Ploid 3.0 said:I was just about to ask if the music of lair was new. Nice stuff haha can't wait for this game now. Wasn't expecting to want this at all dang.
Thunderbear said:It looks to me like the build Gametrailers got to see is a later one than the direct feed videos from IGN. The effects look a bit different (better but still naff!).
What sounds awesome is that the fire actually sticks to stuff and burns it! Julian Eggebrecht said it in the second dev vid.Doom_Bringer said:In the IGN build when you burn a foe in a one on one battle, the fire effects dynamically lights up the dragons. In this developer walk through, the fire balls aren't dynamic but they do look a little better
Gametrailers said:Release Date: N/A
Doom_Bringer said:In the IGN build when you burn a foe in a one on one battle, the fire effects dynamically lights up the dragons. In this developer walk through, the fire balls aren't dynamic but they do look a little better
OMG I was gonna request someone to do that since I'm too lazy right nowSolidSnakex said:
mods have to do it.InterMoniker said:How do you edit thread titles on these boards?
mr_nothin said:Hmmm how many exactly?
Also, do you know if the 'gameplay videos' and the 'walkthrough videos' are from the same build or is the dev interview one from a newer build? There seems to be a pretty big difference in quality.
Also, will the other videos (not the dev walkthrough one) be from the same 'build' as the walkthrough video or are they more of the same of what we've already seen?
satterfield said:I see you guys already figured out that there's new stuff up. There's still more to come as well.
Doom_Bringer said:good to have you back ssx return of the gif man!
that evil pope guy in the red dress looked awesome but i am not seeing any babes with giant boobies which is disappointing
satterfield said:I see you guys already figured out that there's new stuff up. There's still more to come as well.
There's really no way for us to know which build all the footage has been taken from. The gameplay was sent to us, but the walkthroughs, music feature, etc. was all taken from a presentation that Factor 5 gave the press, but again, no way of knowing if the builds were the same.
mckmas8808 said:I mean more than Dev walkthrough 3?
satterfield said:I see you guys already figured out that there's new stuff up. There's still more to come as well.
There's really no way for us to know which build all the footage has been taken from. The gameplay was sent to us, but the walkthroughs, music feature, etc. was all taken from a presentation that Factor 5 gave the press, but again, no way of knowing if the builds were the same.
That would explain some of the hilarious thread titles:lolcaptive said:mods have to do it.
And for water splashing.kaching said:The problem with the fire effects seems to be a general problem with their particle system. They're using the same basic effects for the "breath" from the giant lighthouse and the explosions.
SolidSnakex said:
etc., etc.szaromir said:And for water splashing.
Yes its is real-timeinthezone said:Is that realtime?Except for the dragon and the sorrounding land it looks like CG.
*drools if it is*
teiresias said:Why, exactly, are GT forced to post camcorder second-hand vids of these things? I can understand the dev walkthrough is someone playing and someone at the presentation talking, but the "Music of Lair" is a full demonstration video, you'd think Factor 5 could have provided them with a direct feed version of that.
Jigsaw said:better version(hope 4mb are still ok x)
gif
antiloop said:This looks like a video sequence though. Still nice.
To be fair, it's a cutscene, so it doesn't necessarily mean it is, even if it appears to be using in-game assets. I don't think Lair cutscenes are supposed to be realtime (for the most part the look better than the gameplay footage in terms of lighting and framerate at least)szaromir said:Yes its is real-time