Looks really nice and the characters are cute. Hmm... I'll probably pledge $25 for some extra goodies.
Wow! Thanks so much mao2. We'll be making sure all the extra bits are really great.
In the meantime, here are some gifs of a few early-area enemies:
Very nice! But out of curiosity, do you think it's possible to add shadowing to make the characters less flat? A bit like in the Wind Waker :
Very nice! But out of curiosity, do you think it's possible to add shadowing to make the characters less flat? A bit like in the Wind Waker :
ultimately we'll have to weigh up whether to have more enemies in a flat style or a few less but all enemies shaded. my rough guess (given the time available) would be 1/5 less enemies, but all enemies have a shadow pass.
I didn't back Ghost Song at the time, so as a way of repenting I have backed this. It would bring great shame to my family to not help bring more wonderful looking metroidvanias into the world.
Atmosphere and art style are impeccable and the gameplay/level design looks like it hits all the right notes so far. Look forward to seeing more
It's definitely something we'd look into. for the bigger enemies definitely, they seem to expect more detail/shading. Jobbs is right that the flat approach is probably more related to efficiency.
ultimately we'll have to weigh up whether to have more enemies in a flat style or a few less but all enemies shaded. my rough guess (given the time available) would be 1/5 less enemies, but all enemies have a shadow pass.
i should note. these are pretty raw sprites and everything does end up looking quite a bit different with all the lighting/treatments on top and within the scenes.
I don't like bugs so I was initially turned off by the premise but the trailer almost convinced me to back which would be a first. I really like the art style and the characters look great, especially the Mantis Lords and Dark Knight. The former have this sort of dignified look to them and the latter looks so goofy I can't help but smile.
The only thing holding me back is that there's no console or portable version announced yet. Fingers crossed that the kickstarter campaign gains traction and you announce some stretch goals. Will probably end up backing either way but it sure would be nice to play this on Wii U, 3DS or Vita.
BTW, props to whoever came up with the name. Hollow Knight made me instantly think of bug related stuff.
Just posted these in a small Kickstarter update, but thought I'd share them here as well:
Tryant's Fist!
Not too uncommon a power really (there are a bunch more unique ones to show soon), but still quite fun to use!
This mechanic adds a whole other layer to exploration in Hollow Knight, as players are able to enter the dreams of almost every character they meet.
Dreams will fit the personality of each character and may even reveal some surprising secrets they have hidden away.
These dreams will often involve unique twists on the Hollow Knight gameplay, such as challenging you to escape a horde of invincible flying nightmares or defeat a group of creatures without your nail.
Looks boring as shit. No thanks.
Love you to Stratostar
Also Jobbs, are you making Gifs of Hollow Knight? Amazing! Here're some more:
I actually made some art for floating cities and houses in the BG of the Elderbug's Dream Well area. Then I totally forgot to include them in the build!
Please tell me you guys are going to include some Steam Cards in this game to exploit this beautiful art style
Looks great. This little knight has potential. Count me in.
Wow, this looks pretty great. Will support your kickstarter as soon as I get home from work
If only the Kickstarter had the same momentum! We're hoping it picks up through the end.
I think it's doing pretty well really, especially in comparison with some other recent indie Kickstarters. It slowed down a bit in the past few days, but it stayed fairly consistant for a long time there, way longer than you usually see. It will probably go up more slowly for the next week or so, then I'm pretty confident the final days push will put you over the line. I (and probably many others) will be there to increase my pledge if need be.