Psychoward
Banned
It's the price for not having a monthly fee and free content updates. Lootboxes are here to stay.
Destiny doesn't have free content updates and most lootboxes at least give you permanent skins lol.
It's the price for not having a monthly fee and free content updates. Lootboxes are here to stay.
The ones you buy aren't consumables though. The ones you unlock through gameplay are specific to item type (primary, secondary, titan, etc).Reminds me a little bit of Titanfall 2's camo system. I'll accept this, but I won't be happy if if the shaders I want are extremely hard to get.
C'mon sonSame exact UI, same exact enemies, same exact guns, etc. etc. To argue that they didn't reuse most of their assets is nonsense. All of the improvements are essentially QoL and story related.
Unfortunately you are right 😒Who are we kidding. This is going to make bank for them.
I was told in the last thread that MTs for cosmetics are okay. So, i guess this okay. On the other hand, they allow you to customize more parts of your armor, so thats a plus?
They're charging microtransactions for cosmetics that were free in the previous title. This is different than if they had just charged for them right out the gate. Also, they made it into a consumable item that you'd have to buy every time.I was told in the last thread that MTs for cosmetics are okay. So, i guess this okay. On the other hand, they allow you to customize more parts of your armor, so thats a plus?
Destiny doesn't have free content updates and most lootboxes at least give you permanent skins lol.
What free content updates?It's the price for not having a monthly fee and free content updates. Lootboxes are here to stay.
I was told in the last thread that MTs for cosmetics are okay. So, i guess this okay. On the other hand, they allow you to customize more parts of your armor, so thats a plus?
It's the price for not having a monthly fee and free content updates. Lootboxes are here to stay.
And today's big outrage is...
Shaders.
At issue is redesigning core systems around microtransactions, which they did here. The previous thread was about microtransactions that were entirely optional and did not interfere with the underlying game design.
Free content updates? Destiny had like $150 of mandatory DLC.
Free content updates? Destiny had like $150 of mandatory DLC.
Eh, its no different than MMO's charging for premium dyes and stuff. FFXIV does this where you can buy multiple buckets of dye for armor/weapons on the real cash shop.
As long as there is still a reliable way to get them in the game via playing the game I see no problem with this tbh.
They're permanent to a specific set of gear, if you swap you need to reapply them.Are those dyes permanent? If yes ≠ same
Don't mind them being MTs, but them being consumables is horrible which makes the MT aspect worse.
At issue is redesigning core systems around microtransactions, which they did here. The previous thread was about microtransactions that were entirely optional and did not interfere with the underlying game design.
Isn't one of the core game selling points being that this Destiny Avatar and character is YOUR character though? And one of those aspects is personalizing your character's weapons, armor and even the colors of those things. So yes, this does affect a major core element of Destiny. One of the big features people enjoyed about D1 was indeed the shaders you got and people wore proudly because they looked great/were an indicating of you having done X to get it.So shaders (cosmetics) arent entirely optional? Does this interfere with the underlying game design? How? Yeah, it definitely sucks, but... it is colors. Biggest change is from not consumable to consumable. But does that interfere with the game's design? I dont think so.
The change is obviously for money reasons which sucks but this seems par for the course in MMO like games (consumable dyes). When fashion is an end game, the vultures will swoop in.
Dont see how this changes the core game at all. Just making fashion hounds pay more. Lol
Are those dyes permanent? If yes ≠ same ; If no = both situations are shitty.
Would everyone be okay if they ties shaders to lootboxes like Overwatch?
So every lootbox give you 3 or 5 shaders that can be apply to any and all armor pieces you have, as many as you want.
Any duplicate shaders can be convert to coins which can be used to purchase any particular shader you want.
You can gain lootboxes from Strike, Raid, leveling up, and PvP or you can purchase them from the store using real money.
Dyes are consumables in any other MMO as well, they're ink pots you use on your armor to give them a color. It's actually crazy shaders are forever usable.
I can understand why it bothers people coming from 1 though, I hope this will change in the future if there's enough buzz about it.
Welp. Bad call, Bungie. Really bad call.
I'm okay with microtransactions that don't interfere with the core game, but they clearly redesigned the shader system with microtransactions in mind.
It's cosmetic, but part of why we get attached to our guardians is because we can make'm look great. Now that's tethered to a consumable, microtransaction driven item.
I hope they reverse it, but after the chroma blowback - which seemed to be abandoned in D1 - they went ahead anyways. Bummer.
Isn't one of the core game selling points being that this Destiny Avatar and character is YOUR character though? And one of those aspects is personalizing your character's weapons, armor and even the colors of those things. So yes, this does affect a major core element of Destiny. One of the big features people enjoyed about D1 was indeed the shaders you got and people wore proudly because they looked great/were an indicating of you having done X to get it.
No they aren't. But again as long as you can earn them in game I don't see the big deal. Thats my personal breaking point for "is this too far" If you can still earn a thing in game without ponying up real cash then I'm fine with them selling a shortcut to that item.
Some people value their time more some value their money more.
Did people in Destiny 1 really swap out shaders that often anyways?
Isn't one of the core game selling points being that this Destiny Avatar and character is YOUR character though? And one of those aspects is personalizing your character's weapons, armor and even the colors of those things. So yes, this does affect a major core element of Destiny. One of the big features people enjoyed about D1 was indeed the shaders you got and people wore proudly because they looked great/were an indicating of you having done X to get it.
Did people in Destiny 1 really swap out shaders that often anyways?
Did people in Destiny 1 really swap out shaders that often anyways?
Eh, its no different than MMO's charging for premium dyes and stuff. FFXIV does this where you can buy multiple buckets of dye for armor/weapons on the real cash shop.
They charge for something that was in the original and people still defend it lol
Did people in Destiny 1 really swap out shaders that often anyways?
No they aren't. But again as long as you can earn them in game I don't see the big deal. Thats my personal breaking point for "is this too far" If you can still earn a thing in game without ponying up real cash then I'm fine with them selling a shortcut to that item.
Some people value their time more some value their money more.
This, and IIRC shaders aren't exclusive to Bright Engrams either.So shaders (cosmetics) arent entirely optional? Does this interfere with the underlying game design? How? Yeah, it definitely sucks, but... it is colors. Biggest change is from not consumable to consumable. But does that interfere with the game's design? I dont think so.
The change is obviously for money reasons which sucks but this seems par for the course in MMO like games (consumable dyes). When fashion is an end game, the vultures will swoop in.
Dont see how this changes the core game at all. Just making fashion hounds pay more. Lol
Did people in Destiny 1 really swap out shaders that often anyways?
It "stopping that " isn't the problem here or anyone's argument and never was. The fact that it's definitely a more expensive and more tedious change is everyone's problem. It's a change that makes a specific aspect of what people view as one of the core features more grindy, annoying and somewhat of a chore.This doesnt stop that. They made dyes consumable for money. However, the core didnt change. You can get them in game. You can customize more of your armor.
Besides the fact that they did this for money, how does any of what you said change? It doesnt.
in guild wars the dyes u unlock are pernamently added to your account once identified, yes u can buy them with money to unlock but u can also get them by any other means without opening your wallet and once u got that color u can permanently swap to and from it
So shaders (cosmetics) arent entirely optional? Does this interfere with the underlying game design? How? Yeah, it definitely sucks, but... it is colors. Biggest change is from not consumable to consumable. But does that interfere with the game's design? I dont think so.
The change is obviously for money reasons which sucks but this seems par for the course in MMO like games (consumable dyes). When fashion is an end game, the vultures will swoop in.
Dont see how this changes the core game at all. Just making fashion hounds pay more. Lol
If you realize your own threshold then surely you must understand why this draws a line for others.
Eh, its no different than MMO's charging for premium dyes and stuff. FFXIV does this where you can buy multiple buckets of dye for armor/weapons on the real cash shop.
Destiny doesn't have free content updates and most lootboxes at least give you permanent skins lol.
This was more a general statement for all modern online-games. Microtransactions basically replaced paid DLC and/or monthly fees. It was totally expected that Destiny has something like this. Really, it's the norm today for almost all AAA-games, especially multiplayer-stuff. If it's such an issue for some people they simply shouldn't buy the game or wait like 1 day after release before buying ...Free content updates? Destiny had like $150 of mandatory DLC.