There's some truth to this, but those debates were based on info known at the time.
PS4 would have also been frowned upon if this 3.5GB reserve was known back then.
Yes, I agree about that. I think both seems really big amounts and somewhat wasteful, but of course Sony and MS have more clear ideas than me about what they want to do (and they can shrink the the amount in the future).
The whole point anyway is that I think it's funny to think about the overreactions some people had at the time, totally expecting a different approach by Sony, like they weren't two companies that have passed the whole previous generation trying to match each other's moves.
Yeah, because further handicapping your pool of slow DDR3 is totally comparable to doubling the GDDR5 you were going to have and then adding some of that to the gaming partition. The situation isn't ideal, but it's also not unexpected, given the need to compete in a variety of hypothetical situations.
"Further handicapping"? The amount of reserved memory doesn't reduce its bandwidth. This and the "Sony is better because they had 4 GB upped to 8" just don't make sense to me, it's not related to the memory they are reserving now. If third parties have 500 MB less RAM available on PS4 it could have some impact for them (a little, the difference is not really big).
You must have missed the giant thread complaining about this when it became known about six months ago. There was no shortage of people complaining.
There was a meltdown when DF first released the info back in August i believe, it was as bad as the XO.
I suppose I've missed that thread. I remember a thread were the debate was between 3 + 5 GB from some site and 2 + 6 GB from some "insiders". Maybe it's not the same thread you're referring to or I just remember wrong the numbers. Anyway, I just think the whole thing is somewhat funny looking back, as I wrote above.