So after poking my nose back into the indie scene for the first time in a couple of weeks, I found a few interesting things. Mostly posting it now to remind myself of them when the next thread comes out. Only one of these has a playable demo, so I'll start with that one:
Build and Defend
A little survival co-op sandbox game. I have yet to spend much time with it, but it at least seems worth a look. Might end up being a little complicated though, from what I can see. Playable demo is on their site. The focus seems to be using real people to create something like Gnomoria/Towns, get a group of people together and create a thriving little town/village to survive in.
Eden Star
From the site: Eden Star is a dark, Sci-fi AAA+ take on the 'mine, create, survive' gameplay found in popular voxel-based creation games. The world of Eden boasts ultra interactive destructible environments, game-changing graphical quality, innovative combo-driven physics based combat, non-grid based creation features, all wrapped within an ever expanding universe.
Now, they say AAA+ take, but, from what I can see, their studio is quite small, and it's on indieDB so I thought I'd post it in here. Quite graphically pleasing though.
Thrive
This game looks like it promises to be everything Spore was promising to be before it came out. I'm a bit skeptical that an indie title could pull this off, but I would like to see it made, so I'll be keeping an eye on this one. They have a cell editor demo up on the indiedb page.
Expanse: First Contact
I could only find the kickstarter page for this, and it doesn't give much in the way of usable photos, but the idea of a 3D space sim with somewhat procedurally generated content is intriguing.