Retro Edge
Member
On PC, where do I get it? Is it on steam? Windows store?
Epic has their own launcher I think.
On PC, where do I get it? Is it on steam? Windows store?
Epic hast their own launcher I think.
Epic hast their own launcher I think.
That sucks. I was hoping I could spend cash I have on a gift card.
it's free!
But don't I have to buy the "Main" Fortnite to play this mode?
No, this particular mode is free. The other stuff is behind a paywall at the moment.
I haven't seen anyone answer this so I'm not sure if we actually know, but the best guess is to download Fortnite (free to download but you can't play it) and see what happens tomorrow.Is it possible for me to pre-load the game on PC so I won't have to download everything when it goes free?
So uh, is this actually fun/good? Seems promising but it seems like fans online want them to improve PvE instead
I enjoy it. If you enjoy BR games then you'll like this if you go into with a mind set that it's more arcady.
As a hot tip for anyone playing for the first time tomorrow. Remember you can blow the crap out of anything. So someone hiding in the building. Destroy the wall. Guy thinks he's sneaky behind the tree. Take the tree out.
The OP doesn't tell us when it gets released...?
Oh man... The destruction element to this game is making me super excited.
I haven't seen anyone answer this so I'm not sure if we actually know, but the best guess is to download Fortnite (free to download but you can't play it) and see what happens tomorrow.
Edit: it's free to download on PS4, don't know about other platforms
Oh man... The destruction element to this game is making me super excited.
Yeah, somehow.
It's curse and blessing at the same time.
It's somehow very cool but I would also like a few floors and walls in the endgame that are indestructible or at least very hard to destroy. Sometimes I would like to just hide insite a tower a big self build house.
If everything is destroyable in seconds, why should I even use this feature (the building feature) at all?
It's 1080p on the pro but the framerate is rock solid and it has a few graphics options turned up somewhat.
It's solid 30fps on the pro. Don't know about the base model sorry.
So cool, I can destroy stuff that people are camping behind.
Is ammo count an issue?
Should have had a Switch version
The ๖ۜBronx;249961380 said:Though I understand it was a joke a BR game on Switch would be great.
Hasn't EPIC touted that any game on the Unreal 4 Engine could be ported to the Switch though?
Yeah, somehow.
It's curse and blessing at the same time.
It's somehow very cool but I would also like a few floors and walls in the endgame that are indestructible or at least very hard to destroy. Sometimes I would like to just hide insite a tower a big self build house.
If everything is destroyable in seconds, why should I even use this feature (the building feature) at all?
Our big news is the initial version of Squads coming 9/26 with support for DBNO (down but not out), duos (2 players) and squads (1-4 players). Emphasis is on ”initial" as we are optimizing for getting the feature out ASAP and will continue to iterate and polish afterwards. The squads playlist will be enabled on 9/26 and we will monitor population numbers to decide when to enable duos. In-game communication (text, voice, hints, etc) is crucial for auto-filled teams and is next on the list.
We stood up a system that will automatically and swiftly ban teamers. We've been manually running the detection tool to verify results and Player Support has been using the results to ban teamers for almost a week. The full automation will go live with the 9/26 update.
Cheating (aimbots, overlays, and such) is something we take seriously on both the legal and development front. Going free increases the challenge and is lighting a fire under our efforts. It is hard to talk about what we're doing here without making it easier for cheat creators... so we won't Cheaters are banned!
1) Squads!
2) A mid-range scoped assault rifle and a mid-range SMG to round out the weapon line-up.
3) HUD tweaks to make it easier to see markers and direction indicators.
4) Lots of other tweaks that will be documented in detail in our release notes.
Supply drops will allow introduction of some of the more zany weapons from the ”Save the World" Campaign, and help us tune the timing of when specific weapons drop during a match. Our internal playtests showed supply drops adding more excitement to the mid-game over the fight to secure them. Depending on how balancing and testing goes they might be in 9/26 or the following week.
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Stats:
We love stats and analytics and will show you the basics over the next few weeks.
After providing stats we'll focus on Leaderboards / Scoreboards and Rankings. Leaderboards / Scoreboards reward successful placement and game actions, while Ranking is a direct reflection of your skill. We're evaluating algorithms for each of them and want to be careful we don't change the goal to be the last player standing.
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Cosmetics:
Cosmetic items are coming soon. New glider skins are a first example of this and there will be other categories as well. This requires the ability to select and choose variations in the UI, and of course a way for you to earn them by playing the game.
The ๖ۜBronx;249964383 said:As someone new to Fortnite I found this recent blog post interesting.
Here are some key points:
Squads
Cheating and teams in solo play:
Coming with the free launch:
Upcoming things:
Improvements Mentioned (yet to come):
- Combat Feel
- More Servers
- Controller Layouts
- Performance
Any idea why they don't even think or talk about a potential character system with maybe even switchable clothes? (Hello? Easiest profit generation?) It's odd that they think about so many things but we have to play with interchangeable, faceless random characters each round.
Okay I've been wondering is this a separate game to download or do you have to download fortnite?
They're 1 game, once you launch you choose which mode to play. The BR mode is free now and the Save the world mode (PVE) will be free at a later date (2018). It works out really well, at least for those who play both, because you can switch between modes very quickly.