Interficium
Banned
It's an easy criticism of probably one of the most subjective aspects of evaluating a video game, so it's easy to just shitpost "the story sux" with the knowledge that nobody will call you out to elaborate.
I think it depends on how much suspension of disbelief you're willing to put up with in terms of marrying the writing to a 12-hour action game with endless arena combat with either gunmen or zombies. The writing in Naughty Dog's games has to work around the fact that the protagonists get into lethal gunfights against impossible odds and win through every single time, dozens of times in a row, putting even films like Commando to shame because that's what people bought it for. And then solve puzzles with climbing over rubble and blocks etc, again and again, because there's only so many mechanical challenges they can put in.There is definitely an assumption that stories in games are lesser because they're games. It's a shame, but it's probably a well-earned reputation by and large. The problem is when a game has a really good story and people still say 'Yeah, it's decent for a game'.
Two examples:
I recently watched Alien: Covenant, and it's utterly shit writing just drove home how immaculately Alien Isolation's writing (everything from the scenario to the characters to the actual dialogue) so perfectly captured the spirit and feeling of the original, and how that's obviously not easy or everyone would do it. That was a really, really impressive piece of writing, as far as I was concerned.
Secondly, I read Cormac McCarthy's "The Road" way back when, almost a decade ago now. It was alright, I didn't particularly like it. I found it dull, both the prose and the studious avoiding of any world-building / explanation of their situation. By contrast, I thought TLOU was a far better, more interesting, more believeable story in all regards. That's a game beating out a Pulitzer Prize winner in my eyes, which is pretty extraordinary, and just goes to show that you can't write off video game writing 'because it's just a game'.
TLOU is better than Cormac McCarthy now? lmao stop
Last of Us isnt as gruelingly depressing and bleak, so its inherently better imhoTLOU is better than Cormac McCarthy now? lmao stop
There is definitely an assumption that stories in games are lesser because they're games. It's a shame, but it's probably a well-earned reputation by and large. The problem is when a game has a really good story and people still say 'Yeah, it's decent for a game'.
Two examples:
I recently watched Alien: Covenant, and it's utterly shit writing just drove home how immaculately Alien Isolation's writing (everything from the scenario to the characters to the actual dialogue) so perfectly captured the spirit and feeling of the original, and how that's obviously not easy or everyone would do it. That was a really, really impressive piece of writing, as far as I was concerned.
Secondly, I read Cormac McCarthy's "The Road" way back when, almost a decade ago now. It was alright, I didn't particularly like it. I found it dull, both the prose and the studious avoiding of any world-building / explanation of their situation. By contrast, I thought TLOU was a far better, more interesting, more believeable story in all regards. That's a game beating out a Pulitzer Prize winner in my eyes, which is pretty extraordinary, and just goes to show that you can't write off video game writing 'because it's just a game'.
Thankfully an intellectual and obviously superior book reader has come along to dismiss such trite opinions with a proper rebuttal.TLOU is better than Cormac McCarthy now? lmao stop
.......Have you ever seen Aliens? Or watch movies at all because lol you chose the worst possible example to prove your point.Honestly, stories in video games are still better than in majority of modern Hollywood movies. And same for dialogues and writing.
Typical american movie for example:
^ William Shakespeare would be jealous
Last of Us is better written than literally any Cameron movie lmao
This means the problem is your short attention span, not the films you watch.I don't like books, movies or TV so I'll stick with my interactive stories thanks.
I'm bored after 20 minutes into a movie and pull my phone out. At least a game can keep my attention with its story.
I don't like books, movies or TV so I'll stick with my interactive stories thanks.
I'm bored after 20 minutes into a movie and pull my phone out. At least a game can keep my attention with its story.
This board....Things are either Naughty Dog or they aren't.
No one else writes compellingly fleshed-out, filmic characters in games.
...bashing an entire movie's writing off of a single line that's well acted and realistic makes zero fucking sense. I vastly prefer Alien but what the hell?Honestly, stories in video games are still better than in majority of modern Hollywood movies. And same for dialogues and writing.
Typical american movie for example:
^ William Shakespeare would be jealous
Bioshock... and Bioshock Infinite. Incredible worlds, nonsense stories.
Things are either Naughty Dog or they aren't.
No one else writes compellingly fleshed-out, filmic characters in games.
Honestly, stories in video games are still better than in majority of modern Hollywood movies. And same for dialogues and writing.
Typical american movie for example:
^ William Shakespeare would be jealous
"I am a gamer" the post basicallyLol. Great scene, famous line, in a masterpiece of an action film from a franchise that gave us perhaps the strongest female lead ever [and starting in 1979!] used as an example of 'typical American movie'... this thread delivers in unexpected ways.
Honestly, stories in video games are still better than in majority of modern Hollywood movies. And same for dialogues and writing.
Also a slightly odd example considering how many games use Alien/Aliens as an inspiration.Lol. Great scene, famous line, in a masterpiece of an action film from a franchise that gave us perhaps the strongest female lead ever [and starting in 1979!] used as an example of 'typical American movie'... this thread delivers in unexpected ways.
The things you read in this board. You've got to see it to believe it.
Of course most games have better stories than lets say for example.
Eternal Sunshine of the Spotless Mind
There Will be Blood
No Country for Old Men
Memento
Mulholland Dr.
The Tree of Life
Adaptation
The Children of Men
Sideways
Also you chose as an example a movie that most definitely is not modern.
Honestly, stories in video games are still better than in majority of modern Hollywood movies.
I think in this century there are more interesting stories in games than in movies and series. There's also a lot of more games too which can cloud judgement.
And you didn't read me saying how silly and bland The Tree of Life is.
There are a couple of classics on your list tho.
Last of Us is better written than literally any Cameron movie lmao
Last of Us isnt as gruelingly depressing and bleak, so its inherently better imho
Also more interesting and engaging of a story.
That is a very shallow way of looking at story in games because they aren't purely storytelling mediums. Story in a game complements the gameplay. Here's an example: while the Tales of Symphonia anime ova is pretty well made, you're better off watching basically any fantasy anime out there for a better experience; it adapts pretty accurately the source but doesn't really add anything to it. Therefore, when you just watch 6 episodes of anime and encounter the infamous "mid-game twist", you don't really feel anything. In the game though, when you go through about 20 hours of gameplay including a much higher amount of dialogue/skits, then you witness the twist that directly impacts your gaming experience... well that's how scenarisation elevates a game. That is why the way people look at storytelling in games is mostly shallow, they basically judge it as "how they would look adapted as a movie/book" when writing for a game is very different, you don't convey emotion the same way you would do as writing a book or directing a movie