I think it's an interesting discussion to go into; when do games go over the line?
When I play games, I often override - if not always - my own morals and ethics (the one I live by in real life), and shoot everything that moves, and I'm having a great time with it - for me it's nothing more than pixels that bleeds red pixels. We have all tried to go crazy on civilians in games like GTA, Carmageddon, etc. The difference though, is that none of those games actually encourages us to go crazy on the civilians, but we (and the developers) all know that it's something we do. "Hatred", by contrast, is completely open about its intentions, and suddenly we get offended. We are killing innocent all the time in games, but we obviously don't like to admit it or what? Is it really taboo?
When I saw the trailer for "Hatred", I was also incredibly offended. It's actually not the shooting of civilians that I'm offended by - it's the game's serious tone about the whole thing. It almost feels like that the developers actually takes this stuff seriously - like they really mean it. It's gallows humor with a little too much edge for my taste. The Postal games had kinda the same premise, but worked precisely because the humor was more emphasized, which made those games seem lighter.
It will be interesting to see how "Hatred" comes along. I do hope somewhere that there is a deeper meaning to the game, or that it actually has a message to convey. Anyways, crazy game.