as he prominently displays his gatling gun.
Then officer mayor is like no, we know when to turn a blind eye round here. There’s an inn over there where aaaaanyone is welcome. Good luck y’all.
So we meet this character who is supposed to be the caretaker of this whole town which she admits is in shit. Then she squanders this golden opportunity that walks up to her. For all she knows a bunch of whacko terrorists escaped from shinra and may have killed the president and are on the loose. Then she offers them room and board in her poor shanty town! Like what!! Lady you’re the problem! You’re the reason this town is doing so poorly!
Don’t write in unnecessary characters that don’t make any fuckin sense. It would be more believable that this small poor town is struggling if… no one at all was posted at the entrance to greet new comers. Cuz you know, everyone would be working or trying to survive. Not mayor mall cop just sitting on an iPad playing golden saucer games and leisurely browsing mugshots.com.
There’s a term for this. Ludonarrative dissonance. And it’s annoying. Okay I’m done ranting.
It's just on the main menu of the demo.How do I access the second part of the demo?
Hmm check for update? But mine showed up before the update when I originally downloaded it a couple weeks ago it was just greyed out. Should be right below fall of a hero.For me, the main menu only have
Fall of a Hero
Continue
Load Game
Option
The story so far
purchase game
Just did this part and completely agree. That lady was unneeded and even if they wanted to include her, easy change for better results: instead of her speaking to you immediately at the gate, have the party come in, save Priscilla, then when the "sheriff" lady comes down she at least has a reason to value your party and maybe overlook the bounty. As it is it's pointless..
For me, the main menu only have
Fall of a Hero
Continue
Load Game
Option
The story so far
purchase game
"Show don't tell." is something a lot of writers struggle greatly with. It's the fanfic approach to writing where the writer gets too excited when writing that they start writing in an "And then..." fashion piling up unnecessary elements until bogging the story and pacing down. It's trash and I hate it. It's my biggest fear for this game tbh.Really not loving the new Chadley and MAI monster data gathering thing. MAI talks non stop the entire fight with these monsters and it just feels like constant chatter getting in the way of an adventure. Feels like this was designed for the TikTok generation that needs stuff constantly blasted into their face or they will lose interest.
ENGAGEMENT!!!
Edited for moar:
Okay I need to get this off my chest. This is my problem with adding additional characters where there really didn’t need to be any.
The crew gets to the town Under Junon. They’re greeted by mayor officer jenny or whatever her name is. She tells the crew that this here is under junon a little fishing village barely surviving having been shunned by junon proper. She then immediately pulls up wanted posters for everyone and calls them out, explicitly telling them she could take in a cool 600,000 Gil for turning them in. Barret has a great line here given the context “well you know what they say, you can’t take it with ya” as he prominently displays his gatling gun.
Then officer mayor is like no, we know when to turn a blind eye round here. There’s an inn over there where aaaaanyone is welcome. Good luck y’all.
So we meet this character who is supposed to be the caretaker of this whole town which she admits is in shit. Then she squanders this golden opportunity that walks up to her. For all she knows a bunch of whacko terrorists escaped from shinra and may have killed the president and are on the loose. Then she offers them room and board in her poor shanty town! Like what!! Lady you’re the problem! You’re the reason this town is doing so poorly!
Don’t write in unnecessary characters that don’t make any fuckin sense. It would be more believable that this small poor town is struggling if… no one at all was posted at the entrance to greet new comers. Cuz you know, everyone would be working or trying to survive. Not mayor mall cop just sitting on an iPad playing golden saucer games and leisurely browsing mugshots.com.
There’s a term for this. Ludonarrative dissonance. And it’s annoying. Okay I’m done ranting.
Game looks good all things considered. Its essentially Remake set in a playfield thats 100 times bigger than that corridor game. Even the small demo part has more verticality and more freedom than the entirety of Remake. This game isn't going to look that much better than it does now. The scale is immense compared to Remake.
But having said that, this seems to be a rather average game on its own merits. It looks cluttered with waypoints and things taken straight out of Horizon but then worse and much less interactive. The gameplay is very limited, you can't jump for example. The open world seems to be another case of just grabbing things, and fight some special enemies for research purposes. I doubt the final game sidequest design goes far beyond this cookie cutter stuff. Its just not that kind of game. But its gameplay is rather bad because everything is automatic and the world is full of obstacles, debris and many things. Navigating it isn't really fun. Chocobos feel slow, and it seems you can't quickly jump off and strike an enemy for example. I think they are slow because this open world is likely fairly small compared to other open world games.
There have been much better open world games around ofcourse. But this is technically an RPG, and its FFVII. So I guess it delivers more than what we might've expected after Remake. But I don't think its going to be that good if you factor out the nostalgia goggles.
I think we will see very divided reviews. Gamers who weren't there in 1997 might think this is ho hum, and others gush over the fact its FFVII remade. I wonder.
So we meet this character who is supposed to be the caretaker of this whole town which she admits is in shit. Then she squanders this golden opportunity that walks up to her. For all she knows a bunch of whacko terrorists escaped from shinra and may have killed the president and are on the loose. Then she offers them room and board in her poor shanty town! Like what!! Lady you’re the problem! You’re the reason this town is doing so poorly!
They changed how it works for sure regarding aerial enemies. Before if there was an enemy in the air, pressing square would launch a given character straight up to them and you could engage.Not sure what it is but this is considerably more difficult than the last game to me. The combat feels much more complicated and i feel like im just mashing buttons without any idea. Also, why doesnt this asshole cloud hit anything in the air?
There is SO much of this. I swear people barely even talk about if a game is GOOD or not. First thing I see is the 60fps bullshit in every game thread.Content doesn't matter anymore, the only thing that matters in games is FRAMES and GRAPHICS
yeah it is kind of annoying over she constantly talk and fangirling during fight.Really not loving the new Chadley and MAI monster data gathering thing. MAI talks non stop the entire fight with these monsters and it just feels like constant chatter getting in the way of an adventure. Feels like this was designed for the TikTok generation that needs stuff constantly blasted into their face or they will lose interest.
ENGAGEMENT!!!
Edited for moar:
Okay I need to get this off my chest. This is my problem with adding additional characters where there really didn’t need to be any.
The crew gets to the town Under Junon. They’re greeted by mayor officer jenny or whatever her name is. She tells the crew that this here is under junon a little fishing village barely surviving having been shunned by junon proper. She then immediately pulls up wanted posters for everyone and calls them out, explicitly telling them she could take in a cool 600,000 Gil for turning them in. Barret has a great line here given the context “well you know what they say, you can’t take it with ya” as he prominently displays his gatling gun.
Then officer mayor is like no, we know when to turn a blind eye round here. There’s an inn over there where aaaaanyone is welcome. Good luck y’all.
So we meet this character who is supposed to be the caretaker of this whole town which she admits is in shit. Then she squanders this golden opportunity that walks up to her. For all she knows a bunch of whacko terrorists escaped from shinra and may have killed the president and are on the loose. Then she offers them room and board in her poor shanty town! Like what!! Lady you’re the problem! You’re the reason this town is doing so poorly!
Don’t write in unnecessary characters that don’t make any fuckin sense. It would be more believable that this small poor town is struggling if… no one at all was posted at the entrance to greet new comers. Cuz you know, everyone would be working or trying to survive. Not mayor mall cop just sitting on an iPad playing golden saucer games and leisurely browsing mugshots.com.
There’s a term for this. Ludonarrative dissonance. And it’s annoying. Okay I’m done ranting.
Join me in 30fps cinematic land people.
Join meeeeee
I think that's what I'm gonna have to do too, just like XVI. Square and their performance modes are still not there.Join me in 30fps cinematic land people.
Join meeeeee
Not sure what it is but this is considerably more difficult than the last game to me. The combat feels much more complicated and i feel like im just mashing buttons without any idea. Also, why doesnt this asshole cloud hit anything in the air?
I've seen many say this actually. Also a lot of people recommending turning the camera speed down to 1-2 on quality mode makes it better.Actually I think quality mode improved. Feels smoother
it make me appreciate the fireball spam from FFXVI combat lolNot sure what it is but this is considerably more difficult than the last game to me. The combat feels much more complicated and i feel like im just mashing buttons without any idea. Also, why doesnt this asshole cloud hit anything in the air?
"... includes content unique to the demo"
lol wtf
It's absolutely pathetic that no one wrote anything about the actual content of the demo.
The dialogue at the beginning of the Junon demo made it sound like they moved Fort Condor to a separate island.Haven't preordered but I'm getting this day 1. FF7 is my favorite game ever and I really enjoyed remake and the extra depth added to characters (and the voice acting and exploring midgar with a free 3d camera).
But is it just me or does the map feel really small? Mythril Mine is so close to Junon and where is Fort Condor? Is it just a demo thing or will it be like this in the full release as well?
Yeah. Will be interesting to see. The earlier previews made it sound like the map was GIGANTIC, now it doesn't seem like it anymore. I should stop getting so hyped up.The dialogue at the beginning of the Junon demo made it sound like they moved Fort Condor to a separate island.
I have to. Performance mode is too blurry. I don’t know if Square is willing to fix it.Join me in 30fps cinematic land people.
Join meeeeee
Not at all IMO.How spoilerish is the demo and what's the exclusive demo content? Wondering if I play this weekend or wait.