Bumping an old thread to see which games in these past years that came out of kickstarted that you really liked ?? Which one did you really hate (beside Mighty No.9), what are games that you are still waiting?
For me, i loved Kingdom Come Deliverance, Wandersong, Bloodstained, Thimbleweed Park.
I hated Shenmue 3
Im still waiting on Radio the Universe and OMORI
They've run the gamut for me.
LOVED:
Tex Murphy: Tesla Effect: This is just a game that could not and would not get made any other way, a pure old school revival of a favorite cult classic that brought closure to an ancient cliffhanger. This kind of thing is the dream for KS nostalgia projects.
Overload: Interestingly, the better of the attempts to revive Descent was the unofficial one. While the licensed one went up in flames, this proved to be a pitch perfect continuation of Descent. Sadly, it wasn't enough to keep the studio going.
Toejam and Earl - Back in the Groove: Not crazy ambitious, but gets it right. Fun project to follow and delivered on every promise.
Shantae Half Genie Hero: Not my favorite game in the series, admittedly, but beautiful and plays great.
Dreamfall: Another old cliffhanger resolved and manages to make something better than the classic games. Unfortunately the slow release of episodes robbed it of some momentum, but it's a good game.
MIXED:
Armikrog.: I liked this one more than most people seemed to. I loved the Neverhood and it had a lot of that same charm, but the puzzles weren't as strong and it didn't feel as original.
Shenmue 3: So this is nostalgic as hell and Shenmue is really dear to my heart, but I'm disappointed that it wasn't modernized at all, and that it didn't really make an effort to move the story to a better stopping place.
Underworld Ascendant: It might surprise people to see this in the mixed list, rather than the trash heap. At launch, this game was a dumpster fire, basically a late alpha at best. But after months of patches it has shaped up into an interesting game with a lot of fresh ideas that still is not really the successor to Underworld that was promised.
Mighty No. 9: I didn't hate this as much as most, but I'm also not a die-hard Mega Man fan (especially the 8-bit ones, which seem to be most people's favorites). But it was underwhelming for sure.
TRASH HEAP:
Descent Underground: My biggest KS regret. A thin, bad multiplayer-only game that launched in EA, then got pulled down so they could focus on SP, and then disappeared forever. Thanks for nothing.
TAKEDOWN: Pure amateur hour. Released to disastrous reviews and a playerbase that never existed.
STILL WAITING:
SpaceVenture: 8 years now. Holy shit. Supposedly finally coming this year, and I don't know if I still care.
Psychonauts 2: Disappointed they sold to MS, but I'm glad this project is safe and supported.
Firmament: Haven't heard from this one in a bit, but I'm still hyped for a (more) VR-centric Cyan game. Even though Obduction wasn't really made with VR interactivity in mind, it was still breathtaking.