Its free for all owners.
I mean, the $50 pledge, which gives you both games (was hoping they had a tier for people who don't have the first game).
But yes, after contacting them, they will send the code when the Enhanced Edition is released.
Its free for all owners.
Hahahahaha!
Also, I'm torn between the $25 and $125 collector's edition.
Larian is a great dev with their heart in the right place but i can't back this. Not after some of the bullshit that Divinity OS put me through.
A lot of little things really hurt the experience for me and a friend, but it was a slow burn. It all culminated with one of the shittiest final bosses.
The encounter right before the finale was brilliant but the actually finale was just awful. At first we appreciated the cheese strats because let's be honest cheesing things is fun but after they started feeling mandatory unless you wanted to over prepare for things.
Things like using the teleport pyramids felt more abusive than actually intended game mechanics. Especially that one area where they are basically required. You could do some serious bullshit with them that kinda took away the satisfaction of completing things, like feather drop a guy across the room have him throw his pyramid as hard as possible, warp to it, pick it up, send it to their inventory and then have them warp to you.
Like okay? I guess that's a puzzle.
I don't know how intentional it was but the whole game felt like one massive parade of abusing AI and game mechanics.
Having one guy entering a fight solo but not ending your turn to keep your turn while the rest of your party sits outside combat and fully buffs and then teleports in.
Using boxes and objects to fuck with boss pathing and keeping minions from ever being an actual problem.
Abusing feather drop
Abusing blood letting as a heal
Abusing rain
Abusing lone wolf as a tank character
Hell there were certain quests that just dropped off but were still required if you screwed them up like the one in the 2nd town's church with the quiz thing.
Also fuck that stealth mission through the mines.
Granted a lot of these can be attributed to the game offering you tons of creative solutions but when they start to feel like abuse it doesn't feel quite as wholesome i guess? I mean I appreciated the true freedom but Larians vision of freedom just felt so exploity and not really encouraging real creativity.
That being said it was still a fantastic game but there was a lot that heavily frustrated me, I know I'm in the minority here too.
I will probably buy it because the first was still one of the best co-op adventures in years but I won't back this after all of that.
Larian is a great dev with their heart in the right place but i can't back this. Not after some of the bullshit that Divinity OS put me through.
because we all know the UI will suffer for this.
I guess it just seems like a lot of mass-market, reactionary compromises for the sake of crowdfunding right now.
If anyone can pull all of this off it's Larian, but man... 1.5 years for all that? Seems unrealistic at best, unless that's just a target for Early Access. (Which also seems... optimistic.)
2.5 years, D:OS came out in June of 2014, they've been working on it since then.
The controller support out of the gate is also a bit of a bummer, because we all know the UI will suffer for this. I guess it just seems like a lot of mass-market, reactionary compromises for the sake of crowdfunding right now.
Looks like we're really coming down to the wire here. There's only a bit over 34 days left and we still need 70K.
Of course playing with friends who are all into roleplaying and won't mind being a dick to one another for some competitive rp shenanigans would be the optimal experience. But I feel like with the systems they're implementing this time around random online play is just as viable now. 4 random players with shifting allegiances could make for some interesting situations.My only beef with this so far is that it looks like I'll have to find 3 people to play the entire thing with to get the best possible experience, if they can actually pull off all this pie in the sky sounding stuff and keep it interesting past the first third of the game it'll be a more than worthy successor to GOTY 2014.
Based on how controller support has been handled for the EE (completely separate from the M+K UI) I'm not sure that's a concern. If anything it might prevent them from putting in those awful pixel hunt puzzles from the first one.
I don't think Larian's going to make it.
Of course playing with friends who are all into roleplaying and won't mind being a dick to one another for some competitive rp shenanigans would be the optimal experience. But I feel like with the systems they're implementing this time around random online play is just as viable now. 4 random players with shifting allegiances could make for some interesting situations.
First game I backed on KS, for the $25 early bird deal.
Haha sorry but to me pretty much everything you describe is the FUN with D:OS!Larian is a great dev with their heart in the right place but i can't back this. Not after some of the bullshit that Divinity OS put me through.
A lot of little things really hurt the experience for me and a friend, but it was a slow burn. It all culminated with one of the shittiest final bosses.
The encounter right before the finale was brilliant but the actually finale was just awful. At first we appreciated the cheese strats because let's be honest cheesing things is fun but after they started feeling mandatory unless you wanted to over prepare for things.
Things like using the teleport pyramids felt more abusive than actually intended game mechanics. Especially that one area where they are basically required. You could do some serious bullshit with them that kinda took away the satisfaction of completing things, like feather drop a guy across the room have him throw his pyramid as hard as possible, warp to it, pick it up, send it to their inventory and then have them warp to you.
Like okay? I guess that's a puzzle.
I don't know how intentional it was but the whole game felt like one massive parade of abusing AI and game mechanics.
Having one guy entering a fight solo but not ending your turn to keep your turn while the rest of your party sits outside combat and fully buffs and then teleports in.
Using boxes and objects to fuck with boss pathing and keeping minions from ever being an actual problem.
Abusing feather drop
Abusing blood letting as a heal
Abusing rain
Abusing lone wolf as a tank character
Hell there were certain quests that just dropped off but were still required if you screwed them up like the one in the 2nd town's church with the quiz thing.
Also fuck that stealth mission through the mines.
Granted a lot of these can be attributed to the game offering you tons of creative solutions but when they start to feel like abuse it doesn't feel quite as wholesome i guess? I mean I appreciated the true freedom but Larians vision of freedom just felt so exploity and not really encouraging real creativity.
That being said it was still a fantastic game but there was a lot that heavily frustrated me, I know I'm in the minority here too.
I will probably buy it because the first was still one of the best co-op adventures in years but I won't back this after all of that.
Alright, I derped previously. Should've just watched the trailer first instead of relying on just the KS text, as it explained things a bit more clearly. Now I think it sounds really good; I'll have to seriously consider backing it.
I'm really interested in what the origins/race/class stuff will be. Has there been any indication? I didn't notice anything specific on the KS page.
They said none of that stuff is fully in place yet so we don't know. They did mention race animosity between party members so there's that at least.
Im backer #140 something cause im a man of quality etc
So the game will have controller support and romances... I guess they really want that Bioware money.
Gotta love that extra gore and nudity.
Gotta love that extra gore and nudity.