metareferential
Member
wwm0nkey said:You know I wonder if its possible to make the car a bomb in objective games :lol
The forklift bomb!
wwm0nkey said:You know I wonder if its possible to make the car a bomb in objective games :lol
Yes! :lolmetareferential said:The forklift bomb!
We will have all sorts of map in a matter of days.Diablohead said:Someone out there will remake stair chases from counter-strike, or surf maps :lol
metareferential said:We will have all sorts of map in a matter of days.
Like all Halo CE and Halo 2's maps remade on day-one :lol
Zealot and Spire look far more interesting than Reflection, which seems pretty boring by comparison. Can't wait to try out those two maps.MendicantBS said:I didn't know in what thread should it be this info, so I'll just put it here. Also i'm going to translate some of it.
*snip*
Only 7 more weeks guys, CAN'T WAIT.
Visually or newness?Dax01 said:Zealot and Spire look far more interesting than Reflection, which seems pretty boring by comparison. Can't wait to try out those two maps.
We asked this last night. Its not. You can make any object the arming objective, though.wwm0nkey said:You know I wonder if its possible to make the car a bomb in objective games :lol
What?! Say it is so! Confirm RR and I will end my Halo hiatus and pick up a legendary copy of Reach just to make up for missed time :lolBlueblur1 said:Rocket Race with color-matching Mongeese now?
Here's hoping these new Forge options allow for the more ridiculous gametypes to be implemented in matchmaking without the ability for players to grief, making the decision easier for Bungie to support the odd ducks out there That was my main problem with H3, you needed to have your friends list stacked full of people while being involved with all these different "groups" from the forums to even have an opportunity to experience the crazier custom gametypes, which was really a shame.The only downside is that Reach still won't include any way of finding custom games with people who aren't on your friend list. Matchmaking will be limited to select hoppers, which Bungie will update regularly as they have in the past. If you want to play a game on a crazy map that isn't part of the designated matchmaking playlists, you'll have to find some friends online to join you.
Striker said:Oh FFS I missed Ivory Tower last night.
Looks awesome.
Here's a few: http://www.levelup.com/galerias/3449/Reflection/foto-30035/. Can't wait to try new Ivory Tower out, it was one of my favourites on Halo 2. Great 2on2 and 4on4 matches were played on that map.metareferential said:There's a screen?
I missed it too, it seems. xD
MendicantBS said:I didn't know in what thread should it be this info, so I'll just put it here. Also i'm going to translate some of it.
Spanish site Levelup wrote a summary about Firefight VS, and these 3 maps :
Spire: "Seems to focus on Aerial Combat. Has Man-Cannons around the building, and elevators that take you to the top." They played Invasion on it.
Reflection: IVORY TOWER!! my favorite map. "Exactly like you remember", they said. Although it looks so different.
Zealot "A very modified version of the Map Midship with more space in the center, with a bottom floor, and the possibility of getting out of the ship, in the space, which has different gravity." Looks like Midship, but its a completely new map, Awesome
They have more images of the maps, here, here and here
Only 7 more weeks guys, CAN'T WAIT.
Both. You can go out in space on Zealot, and there seems to be many shenanigans to be had on Spire. From a gameplay standpoint, I can't get excited about Reflection in comparison.Zeouterlimits said:Visually or newness?
Because I think Reflection looks amazing in those shots.
JimboJones said:I just hope this forge has some kind of snap to fit when building things, laying down bricks or grids at the correct angle or whatever in the last game was pretty irritating.
u mad?Mr. B Natural said:Wow you guys are impressed with the stupidest stuff. This is called a sloppy map editor that is based off of a extremely sloppy bordering on unusable map editor. Woop-dee-doo. And it's called LOD not secret amazing LOD created by Bungie. It's just LOD. The same tech used since the beginning of 3d development. It's amazing stuff really, well it was 20 years ago. As ugly as those maps look and assets look, they better have some excuse for it...like that part of the map that isn't being used at all is being partially rendered for no real reason.
Even freggin Trials HD had map editing features better than this...and that's an indy game with an editor that was pretty blatantly minimalized indy. Let's not even get into the new rage of creation games like LBP and Warioware DIY that really step up to the plate in terms of console-game editting. This stuff is no longer interesting, Bungie. The game industry has moved on. The jack-of-all-trades mentality has left a lot to be desired here both in terms of how many maps the game is releasing with and the still ho-hum map editor. Luckily, H3 left the bar so low, as long as you put in an editor that functions sorta like an editor, you're gonna amaze the shit out our your fans.
Maybe Forge 3.0 will have trigger boxes or a terrain editor (which would make forge world obsolete). WOOOAH. How do they do it? Can't wait to watch the pat-on-the-back dev video on that amazing feature and then hear the fans scream about how the possibilities are endless.
Your life must suck.Mr. B Natural said:Wow you guys are impressed with the stupidest stuff. This is called a sloppy map editor that is based off of a extremely sloppy bordering on unusable map editor. Woop-dee-doo. And it's called LOD not secret amazing LOD created by Bungie. It's just LOD. The same tech used since the beginning of 3d development. It's amazing stuff really, well it was 20 years ago. As ugly as those maps look and assets look, they better have some excuse for it...like that part of the map that isn't being used at all is being partially rendered for no real reason.
Even freggin Trials HD had map editing features better than this...and that's an indy game with an editor that was pretty blatantly minimalized indy. Let's not even get into the new rage of creation games like LBP and Warioware DIY that really step up to the plate in terms of console-game editting. This stuff is no longer interesting, Bungie. The game industry has moved on. The jack-of-all-trades mentality has left a lot to be desired here both in terms of how many maps the game is releasing with and the still ho-hum map editor. Luckily, H3 left the bar so low, as long as you put in an editor that functions sorta like an editor, you're gonna amaze the shit out our your fans.
Maybe Forge 3.0 will have trigger boxes or a terrain editor (which would make forge world obsolete). WOOOAH. How do they do it? Can't wait to watch the pat-on-the-back dev video on that amazing feature and then hear the fans scream about how the possibilities are endless.
You're missing something:Mr. B Natural said:Wow you guys are impressed with the stupidest stuff. This is called a sloppy map editor that is based off of a extremely sloppy bordering on unusable map editor. Woop-dee-doo. And it's called LOD not secret amazing LOD created by Bungie. It's just LOD. The same tech used since the beginning of 3d development. It's amazing stuff really, well it was 20 years ago. As ugly as those maps look and assets look, they better have some excuse for it...like that part of the map that isn't being used at all is being partially rendered for no real reason.
Even freggin Trials HD had map editing features better than this...and that's an indy game with an editor that was pretty blatantly minimalized indy. Let's not even get into the new rage of creation games like LBP and Warioware DIY that really step up to the plate in terms of console-game editting. This stuff is no longer interesting, Bungie. The game industry has moved on. The jack-of-all-trades mentality has left a lot to be desired here both in terms of how many maps the game is releasing with and the still ho-hum map editor. Luckily, H3 left the bar so low, as long as you put in an editor that functions sorta like an editor, you're gonna amaze the shit out our your fans.
Maybe Forge 3.0 will have trigger boxes or a terrain editor (which would make forge world obsolete). WOOOAH. How do they do it? Can't wait to watch the pat-on-the-back dev video on that amazing feature and then hear the fans scream about how the possibilities are endless.
Mr. B Natural said:blah blah LBP blah blah Warioware
Mr. B Natural said:Wow you guys are impressed with the stupidest stuff. This is called a sloppy map editor that is based off of a extremely sloppy bordering on unusable map editor. Woop-dee-doo. And it's called LOD not secret amazing LOD created by Bungie. It's just LOD. The same tech used since the beginning of 3d development. It's amazing stuff really, well it was 20 years ago. As ugly as those maps look and assets look, they better have some excuse for it...like that part of the map that isn't being used at all is being partially rendered for no real reason.
Even freggin Trials HD had map editing features better than this...and that's an indy game with an editor that was pretty blatantly minimalized indy. Let's not even get into the new rage of creation games like LBP and Warioware DIY that really step up to the plate in terms of console-game editting. This stuff is no longer interesting, Bungie. The game industry has moved on. The jack-of-all-trades mentality has left a lot to be desired here both in terms of how many maps the game is releasing with and the still ho-hum map editor. Luckily, H3 left the bar so low, as long as you put in an editor that functions sorta like an editor, you're gonna amaze the shit out our your fans.
Maybe Forge 3.0 will have trigger boxes or a terrain editor (which would make forge world obsolete). WOOOAH. How do they do it? Can't wait to watch the pat-on-the-back dev video on that amazing feature and then hear the fans scream about how the possibilities are endless.
Mr. B Natural said:I'm jealous to see how cool Reach is going to be
Mr. B Natural said:Wow you guys are impressed with the stupidest stuff. This is called a sloppy map editor that is based off of a extremely sloppy bordering on unusable map editor. Woop-dee-doo. And it's called LOD not secret amazing LOD created by Bungie. It's just LOD. The same tech used since the beginning of 3d development. It's amazing stuff really, well it was 20 years ago. As ugly as those maps look and assets look, they better have some excuse for it...like that part of the map that isn't being used at all is being partially rendered for no real reason.
Even freggin Trials HD had map editing features better than this...and that's an indy game with an editor that was pretty blatantly minimalized indy. Let's not even get into the new rage of creation games like LBP and Warioware DIY that really step up to the plate in terms of console-game editting. This stuff is no longer interesting, Bungie. The game industry has moved on. The jack-of-all-trades mentality has left a lot to be desired here both in terms of how many maps the game is releasing with and the still ho-hum map editor. Luckily, H3 left the bar so low, as long as you put in an editor that functions sorta like an editor, you're gonna amaze the shit out our your fans.
Maybe Forge 3.0 will have trigger boxes or a terrain editor (which would make forge world obsolete). WOOOAH. How do they do it? Can't wait to watch the pat-on-the-back dev video on that amazing feature and then hear the fans scream about how the possibilities are endless.
Voltron64 said:Here's an off screen video of the last match I played. I believe it's called "The Cage" built into the side of the cliff as seen in the vidoc.
http://www.youtube.com/watch?v=G1Kzh_UxWzo
Those games are also 2D. So you're pretty much not making a good argument.Mr. B Natural said:Wow you guys are impressed with the stupidest stuff. This is called a sloppy map editor that is based off of a extremely sloppy bordering on unusable map editor. Woop-dee-doo. And it's called LOD not secret amazing LOD created by Bungie. It's just LOD. The same tech used since the beginning of 3d development. It's amazing stuff really, well it was 20 years ago. As ugly as those maps look and assets look, they better have some excuse for it...like that part of the map that isn't being used at all is being partially rendered for no real reason.
Even freggin Trials HD had map editing features better than this...and that's an indy game with an editor that was pretty blatantly minimalized indy. Let's not even get into the new rage of creation games like LBP and Warioware DIY that really step up to the plate in terms of console-game editting. This stuff is no longer interesting, Bungie. The game industry has moved on. The jack-of-all-trades mentality has left a lot to be desired here both in terms of how many maps the game is releasing with and the still ho-hum map editor. Luckily, H3 left the bar so low, as long as you put in an editor that functions sorta like an editor, you're gonna amaze the shit out our your fans.
Maybe Forge 3.0 will have trigger boxes or a terrain editor (which would make forge world obsolete). WOOOAH. How do they do it? Can't wait to watch the pat-on-the-back dev video on that amazing feature and then hear the fans scream about how the possibilities are endless.
Shake Appeal said:It's a 2v2 gametype. 2 Spartans fight against AI Covenant as they would in Firefight normally, only now there are 2 Elites with the Covenant controlled by other players. The Elites win if they kill the Spartans often enough to end the game. The Spartans, meanwhile, get a boost to their score and an extra life every time they kill a player-controlled Elite.
From what they showed, I presume it has the same level of customization as regular Firefight, and is also available in Matchmaking.
Anybody remember Mr. B Natural offering nothing but hate during the Beta? I do.:lol This guy is pathetic. Silly, silly troll.Mr. B Natural said:Wow you guys are impressed with the stupidest stuff. This is called a sloppy map editor that is based off of a extremely sloppy bordering on unusable map editor. Woop-dee-doo. And it's called LOD not secret amazing LOD created by Bungie. It's just LOD. The same tech used since the beginning of 3d development. It's amazing stuff really, well it was 20 years ago. As ugly as those maps look and assets look, they better have some excuse for it...like that part of the map that isn't being used at all is being partially rendered for no real reason.
Even freggin Trials HD had map editing features better than this...and that's an indy game with an editor that was pretty blatantly minimalized indy. Let's not even get into the new rage of creation games like LBP and Warioware DIY that really step up to the plate in terms of console-game editting. This stuff is no longer interesting, Bungie. The game industry has moved on. The jack-of-all-trades mentality has left a lot to be desired here both in terms of how many maps the game is releasing with and the still ho-hum map editor. Luckily, H3 left the bar so low, as long as you put in an editor that functions sorta like an editor, you're gonna amaze the shit out our your fans.
Maybe Forge 3.0 will have trigger boxes or a terrain editor (which would make forge world obsolete). WOOOAH. How do they do it? Can't wait to watch the pat-on-the-back dev video on that amazing feature and then hear the fans scream about how the possibilities are endless.
Take it to him, Shake.Shake Appeal said:Don't know where to start with that post, really.
There are a few small ways it outstrips the Far Cry 2 editor, though, and once you factor in the customizability of gametypes and settings, it really is more flexible for anything except creating whole new outdoor areas. It's also far easier to just fuck around with, so from the point of view of the people who aren't serious map makers, it's probably more fun.Truant said:Forge is a joke compared to the Far Cry 2 editor, sure. Still looks kinda fun, though.
The sharing of the FarCry 2 editor is a joke compared to Halo Reach.Truant said:Forge is a joke compared to the Far Cry 2 editor, sure. Still looks kinda fun, though.
Alucrid said:I've never been proficient in a map editor, but this looks pretty cool. I'll probably let others do the work for me and reap the benefits from their hard work.
Mr. B Natural said:Wow you guys are impressed with the stupidest stuff. This is called a sloppy map editor that is based off of a extremely sloppy bordering on unusable map editor. Woop-dee-doo. And it's called LOD not secret amazing LOD created by Bungie. It's just LOD. The same tech used since the beginning of 3d development. It's amazing stuff really, well it was 20 years ago.