FieryBalrog said:
It's a game that sold like 25 million (and its not like that was unexpected). Was it really going to be that much effort to put in Princess Peach as a character?
Of course not. If true, it's an insane, laughable excuse. If false, then whatever reason they DO hvae for putting in two Toads (was it really as IGN speculated, because Toad could just use Mario's animation but Peach would need something different?), it's no better.
I mean, couldn't it at least have been a character we know like Toadette or something?
Then again, Miyamoto is the one who gave Mario a hat so he could avoid drawing hair and a moustache so he could avoid drawing mouths.
Hah, true, but back then technical limitations mattered too, and I'd hope expectations for animation have gone up a little since 1980...
The_Technomancer said:
I really don't see how this is so hard for Nintendo. Take the Mario Kart Wii system. Give people dedicated identities. Put it in all your games. Bam, online.
Good online isn't as easy as it might seem, I guess, given how even on the other consoles some games don't have great online coding... but it's something that all games with multiplayer should have. I don't want more online to come at the cost of local -- I like that the Wii still has a good number of 4 player local multiplayer games, while on PS3 and 360 it seems like lots of games stop at two, for instance -- but online is just as important. Nintendo's lacking online support has probably been my biggest point of frustration with them over the past decade, and their steps to make it better have been so slow... friend codes, no way to add people you play against in a game to your friends list ingame, no ingame chat except in certain titles and with friends only, etc, etc... made me not care about playing Wii or DS games online at all, honestly. Why should I bother when the featureset is so bad?
At least Nintendo does seem to be taking some steps forward with that, but I would like to see more effort on production values too, like, yes, no more two identical toads...
But also, as I said, it's not like other developers are oh so much better. Many games have clearly cut corners, and given how giant budgets are these days for major titles, it's kind of easy to see why they'd try to save money where they can...