Which is cool, and is your opinion. You're also a hardcore player who already plunked down $110 for the limited edition on day one making you a VIP, or maybe you were already a VIP and started the game with far more in the bank than a new player to the series (via Forza rewards). And even then you don't talk about just playing the game to unlock the content you want - but spell out specific grind techniques that you describe as boring but that are designed to maximize income in as short a time as possible.
So it seems a little odd to say the issue of monetizing the game's progression is overblown when you've taken so many steps to get ahead of it yourself.
And even Turn 10s response doesn't read as someone who recognizes the criticisms with monetization, but as somebody who pushed just a little too far and too early. So they'll tune the prices but god forbid they remove the tokens or accelerators and even the prompts for the same from the game.
What I think will be really instructive is what they do with Horizon and Forza 6. They'll tune Forza 5's economy to avoid the backlash but as long as that monetization exists they'll continue to push it further over time.
I think I have put enough facts on the table, to be able to be above and beyond just "a personal opinion". so you are wrong there.
now, about the other things..
I bought VIP online, less than two days ago. And since then, i havent played much/at all because I am finally receiving my wheel on Monday, plus I received my ps4 yesterday, as it was officialy launched in my country.
so all my earnings up to now, are with the regular copy of the game.
Yes, I had ordered and payed for the forza 5 limited edition, which
would include vip, but my order never came from game.co.uk, so after a confusing 10 days I decided to buy vip since I see clearly that I will never get my lce from them fuckers.
and yes, in order to be able to afford a bugatti veyron in three hours, THERE HAS to be a "technique" for it, right? ;D
its not like if you dont get the veyron in three hours the game goes sour and kills itself...
so what is your point about good paying techniques? they shouldnt exist?
also, the reward system, its not a cheat of any kind, its an official, supporting system of the game.
yes, I started with rewards, but trust me, I can put up ten more pics of expensive cars I also have in my garage, and those over-compensate for the starting bonuses i got.
bonuses that
everybody that has played previous forza games will get. and the ones that just play forza 5.
so,
I dont understand... Are we supposed to look at this as ...a bad thing?!
and to answer your question about WHY I HAD TO RUN AHEAD OF MYSELF IN ACQUIRING CARS,
ITS BECAUSE I READ TOO MANY STUPID THREADS LIKE THIS!!
and i started wanting to get "dat expensive or 2-years-playtime-worth lotus f1" asap
even though I have hardly even perfected a single D class car (which is the lowest class)
or lapped all tracks in any lower class.... so there is your answer.
about how they will fix the economy, I can only make guesses, like you .
the thing is, economy does need some fixing (especially as the automatic reward system sucks big time for now for tuners, painters and good drivatars)
but really is not hurting the game. at all! what it does hurt, is my appetite to do tunes for the community, or the painter's appetite to spend 50 hours to make a fantastic livery. but they have time to correct this, and i think they will. I wrote before that in my opinion the way the system currently works, defined some features of the game.
but the double reward/half price I heard, it will make the game EASY ENOUGH even for the casualest players. (which will be good since t10 aims at all people)
other things I listed before, those in my opinion are way more important for the game.