Kydd BlaZe
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God-like!
God-like!
Tomcat said:All the new stuff sounds great but how are we supposed to execute someone who has been downed with a grenade on his hand now that he can do the martyrdom thing?
Good question. This only poses a problem in Execution (where you have to be right on top of your enemy to kill him), but for other modes such as Warzone, Guardian, etc. i'm sure that you will be able to just finish them from afar.Tomcat said:All the new stuff sounds great but how are we supposed to execute someone who has been downed with a grenade on his hand now that he can do the martyrdom thing?
Huh what? New stuff? Bots? WHERE?Tomcat said:All the new stuff sounds great but how are we supposed to execute someone who has been downed with a grenade on his hand now that he can do the martyrdom thing?
Newest EGM.Mr. Durden said:Huh what? New stuff? Bots? WHERE?
Kydd BlaZe said:Good question. This only poses a problem in Execution (where you have to be right on top of your enemy to kill him), but for other modes such as Warzone, Guardian, etc. i'm sure that you will be able to just finish them from afar.
I have no idea how this will work in Exectition, though.
Domino Theory said:Didn't 1UP say they're going to reveal the first MP footage? When's that?
Warzone is actually the most popular, I believe. I don't know how. Execution is the best.Tomcat said:Yes i am talking about execution which is the most popular mode in gears. I hope cliffyb can clear the subject
Shins said:Warzone is actually the most popular, I believe. I don't know how. Execution is the best.
Having whoever downed the enemy using martyrdom receive the kill if the fellow blows himself up seems like it would work. Less kill-stealing too.
It normally takes quite a while before you get up in Execution actually, but there are too many people that sadly reduce the bleed-out time to the absolute minimum (= 5 seconds). Takes all the fun out of that mode.Kydd BlaZe said:Since you can't immediately get back up after being put down (unless of course, an ally revives you). Execution basically eleminates most long range combat.
MicVlaD said:It normally takes quite a while before you get up in Execution actually, but there are too many people that sadly reduce the bleed-out time to the absolute minimum (= 5 seconds). Takes all the fun out of that mode.
I personally never understood why most people lower it to 5 seconds, unless they really are that impatient. I say this because it entirely defeats the purpose of Execution, a mode where you have to get close to someone in order to kill an enemy. So if the bleed-out time is set to 5 seconds, more often than not you won't be able to finish him off because he'll already be back on his feet by the time you're right next to him, should there be any distance between you two. And the worst part of it all is that it actually takes less than 5 seconds to revive yourself if you keep bashing the A button. The kind of Execution you prefer became very tedious due to this before a specific patch arrived, because originally you didn't die after you've been revived a certain amount. Furthermore: if there's hardly any danger of getting killed (unless a shotgun wielder sneaks up on you) because of the incredibly low bleed-out time, why should team mates even bother to rescue a fallen ally?Immortal_Daemon said:Having the bleed out time very low is much more fun (IMO).
It makes sure snipers can't absolutely own every map, since when you fall, you usually fall out of their sight (behind a wall, etc.).
painey said:
made this a long time ago, time to bust it out again.
Ahhh, nice find.Tomcat said:So the gears content in UT3 is video footage
http://www.game.co.uk/EnlargedImage.aspx?mid=330702&js=1
MicVlaD said:Lastly, snipers aren't that big of a threat in Execution because they obviously can't kill you from afar when you're down.
Huh? I thought it was due out this summer?Tomcat said:UT3 Release Date: 11/07/2008
thats the 11th JulyKydd BlaZe said:Huh? I thought it was due out this summer?
And the exclusive content is just video footage? Meh...I was at least hoping for some Gears character models or something.
Diablohead said:thats the 11th July
Oh and I can't stand execution, host will just snipe you every time you get back up or shotgun charge you, it's so annying, and if the host isn't doing said methods the match is a shotgun dance due to having to aim ahead and missing most of your shots.
Tomcat said:So the gears content in UT3 is video footage
http://www.game.co.uk/EnlargedImage.aspx?mid=330702&js=1
Tomcat said:So the gears content in UT3 is video footage
http://www.game.co.uk/EnlargedImage.aspx?mid=330702&js=1
If they let you have a bonus skin for the retail copy of Gears2 I would have snapped it up, I like how the arcade bionic commando gives an extra custome for the retail version.Kibbles said:I second that lame. I'll just wait for someone to capture it and put it online. They should've did a Multiplayer beta, then the sales would sky-rocket
Diablohead said:Oh and I can't stand execution, host will just snipe you every time you get back up
Campaign:
-Will be divided into 4 Acts, with 6 chapters in each Act. Each chapter should take like 30 minutes to complete, So your looking at around a 12 hour long game possibly?
-COG tags have been replaced with war journals.
-Raven helicopter playable! Well, from what I saw it was Marcus, Dom, and Carmine (with Dizzy piloting) the Raven, with everyone shooting these new bird like creatures.
-Four player co-op confirmed
-Cole and Baird won't be introduced until the second act. The story will then shift to 2 seperate ones, Marcus's and Dom's. Marcus will have himself, Dizzy, Carmine, and Colonol Hoffman in his squad infiltrating the locust. Dom will have himself, Cole, Baird, and Tai with him looking for Maria.
-The Raam locust will appear again with signature turrets. (not a boss though)
-The Locust Queen will make an appearence but won't be a boss
-A main character will die that was in Gears 1.
Multiplayer:
-I got to play 4 maps. River, Gridlock, Subway, and Security.
Gridlock is pretty much the same physically except there is a ton of vines and trees everywhere and there is shallow water at each of the spawns. (like canals).
River is alot like Canals but bigger. What I like is there are two sweet sniping spots and little cabins like in that really dark map in Gears 1 (forgot what's it called it was DLC).
Security is ok for games like Warzone but awesome for Meatflag. The switches like in Garden return except these are giant ass lasers. The overall feel is like War Machine / Clocktower love child. Yeah, there's also a turret.
Now Subway, holy ****. Complete turn around from Gears 1, this is now my favorite map. You know those non moving trains in the first one? Well now they move! They actually stop as well! They'll go around like 3 times, (and when they move it shakes the whole map) at which you can get pwned by them. They'll then stop for like 30 seconds, in which you can get on and fight with someone else. If your still on while the train goes again, your controller will rumble and you'll be in complete darkness (you can still fight the guy). You can then get off when it comes back. Pure Awesome.
Weapons:
-Lancer is improved, my new fav weapon.
-Hammerburst is like Halo's Battle Rifle. I like it alot just it doesn't have a chainsaw... bummer. I can totally see the experienced players using this one over the lancer though.
-Boomshot's active reload shoots out both rockets at once (if you have 2 ammo) but other than that it's the same one we love from Gears 1.
-Torque Bow's active reload gives you a shorter charge time, which is sweet.
-Snub Pistol is weaker
-The Revolver is actually useful now, if you don't have an active it sucks, but with one it shoots double the speed and can down a guy fast.
-The poisen grenade is the same fog of death used in Garden.
-Shotgun is unchanged
-Smoke's make a noise and set a guy back (like if a guy is near a nade in Gears 1) and it's really funny when you tag someone!
-Sniper is unchanged.
-Flamethrower is pretty awesome. The fire in it is amazing! it's a pretty short ranged weapon and you are slightly slower if it's equipped but it's good for clearing out a tight area. You can down a guy with one melee also.
-The Hammer of Dawn is bigger but other than that it's not changed at all.
-Gorgon Pistol. You guys have seen it =P
-The guys at Epic were teasing that another weapon was in the works that I didn't play.
Gametypes:
-King of the Hill. (Annex has been axed. You have the option however to set "Player Presence" to Yes or No, so it's basically there)
-Warzone. (same as Gears 1)
-Execution. (same as Gears 1, can use the new "Y" button executions)
-Wingman. (You guys know =P)
-Meatflag. (You guys know =P)
-Team Deathmatch. (Warzone but with respawns. There is a set death count a team has to reach)
-Guardian (You guys know =P)
Raven playable?!Aladuf23 said:Whoa! Just found this link on N4G, theres some interesting stuff here.
http://neocrisis.com/content/view/1596/41/
I spoiler tagged the one thing because it can be considered a spoiler, it's been kinda known I think, but I'm not taking a chance.
Shins said:you forgot "Hi guys, so my cousin works at Epic"
Shins said:you forgot "Hi guys, so my cousin works at Epic"
SweetTea023 said:Subway seems AWESOME! We got Dan Shoe to talk Gears 2 multiplayer for over an hour and if I remember correctly he said Subway was his new fav....Sweet! I always liked the original, so I'm thinking this may be my map of choice
Mark V said:Necrosis info is fabricated.
Aladuf23 said:It is? lame...
I guess they just used some real stuff then doctored in their own fake stuff to make it seem as real as possible.
So it's the same from Gears 1. :lol They tried to make it sound like this is a new feature.Torque Bow's active reload gives you a shorter charge time, which is sweet.
Zanboo said:Like this:
http://neocrisis.com/content/view/1602/89/ :lol :lol :lol
VegaShinra said:So it's the same from Gears 1. :lol They tried to make it sound like this is a new feature.
Dark FaZe said:All that stuff seemed believable until I got to the Boomshot shitting out 2 rockets for an active.