Not to pick on you just anchoring my anger...
You say just the art style almost justifies it but not for a discounted price? Is $40 too much for anything but a big 3d environment type game? We paid $100 or more in today's money for 8-bit games that looked like pixel puke made by two homeless hippies and grew a billion dollar industry from nothing. An industry of the most progressive and wonderful ideas about interactivity, learning, interface, design, and art. Now we're eager to throw everything away except for the most common-denominator trash with a level of sophistication approaching a slot machine.
If this game is anything like its predecessor it will deliver based on the mechanics alone. People have reduced the controls to drawing haphard short lines in this thread--that's only when you're sucking. Advanced players deal curves with the flair of a renaissance artist, anticipating trajectory far in advance of the action and watching the physics unfold according to plan. It was a mind-meltingly cool concept years ago and that magic combination of stylus and touchscreen is still novel today.
The only caveat is that you or anyone may just suck at it and you're not learning fast enough to enjoy the rewards. It doesn't wait around, you just have to bring it or you will fail hard over and over. You may just not have the artistic ability to draw good lines or the mental agility to predict spatial stuff. I'm willing to bet that all the reviewers that rated this poorly have shitty handwriting.
It's not for everyone--that's why we should be celebrating it and supporting it and relishing every minute.
No problem.. I'm just speaking how I feel about it.
Enthusiastically, I love the clay thing... But I never liked the idea of Canvas Curse, so for me, I'm really only in it for the artistic presentation, and that there's a co-op mode. If the character could walk and jump and climb, I feel like it'd be more up my alley... Not that I even need it to be more complex, I just always liked old school Kirby, but never cared much for his spinoff style games.
It's not that I don't hope it's worth 40 dollars to some, I really have no idea how much content is there, but I feel like my 40 dollars would be better spent on something else (though to be fair, I'm not sure what yet. The only thing this year I plan on buying is GTAV on PC and Bloodborne on PS4, though I'm yet uncomfortable with the thought of spending as much money as those things cost).
It's one of those games, that, to me, looks great.. I want to partake in it, and I would like to reward them for making something I think looks cool, but I feel like I would have to go out of my way to put the disc in, sit down, and play. I just don't have the enthusiasm for it, and that's why I wouldn't spend full price on it.
I also don't really approve of the old argument comparing the prices of games from before, and the prices of games now. Today, we're surrounded by more choices than is even comfortable, and games are selling probably 10-50x as much as they used to. It's a much more fiercely competitive market than before, and not just within games, but the entire scope of the entertainment industry has increased.
Before, with fewer games coming out, it was easy to say 'Oh man, this looks interesting.. I will be buying this!' ... But now, it's like 'Well, all of these look interesting, but... I think I'm going to hold off, because I still have a ton of unfinished games, and I'm also an adult now, and need to be spending my money more responsibly, so if I can't really find the immediate enthusiasm for a game, I probably don't need to buy it.