cackhyena said:Does this game have a release date yet?
"When it's done" 2012, though personally I have bets on April.
cackhyena said:Does this game have a release date yet?
I think its the combination of a top quality art team and a design team that goes the extra mile to make the game look as close as possible to the concept art. They probably all work very closely to make it work.Jira said:There's without a doubt in my mind that ANet has the greatest art team in the gaming industry. I said "god damn" at those screenshots. The voice acting is great too, the males sound ent/treeish.
Keasar said:Seems like they mixed the background with the set from Avatar.
Not my cup of tea, prefer technological cities so I am going to be right home in the Black Citadel or Rata Sum, nice looking though.
Technomagic or Technomancy if you will then.Complistic said:Rata Sum is magical not technological
etiolate said:I'm not sure if ANet has the greatest art team, but they are top notch in transfering art concept to in game realities. They are open to the idea of adding in something just because the art is inspiring on its own. Nightfall has many examples of this, where there are areas that serve no game purpose other than looking awesome and giving the player a sense of a fantasized world being realized.
Jira said:Could someone post the Day 3 blog for me when it's up? It's unlikely I'll be home when it's posted and I could do so from my phone, but someone will probably already have done it by the time I finished. Thanks in advance.
r4z4 said:Four years ago, the Guild Wars 2 writers and designers came to the artists with a crazy direction for a new race. They are a brand new species to Tyrialess than 25 years oldinnocent to the world, they nevertheless possess a collective wisdom. They have a certain noble quality, incorporating Arthurian chivalry as well as all the secrets that the darker places may reveal. They are mysterious. They are unusual. They are unique. They are the sylvari.
Oh yeah, and they are plants.
In the following video, Continuity & Lore Designer Ree Soesbee and I take a look at the unique background of the sylvari and how our enigmatic plant race has grown and flowered over the years from the initial designs to where we are today. We hope you enjoy it!
http://www.youtube.com/watch?v=vNJVYf8PCHE (Same as the video above - ads)
r4z4 said:Four years ago, the Guild Wars 2 writers and designers came to the artists with a crazy direction for a new race. They are a brand new species to Tyrialess than 25 years oldinnocent to the world, they nevertheless possess a collective wisdom. They have a certain noble quality, incorporating Arthurian chivalry as well as all the secrets that the darker places may reveal. They are mysterious. They are unusual. They are unique. They are the sylvari.
Oh yeah, and they are plants.
In the following video, Continuity & Lore Designer Ree Soesbee and I take a look at the unique background of the sylvari and how our enigmatic plant race has grown and flowered over the years from the initial designs to where we are today. We hope you enjoy it!
http://www.youtube.com/watch?v=vNJVYf8PCHE (Same as the video above - ads)
Complistic said:Looks so good. And sounds so good too. Jeremy Soule is just fantastic.
Also really happy to see the facial expressions. Characters were a bit (totally) unemotional last go around.
Most parts of the games are definitely solo-able, especially if you get heros (AI companions that you can customize) by playing Nightfall and EOTN. Yes there are still quite a few people playing, however most of them are grinding end game areas in order to get money/titles. You can always just join a friendly guild in order to find help. There are a lot of active guilds out there.zazrx said:If I end up liking it and I buy the trilogy and the other expansion on Steam I'm going to be playing solo since my friends aren't interested. Can I play solo, will I need other? Is there still a community?
Nemesis121 said:If you are Vloxx Falls in Eye of the North you can go check out baby Sylvari tree...
Certainly easy to imagine one named Avocado.Avocado said:That video made me actually want to make a sylvari
Fine Ham Abounds said:Certainly easy to imagine one named Avocado.
Fine Ham Abounds said:Certainly easy to imagine one named Avocado.
Nemesis121 said:It might be taken already....unless this fact has been changed, I remember Anet saying Guildwars character names will be reserved in part 2, a name like Nemesis is already taken, but I think it's for a limited time....
HappyPuppy said:Dam that's a nice idea. Aguacate y Chile en tu boca ... >_>.
That's it I'm creating a Silvary as my second character, I'm really liking the design but I still roll my eyes when they say it has never been done in a Fantasy setting.
You must have 2 names in Guild Wars like Avocado Salad.
Complistic said:typically your "plant race" like dryad or something is really ancient, I think sylvari are pretty unique in that they are only 25 years old max.
Am I missing an interview where they said they were trying to make these look like Avatar critters, because several people have mentioned this and I'm really not seeing it.etiolate said:sylvari = dryad + Avatar doe eyed faces
Still not liking the redesign. They shouldn't have gone half-way on the concept. This talk of not humanoid but "the illusion of humanoid" is kinda silly. There is no illusion. You made Avatar people with leaves and Avatar people are made to be identifiable to humans. I hope they have some really plant-like options that are far more alien looking. I can't help but see a grove full of Sylvari dyed blue in the game's future.
etiolate said:sylvari = dryad + Avatar doe eyed faces
Still not liking the redesign. They shouldn't have gone half-way on the concept. This talk of not humanoid but "the illusion of humanoid" is kinda silly. There is no illusion. You made Avatar people with leaves and Avatar people are made to be identifiable to humans. I hope they have some really plant-like options that are far more alien looking. I can't help but see a grove full of Sylvari dyed blue in the game's future.
Fine Ham Abounds said:Am I missing an interview where they said they were trying to make these look like Avatar critters, because several people have mentioned this and I'm really not seeing it.
I'm always up for non-human races actually looking non-human, but what they've come up with works for me. I can see how you might think it's stopping half-way, but I appreciate the effort being made to not just make them elves wearing leaves.
Fine Ham Abounds said:Am I missing an interview where they said they were trying to make these look like Avatar critters, because several people have mentioned this and I'm really not seeing it.
I'm always up for non-human races actually looking non-human, but what they've come up with works for me. I can see how you might think it's stopping half-way, but I appreciate the effort being made to not just make them elves wearing leaves.
etiolate said:The comparison is there because there is a visual similarity and Avatar is a recent cultural phenomena. The eyes of the Sylvari are the thing that really triggers the Avatar comparison. The nature connection doesn't help.
Morkins: I didn't say Avatar was original. That's part of the criticism.
You mean bookahs.Forkball said:Dat artstyle.
But humans = best race. Always.
Forkball said:Dat artstyle.
But humans = best race. Always.
Forkball said:Dat artstyle.
But humans = best race. Always.
Every time I play a game where I chose a race and class, I always go with human warrior. Yes, I am that boring. But for Guild Wars 2 I'm interested in trying out the thief class. Still going with human though.PewPewK said:How unoriginal and bland you are. Let me ask you, do you even like fun?
flyinpiranha said:Interesting. I just happened to watch the trailer for this game and am now anticipating updates.
So for those that have played GW1, is the PVP good? I might try out the trial in the next couple weeks to see if GW2 might be something I'm interested in.
Forkball said:Every time I play a game where I chose a race and class, I always go with human warrior. Yes, I am that boring. But for Guild Wars 2 I'm interested in trying out the thief class. Still going with human though.
flyinpiranha said:Interesting. I just happened to watch the trailer for this game and am now anticipating updates.
So for those that have played GW1, is the PVP good? I might try out the trial in the next couple weeks to see if GW2 might be something I'm interested in.
GvG tanked considerably over time as well due to over-balance. The level of play also has to be considerably lower since most of the old hat PvP players moved on. Some of the strats run during the popular times were mind bending. I ran with some callers who knew some magic shit to screw teams up like multiple sub-splits, isolation antics, and alternating map pressures.Rad- said:One of the best PVP games ever made. Though by now, all the other PVP modes except GvG have really fallen. During the launch time, Hall of Heroes was amazingly fun. It was basically like a tournament style public PVP.
Like trees, the Sylvari need water to survive.Kyaw said:That tree environment and the art style is really amazing.
I'm interested. TELL ME MORE.