The Red Wizard
Member
Monster Hunter 3 did it, I believe.Is that even possible with the 3DS and its save format?
Monster Hunter 3 did it, I believe.Is that even possible with the 3DS and its save format?
Monster Hunter 3 did it, I believe.
lol at no stereo 3D on O3DS.
Nothing on cross saving? Would help in grinding levels up lol
Monster Hunter 3 did it, I believe.
Yes, with a companion app, you could transfer your Wii U character on 3DS and vice versa.
Even without cross-save, I'm buying it because:
-Is a portable version of my favorite 'Warriors' game.
-Is a great Zelda game with tons of content and extras.
-Free DLC of the new content for the Wii U (I'm digital, so guess the code will be in the receipt)
Interesting thanks for bringing this up Moon.
Interesting, i mean, the stereo 3D part. It's the first game we know of that leans more into extra visual capabilities of the New 3DS. We know the CPU are diiferent but the GPUs are the same.
i don't think Xenoblade was a direct confirmation because that game been N3DS only could have been due to certain aspects like world size which are somewhat more related to CPU and memory. So i take as a direct confirmation that the New 3DS can handle superior visuals. Monter Hunter supposedly had differences, yet the evidence provided was hard for me to judge.
So it begs the question, why didn't something like DQ:VIII took advantage of this for 3D? And also how much of a possibility is to port minecraft to the N3DS?
Monster Hunter 3 did it, I believe.
I imagine anyone buying a musou game on 3DS has already resigned themselves to an inherently compromised experience.
I imagine anyone buying a musou game on 3DS has already resigned themselves to an inherently compromised experience.
-more new characters will be announced later
Outside of Groose who else can they add? Skull kid? Malon?
It's perfect for a person like me. I never had an opportunity to buy the Wii U version, and I don't feel like paying $59.99 for the game + all of the DLC.
Same game, with all content...and new one.I am still confused about this game. Tried looking it up, but am still confused. What is its exact relationship with the Wii U game?It it a port with all DLC included plus new content? Or actually a different game?
Still waiting for playable Saria. Sequel or otherwise. I am looking forward to this DLC on the Wii U though.
Saria with be nice, but if there's anyone from Ocarina that I'd like to see, it's Nabooru.
And both versions were built with that in mind from the get-go.
This clearly was not.
I enjoy the game but hated sitting in front of a TV for hours on end playing it
3DS is the perfect solution.
No. Free DLC of the three main new characters. We don't know if/how the rest will be covered.
people forget there were already good warriors games on 3ds that worked
Considering that MH3U came out over a year before on the 3DS, I'm not sure that qualifies as built with that in mind. In fact, needing an app to get anything off and on the 3DS version suggests the opposite.
I don't think the dream is dead for cross-save on this game yet (and if anyone has a lot of experience with that, it's K-T), but I feel like that they would have said it's cross-save by now.
I enjoy the game but hated sitting in front of a TV for hours on end playing it
3DS is the perfect solution.
Wait, I thought n3ds had no extra gpu juice, no?
You're confused. MH3U did not come out a year before on 3DS. What came out a year before on 3DS was MH3. MH3G aka MH3U came out in October 2012 on 3DS and December 2012 at the Wii U launch. That was the version with a dedicated save transfer tool. A Wii U version of MH3 never existed so: no save transfer.
You're confused. MH3U did not come out a year before on 3DS. What came out a year before on 3DS was MH3. MH3G aka MH3U came out in October 2012 on 3DS and December 2012 at the Wii U launch. That was the version with a dedicated save transfer tool. A Wii U version of MH3 never existed so: no save transfer.
Wait, I thought n3ds had no extra gpu juice, no?
-amiibo support is in but no details yet
-more new characters will be announced later
-Tetra, Toon Link, King of Hyrule DLC codes for Wii U version will be inside the box (so you can give them to a friend)
-Stereoscopic 3D is only available on New 3DS thanks to extra juice
-reconfirms all HW Wii U DLC will be included in HWL
-will consider DLC for HW Legends if there's enough demand, nothing planned right now
-everything from Wii U version is in the 3DS version except Challenge Mode due to the smaller screen size (note: this is not Adventure Mode, with the big 8bit maps)
source: http://www.perfectly-nintendo.com/t...ters-to-be-revealed-amiibo-support-confirmed/
spin me off into a musou game if old
No, that was still MH3U. MH3 has always been a Wii-only game.
Right, now I confused myself
Still doesn't change the fact that MH3U was built with save-transfer in mind.
There should still be a way to download this content for the Wii U version without buying the 3DS one.
No 3D on regular 3DSes makes sense. I figured it'd be a demanding game.
Right, now I confused myself
Still doesn't change the fact that MH3U was built with save-transfer in mind.
The Wii U version, yes. I seriously doubt that was ever the case for the 3DS version, which is why an app was needed.
So if you have the older 3DS there's no 3D? That's odd.
I guess. Though one'd think draw calls should not be much of an issue on a thin-HAL console. Also, from some PICA papers that used to circulate, didn't that GPU support instancing?Wouldn't this be extra CPU for the draw calls?
So if you have the older 3DS there's no 3D? That's odd.
The game was probably designed to target the New 3DS, with regular 3DS being an afterthought.
Oh fucking what. Why not tell me that I got the years totally mixed up. Just had to triple check. What a complete brain fart. Ignore everything.
Why is it odd. It's completely reasonable. 3D requires rendering everything twice. That's a lot of extra work.