iamaustrian
Member
TunaLover said:You mean VC Arcade? I don't think they have released so big sized games for VC Arcade yet. Heck, we should be lucky enough if they release more game for it in US.
uhm no, I meant Virtual Cop
TunaLover said:You mean VC Arcade? I don't think they have released so big sized games for VC Arcade yet. Heck, we should be lucky enough if they release more game for it in US.
Are you sure about that? I'm pretty confident that the code for Sega Racing Classic was redone from scratch.brain_stew said:So too was the recent Daytona USA remake. May mean SEGA have a decent Model2 emulator these days.
Kulock said:Fuck, yes. Too bad they can't replicate the huge, rattling machinegun rig with booming bass that left you feeling the buzz minutes after you've walked away from the game.
Uh.Arpharmd B said:Can the Wii do a Model 3.2 game though? Serious question.
I haven't played L.A. Machineguns in over a decade, but I do have Daytona USA 2 machines around here and that's the only Model 3 game I have to go on, I'd say the Wii would be hard pressed to do a perfect Daytona 2 port.
Model 3.2 was weaker than the Dreamcast.Arpharmd B said:I'm not sure Wii can handle Model 3.2 and I'm not kidding.
Segata Sanshiro said:Uh.
Yes. Jeez man. Go play Super Mario Galaxy and ask yourself that question again. Just because few developers do jack shit with the hardware, it doesn't mean the hardware can do jack shit.
Mr. Pointy said:Model 3.2 was weaker than the Dreamcast.
Arpharmd B said:Daytona USA 2 looks a lot more impressive to me than Mario Galaxy. It's probably throwing as much or more geometry, better detailed textures, and it's 60FPS.
I don't know what to tell you. On paper, the Wii easily surpasses any version of Model 3. In practice, I doubt you'd find many who would agree with your technical assessment of Daytona 2 vs Mario Galaxy.Arpharmd B said:Daytona USA 2 looks a lot more impressive to me than Mario Galaxy. It's probably throwing as much or more geometry, better detailed textures, and it's 60FPS.
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Stumpokapow said:mario galaxy is also 60fps of course you would have to play the game to know that
Model 3.21 used a 166MHz PowerPC603ev (Wii: 729MHz PPC750), had just 8MB RAM (Wii: 88MB), and used GPUs introduced 1996 that pushed 750,000 polygons per second (Wii: more than 12 million).Arpharmd B said:The ports have to be arcade perfect though. I'm not sure Wii can handle Model 3.2 and I'm not kidding.
I didn't say it was weaker than a Dreamcast, I said the Dreamcast could throw as much geometry.Arpharmd B said:I have and it's not.
Listen, I'm done arguing!
I'm making one point and it's true whether ya'll want to accept it or not: Daytona USA 2 looks better than any and every console game from last gen. Period.
I don't know what's in that Model 3.2 that on paper makes it weaker than a Dreamcast, but believe me there's a magical blast processor or something cause it's smoking all racers on Dreamcast. As is Scud Race, and that's Model 3.0.
That makes it sound like Wii can run model 3.21 in emulation. Also, I wonder why he got banned. It was getting interesting in here.wsippel said:Model 3.21 used a 166MHz PowerPC603ev (Wii: 729MHz PPC750), had just 8MB RAM (Wii: 88MB), and used GPUs introduced 1996 that pushed 750,000 polygons per second (Wii: more than 12 million).
riceandbeans said:I like light-gun games like this, but just can't get into them on the Wii. The whole cursor shooting thing just doesn't feel the same and not as fun.
Nimyh said:That makes it sound like Wii can run model 3.21 in emulation. Also, I wonder why he got banned. It was getting interesting in here.
You just need someone to shake your hands whilst you play. I'm sure we can arrange someone!Dachande said:Hey, neat. The massive chunky force-feedback mounted CANNONS will be missed though.
0OoO0 said:one of the girls is missing in the second pic
Uh these two light-gun games actually featured "cursor shooting" in the arcades. :lolriceandbeans said:I like light-gun games like this, but just can't get into them on the Wii. The whole cursor shooting thing just doesn't feel the same and not as fun.
acidspunk said:Meh. It's just not the same without the giant machine guns. Besides, the game takes literally 10 minutes to finish.
Arpharmd B said:I have and it's not.
Listen, I'm done arguing!
I'm making one point and it's true whether ya'll want to accept it or not: Daytona USA 2 looks better than any and every console game from last gen. Period.
I don't know what's in that Model 3.2 that on paper makes it weaker than a Dreamcast, but believe me there's a magical blast processor or something cause it's smoking all racers on Dreamcast. As is Scud Race, and that's Model 3.0.
Uh, yes Mario Galaxy runs at 60 FPS. Seriously, this is common knowledge.Arpharmd B said:I have and it's not.
The point of arcade games isn't really to credit feed to the end as fast as possible thoughacidspunk said:Meh. It's just not the same without the giant machine guns. Besides, the game takes literally 10 minutes to finish.
_dementia said:The point of arcade games isn't really to credit feed to the end as fast as possible though