tires aren't round. gross.
What am I, chopped liver? ;P
To an extent, yes... but I'm pretty sure those have had some kind of filter applied in Photoshop before being uploaded. I think, anyway. Dithering on the fence in the first photo I don't think you could ever get directly from photo mode.
I don't know why. But I felt the need to "Codemasters" this picture.
It didn't look that bad, did it?
It didn't look that bad, did it?
That's what I was thinking :/
I put 100's of hours into FM2 and don't remember it looking like that, even in photo mode.
Some FM2 shots more indicative of the actual game might be in order. Courtesy of DDMv2 on the GTPlanet boards:
As decent as these looked at the time, obviously they'd be out of place even in F4, let alone a next-generation F5.
Seriously though, I appreciate T10 sticking to consistent detail levels for game content. If GT5 had a few extra cars at the PS2+ detail level, I would have thought of it like a bonus, but no joke, 80% of the cars in that game were at that bar. Since that effected things like playable camera angles and customization/upgrade options, that just felt weak. I hope both companies stick with consistency over raw number wars if it means compromising things like that.
I put 100's of hours into FM2 and don't remember it looking like that, even in photo mode.
900x506 screens with heavy compression? Yeah, that's FM2 alright. :/
I wish Turn 10 would tone down the sun. It looks like a frigging firebomb!!
If only people didn't see the world through camera lenses that overexpose the what we're seeing.
I like to think that the gamespot member who took that was playing on a badly calibrated tv and the crushed blacks made it seem better... oh who am I kidding lol.
I wish Turn 10 would tone down the sun. It looks like a frigging firebomb!!
"Turn10, if you could just change the the sun by making it not appear as bright as it does in real life at racing events, a lot of people here would be real happy."
1. turn 10 has control over time of day so they could set it so that the sun is not just peeking out just below the upper part of the window.
2. in real life, you can move your head or put down a sun visor to prevent the sun form blinding you. doesnt work in the game (but, hey, theres a reason for some sort of head tracking support)
3. since it has been present on every single demoed track, Im not convinced T10 is putting in the sun for any sort of realism. Its an effect to make things seem more flashy or cool and a lot of people find it obnoxious as its not subtle at all.
Almost all races take place during daylight hours that cause that exact problem for drivers. You're complaining that the sun isn't subtle, and that it resembles the experience of track racing. I guess all the real-life footage we see of races from the driver's perspective where the sun is in the driver's eyes sometimes are because the race was poorly designed?
No, Im saying Turn 10 isnt subtle. Theyre throwing that shit in our faces to say look, next gen, folks!
Trying to make an argument about realism when there are many other aspects of the game, like time-of-day progression and weather that are not simulated isnt a compelling argument. also, a rewind button.
Plus, the sun also has lens flare in a lot of these shots. as if our eyes were cameras.
No, I’m saying Turn 10 isn’t subtle. They’re throwing that shit in our faces to say “look, next gen, folks!”
Trying to make an argument about realism when there are many other aspects of the game, like time-of-day progression and weather that are not simulated isn’t a compelling argument. also, a rewind button.
Plus, the sun also has lens flare in a lot of these shots. as if our eyes were cameras.
...did you think that Ari Vatanen for example, in the famous pikes peak video drives with only one hand in 4th gear, holding the other as a shade, because of ...lens flare? or something that is WAY more dramatic for the eye?
real effect is way more pronounced than either tv cameras or games are able to display it.
So, we're getting that classic f1 video to go with rush launch in theatres, right ?
Helios ?
Hey ?
I put up a post comparing forza laguna seca to what the "beasts" have, simbin and iracing.
do you mind telling me YOUR opinion? go look at them videos and tell me which version of the track looks better, and which ones look "sterile"
sun was in forza games from the minute they could do it. its not "news" not even five years ago.
about camera effects, I can understand the fact that out of the millions that play forza, maybe a good few thousand have real life track experience. the rest 99.9% follow the sport as a fan of the sport, and not as a race driver.
for those people, "realistic" is how they've seen it on tv. (lens flare)
in real life if you have the sun in front of you while your eyes try to focus on the turns of a 5m wide road ahead while going in excess of 150, the effect in your eyes is worse than lens effect. its pure and all white, and instantaneous loss of bearings if driver not ready to handle it.
did you think that Ari Vatanen for example, in the famous pikes peak video drives with only one hand in 4th gear, holding the other as a shade, because of ...lens flare? or something that is WAY more dramatic for the eye?
real effect is way more pronounced than either tv cameras or games are able to display it.
also, rewind button is very useful both for rookies when playing and for experienced players when trying stuff.
if it existing shakes your reality, you can always turn off from the menu...
i'm really gonna lose interest in forza news for a while after gta drops, they should release some huge news tomorrow to get some heads goin their way before the end of everything
then its more on par with what I described happens irl, isn't it?Turn 1o's glare doesn't even look like that. It's just a blinding white light that fills the screen
now if after the full blinding white, they can also change the bearing of the car by a few(to a lot) degrees relative to where you were if you dont lift your hand a-la Vatanen within a reasonable response time to the sun glare, then that would get full marks for realism from me and a good use of kinectthe effect in your eyes is worse than lens effect. its pure and all white, and instantaneous loss of bearings if driver not ready to handle it.
Either that or change the time of day for some of the tracks or something. When there's too much of it, its annoying. Its a video game. They aren't bound by the laws of reality. Do people get upset because the Bernese Alps track wouldn't be possible in real-life because of the lack of safety standards? Realism isn't always better."Turn10, if you could just change the the sun by making it not appear as bright as it does in real life at racing events, a lot of people here would be real happy."
Not wanting to start a war here, but is Forza 4's photo mode able to produce those really real realistic snaps that GT6's photo mode often does? Kinda looks as if the shaders and lighting just aren't on par.
...did you think that Ari Vatanen for example, in the famous pikes peak video drives with only one hand in 4th gear, holding the other as a shade, because of ...lens flare? or something that is WAY more dramatic for the eye?
real effect is way more pronounced than either tv cameras or games are able to display it...
of course it is bling. (the lens flare) but sun was like that (blinding) in forza way before forza 5 video appeared.It's just next-gen "bling" that looks good in screenshots/video but annoys the player. There has to be a better balance of showing the sun without completely blinding the player.