I don;t get it. Is it an MMO, or like...a F2P co-op RPG?
a little from column a, and a little from column b
I don;t get it. Is it an MMO, or like...a F2P co-op RPG?
I don;t get it. Is it an MMO, or like...a F2P co-op RPG?
I don;t get it. Is it an MMO, or like...a F2P co-op RPG?
I played it a few years ago, and no matter what computer I tried it on, it had horrible, horrible load times getting into the game.
To the point I didn't even want to touch it.
I played it a few years ago, and no matter what computer I tried it on, it had horrible, horrible load times getting into the game.
To the point I didn't even want to touch it.
Tabs are great and you will fill your tabs fast endgame (if you are a hoarder like me). I recommend the currency tab! There must be some armors/character effects/ weapon effects you think look cool. There are hundreds!
Like these wings! They look cool in action.
Ive heard people complaining that PoE was too complex and daunting, but "brainless" and "as interactive as a cookie clicker", now that's a first
I don;t get it. Is it an MMO, or like...a F2P co-op RPG?
Those things are stupidly expensive for what they are, though. Cheapest wings alone is what, 25 bucks?
Not a complaint as such (you already get so much for free, after all), but with the current pricing scheme a lot of people won't ever buy anything but some stash tabs. I suppose it works for GGG though, and I'm thankful for those whales who buy these things and keep the game in development.
I've been playing PoE and diablo3 recently, and both titles are 'lacking'.
For PoE:
- by the mid/late-game it seems to be all about farming for sockets, *not* loot. In fact, for a game mostly based on the concept of loot - the loot in PoE is mostly terrible/useless.
- it has a pseudo-auction house. The only saving grace is that it's terrible.
- the cost of respec is far too high for anyone other than the truly hardcore.
On the plus side, the content is good, there are tons of mechanics, you feel invested in your character (probably too much).
For Diablo3:
- when your game has 18 skill levels, you screwed up. When the default skill level is face-rollingly easy, you really screwed up.
- the "paragon" system. A leveling system which is literally "+0.5% to X". The most uninspired, boring, bland thing in the history of boring and bland things.
- solo mode is entirely solo. It lacks the 'shared town' feature of PoE.
- adventure mode. It's a decent idea, but falls horribly flat compared to the map system in PoE.
Weirdly, I find D3:adventure mode more playable than PoE.
1. This is incorrect. While sockets are the most important aspect for your main skill, the stats of your gear are also extremely important. You'll die very fast with a tabula rasa (blank stats, 6L) in the endgame. The farther you get, the more important stats are. A 6L can't make up for shit gear, and defense is generally better than offense.I've been playing PoE and diablo3 recently, and both titles are 'lacking'.
For PoE:
- by the mid/late-game it seems to be all about farming for sockets, *not* loot. In fact, for a game mostly based on the concept of loot - the loot in PoE is mostly terrible/useless.
- it has a pseudo-auction house. The only saving grace is that it's terrible.
- the cost of respec is far too high for anyone other than the truly hardcore.
On the plus side, the content is good, there are tons of mechanics, you feel invested in your character (probably too much).
1. This is incorrect. While sockets are the most important aspect for your main skill, the stats of your gear are also extremely important. You'll die very fast with a tabula rasa (blank stats, 6L) in the endgame. The farther you get, the more important stats are. A 6L can't make up for shit gear, and defense is generally better than offense.
2. The trade board is terrible, much worse than an AH. They need to fix this shit.
I've been playing PoE and diablo3 recently, and both titles are 'lacking'.
For PoE:
- by the mid/late-game it seems to be all about farming for sockets, *not* loot. In fact, for a game mostly based on the concept of loot - the loot in PoE is mostly terrible/useless.
- it has a pseudo-auction house. The only saving grace is that it's terrible.
- the cost of respec is far too high for anyone other than the truly hardcore.
On the plus side, the content is good, there are tons of mechanics, you feel invested in your character (probably too much).
.
In terms of the trade board, after playing D3:auction house, I think ARPGs should simply not have trading. A game about 'collecting loot' seems to become somewhat lost if you can collect loot from the AH. But, this isn't really a problem in PoE at the moment.
I still find myself playing Diablo 2 instead every time I have the itch than either PoE or Diablo 3, game is still really active online too, as well as the Median XL mod/server.
I like PoE and I played it also when it was still an alpha where you could only get in with keys, but neither D3 or PoE satisfy the gameplay and art aesthetic (incl. music) I get from D2.
I can't speak in terms of the end-game, but by the mid-game (just after the 1st labyrinth) sockets were overwhelmingly important. For me, loot was tedious, boring and almost entirely useless. In comparison to diablo, the mid-game loot was far more interesting in diablo. That's a personal review, so YMMV (or it may change wildly later on? /shrug I just gave up at this point).
In terms of the trade board, after playing D3:auction house, I think ARPGs should simply not have trading. A game about 'collecting loot' seems to become somewhat lost if you can collect loot from the AH. But, this isn't really a problem in PoE at the moment.
I can't speak in terms of the end-game, but by the mid-game (just after the 1st labyrinth) sockets were overwhelmingly important. For me, loot was tedious, boring and almost entirely useless. In comparison to diablo, the mid-game loot was far more interesting in diablo. That's a personal review, so YMMV (or it may change wildly later on? /shrug I just gave up at this point).
In terms of the trade board, after playing D3:auction house, I think ARPGs should simply not have trading. A game about 'collecting loot' seems to become somewhat lost if you can collect loot from the AH. But, this isn't really a problem in PoE at the moment.
POE is great... but D3 is also extremely great. I don't get the D3 hate I'm seeing in this thread.
Yes, they fucked it up in the beginning... but they beyond saved it.
If my PC wasn't a broken mess, I'd be all over POE with my buddy.
Who cares about level 30 loot?
Removing trading was one of the worst things they did in D3, it's no fun wanting to play a build and hoping you're lucky enough to get the item you need.