Man-is-Obsolete
Member
Basically 3rd party support won't be any better next gen for Nintendo? Thought that'd be an area of focus for them but low tech and the tablet controller tell me it wasn't.
Basically 3rd party support won't be any better next gen for Nintendo? Thought that'd be an area of focus for them but low tech and the tablet controller tell me it wasn't.
How about licensing Havok for everyone under the Sun? Was that a sign of anything? No? You missed that thread? Not surprised. It was positive news, so it disappeared fast.
I think it really depends on just how much collaboration occurred between sony/MS and Epic.
It's possible that they made modifications or considerations in their platform architecture to better support UE4 and thus Epic will probably not have UE4 ready for other platforms, specifically the Wii-U on launch.
At it's heart, UE is a multiplatform multi-purpose engine. UE3 ran on an iPad, it would be ludicrous to think that UE4 wouldn't in at least some form run on the WiiU. It's obvious the Wii-U is going to be vastly outclassed by those consoles in terms of tech, but I don't think we'll see a a wii->PS3/360 sized gap simply because that would result in the ps3/360 costing far too much money.
I think there might be some truth to it, but only initially.
If the PS4/360-next are really that much more powerful than the Wii-U, get ready to drop 599 USD again.
Isn't Havok just a Physics Engine?
"Not targeted at" and "not able to run" seem like two different things to me. It will still be up to developers to tweak and alter the engine to suit their needs.
Isn't Havok just a Physics Engine?
"UE4 not targeted at Wii U."
Duh.
As long as it plays down-ports (30fps, 720p, etc)... I mean, it's better than nothing!
It means wait a week. lolSo, after Geoff's post, this means just that Wii U isn't the target for UE4, not that it can't run on it, right?
What you should take from it is not what it is exactly, but the fact that Nintendo is actively securing middleware for all its developers to make things more painless. So yes, it's important news with regards to third party relations.Isn't Havok just a Physics Engine?
You're right. Nothing special.
Negative = the world is ending!
Positive = meh...
540p 19.5 fps
Lol. No, it doesn't. It at best lowers costs compared to trying to do what it does without it, ie making it all from scratch. That's the major point of using any middleware to begin with, save time and money. It won't reduce costs compared to what they are now. Outside rare cases where some developers may have already been trying to utilise some of these features without any middleware.UE4 lowers dev costs.
Epic knows the actual specs of the Wii-U? I didn't know.
People who expected Nintendo to provide a cutting edge home system never learned during the past 20 years. No - maybe 30 years, since even the almighty NES was built up to be first of all affordable.
People who expected Nintendo to provide a cutting edge home system never learned during the past 20 years. No - maybe 30 years, since even the almighty NES was built up to be first of all affordable.
Crazy thread! This isn't new news guys. When I interviewed Mike Capps at GDC for GTTV, I asked him on camera about whether UE4 was targeted for Wii-U, and he said that no, UE3 is more in line with Wii-U(or something like that). That's all I was referencing in the @ reply.
They're licensed Wii U middleware providers.Epic knows the actual specs of the Wii-U? I didn't know.
It's not just Havok Physics. The deal also includes Havok Animation as well as Autodesk Scaleform, Kynapse and HumanIK.I'm sorry, I'm not saying that Havok is not important. But comparing the weight between Havok and UE4 is ridiculous.
You seem pretty informed, can you tell us more about these things, show us this UE4 demo you've seen and the WiiU specs you've seen which apparently all together prove the system can't handle the engine in any form, rather than that particular content created for the most impressive showcase possible and thus utilising the best components around? Or are you under NDA considering there's been no public UE4 demo, or WiiU spec showcase, yet? I wish I were you for half a day, if so! Because access to that stuff can be the only true reason, I can't imagine that you aren't actually very well informed and mix up unrelated information passed around, like certain recent UE3 based tech demos, and random WiiU spec rumours, that you don't even remember very well yet still proceed to pass judgement, that wouldn't be like you or any other GAFer, I'm sure of it, don't try to tell me otherwise, just don't!Personally, and I'm speaking from my own here, I highly doubt Wii U will run anything close to the UE4 demo (from what I've seen so far).
I've never understood why people can simultaneously decry the huge increase in development costs and rationalisation of the industry into about three or four publishers as well as calling for huge power increases and $500 consoles.
Did everyone just fall asleep for the last five years? I'm not just talking about forum goers, but the remaining developers, too. A huge amount of devs were wiped out due to rising budgets and the black hole that created in the mid-tier marketplace.
Why is everyone still encouraging that environment?
The SNES, N64, and Gamecube were all quite competitive and "cutting edge."
Basically 3rd party support won't be any better next gen for Nintendo? Thought that'd be an area of focus for them but low tech and the tablet controller tell me it wasn't.
Only because in 1986 they really had no real competition in the console market. The NES was pretty much a little grey box of cheap crap. The Master System was technically more powerful, and the 16-bit home computers at the time made it look like a Magnavox Odyssey in comparison. However the system continued to sell well into the early 1990s, even against systems like the Mega Drive, because everyone simply wanted to play the awesome games on it.That's a silly thing to say. Wii is the only console they've made that has been way behind in power compared to the competition.
Personally, and I'm speaking from my own here, I highly doubt Wii U will run anything close to the UE4 demo (from what I've seen so far).
How about licensing Havok for everyone under the Sun? Was that a sign of anything? No? You missed that thread? Not surprised. It was positive news, so it disappeared fast.
They are often (in relevant contexts, of course) thinly-veiled Nintendo apologists.Higher power consoles allow for more flexible development environments and don't automatically mean higher dev costs. Dynamic lighting for instance can speed up prototyping of levels and cut costs. And higher power combined with better tools means more opportunity for indie developers.
I'm fine with $500 consoles, but they can be $400 too. No idea where people are getting prices from, other than to use as an arbitrary measure to validate a position they are taking in an argument.
People who expected Nintendo to provide a cutting edge home system never learned during the past 20 years. No - maybe 30 years, since even the almighty NES was built up to be first of all affordable.
Dat denial.
It's amazing some people still haven't accepted what the WiiU is.
Dat denial.
It's amazing some people still haven't accepted what the WiiU is.
It's denial to claim we don't actually know what it is at this point? Denial is to claim anything but that to promote one's own agenda. Sure, you have say a 50% or 75% chance to be right (and if you're wrong nobody's gonna bother remembering, while if you're right you can hammer it every time you argue with someone about whatever has yet to happen, so the appeal to make these bold claims is there for many GAF members it seems, petty as people can be), everyone is aware of the possibilities, but you still look like an ass when fiercely claiming you have proof based on circumstancial evidence that gets debunked more often than not and on top of that trying to claim everyone who isn't as convinced as you must be some sort of fanboy. Which I'm not saying you have, I can't bother checking your post history and what you've claimed before, though this post of yours seems to lean a certain way too.Dat denial.
It's amazing some people still haven't accepted what the WiiU is.
Dat denial.
It's amazing some people still haven't accepted what the WiiU is.
"Not targeted at" and "not able to run" seem like two different things to me. It will still be up to developers to tweak and alter the engine to suit their needs.
Apples and oranges. Havok has been used on nearly every console for like the last 10 years including the Wii. Yet the Wii still didn't get many of the major 3rd party titles. Wii U may have slightly better 3rd party support but mark my words it won't have parity in quantity and quality (referring to image quality and performance) when it comes to 3rd party titles. Havok backing or not.
Chuckpebble.
Member.
Incoming tag quotes.
You'd have to be a nonsensical dummy to quote my tag after that particular post.
Has Bungie explicitly confirmed that Halo 4 won't be on Wii U?
I know some were talking about a possible PC release, but I mean, Wii U is going to be out soon and they'd be silly to miss out on all of those sells.
No console that has already been built will run UE4. Epic has insinuated in all ways possible that it's not going to run on Wii U.
Good for you. You'll probably be more impressed than you expect, while the others all go into damage control mode and revert to pretending like it doesn't actually matter to them.Is it wrong to look forward to the epic meltdowns come E3? I'll only likely own a Wii U next gen, but am expecting a souped up 360. Anything better than that is icing on the cake. I'll only have time to play very few games anyway.
Bring on the meltdowns, woohoo!!
Halo 4 on Wii U confirmed!Bungie isn't making Halo 4, 343i is making Halo 4 and is owned by MS. What does that tell you?