yesss got a clip of the ridiculous strider tech
I still don't fully understand the new OTG mechanics for this game. We're limited to one OTG now per character (as in, something like doom bread and butter marvel 3 loops wouldn't work), but it looks like strider in this combo OTGs with bomb and then knocks the opponent back to the ground with sword, and then it loops a couple of times. It's weird but cool.
Yeah after seeing this I am not sure what the hell is going on with the OTG system in the game.
Other characters can't do stuff like that. Like based on that video you would think Ryu would be able to chain Tatsus like that as it creates a similar knockdown state but it doesn't.
Maybe some moves don't have otg limits...Yeah after seeing this I am not sure what the hell is going on with the OTG system in the game.
Other characters can't do stuff like that. Like based on that video you would think Ryu would be able to chain Tatsus like that as it creates a similar knockdown state but it doesn't.
They'd probably get Josh Keaton to voice Green Goblin, to line up with the current Spider-Man cartoon.Dafoe would be the greatest thing ever but that's never going to happen.
Mark Hamil would be nice, but that's only a bit more likely
Steve Blum's Goblin is pretty awesome. I'd want him to voice Goblin in here
How was the Ultimate guy? Never saw him.
So if you beat arcade mode you unlock the 3rd color for both characters regardless of who does the final blow.
this reminds me of something i saw on kbr's stream. hypers do less damage the further you are away. close up to an opponent you seem to get way more damage then you should. thought it was kinda weird. i know sometimes you won't get most of the hits which makes a difference but this was such a huge difference.Why is Strider getting a 50% damage combo off a fullscreen Gram
I think it's because Gram causes a hard knockdown. It caused one in Marvel 3 as well, which is how Strider could do Gram, Satellite, release, wall cling, dive kick x gram x Legion.Yeah after seeing this I am not sure what the hell is going on with the OTG system in the game.
Other characters can't do stuff like that. Like based on that video you would think Ryu would be able to chain Tatsus like that as it creates a similar knockdown state but it doesn't.
Not all characters? I guess if we have to beat arcade mode again to unlock other color, with all characters so I guess it would be 30 times in total. Thanks!
Does the Power Storm actually make Level 3 hypers not scale? Does it still nullify pushblock?
Not all characters? I guess if we have to beat arcade mode again to unlock other color, with all characters so I guess it would be 30 times in total. Thanks!
Yeah I just double checked and I only got the third color for the characters I used in arcade mode. Which looks like I won't be getting many colors in this game unless there is a way to unlock them elsewhere.
you thought you would get them for all characters for beating it once?
what difficulty did you use? hopefully you can do it on the lowest so its faster
It was in the official tutorial video for Ryu to my knowledgeoh did we know that what determines if its the evil repression shinku shoryuken is if you do it under 20% health?
It actually does more damage than the regular one aswell, its not just a visual thing.
It was in the official tutorial video for Ryu to my knowledge
I know about those ground bounces/spike but I am saying that Ryu has hard knockdown on Tatsu but when he does the second one they recover immediately. That is not the case with this Strider sequence.I think it's because Gram causes a hard knockdown. It caused one in Marvel 3 as well, which is how Strider could do Gram, Satellite, release, wall cling, dive kick x gram x Legion.
The other stuff we are seeing is NOT OTGs. It's ground bounces. Your aerial series now causes a ground bounce with "j.S", which lets you relaunch. Everyone is still limited to 1 ground bounce outside of Power Stone surge.
Collectors edition Infinity Stones are actually Infinity Eggs and can't be removed from the box. Pre-Order Canceled.
Guess who else got full screen combosWhy is Strider getting a 50% damage combo off a fullscreen Gram
Can somebody sum up the last 15 pages worth of leaks for me? I got up to the.Death and MonHun pics
So if you beat arcade mode you unlock the 3rd color for both characters regardless of who does the final blow.
Not necessarily, apparently you can unlock the colours by playing the character online too.Thank goodness. Starting to think now that this'll count as beating arcade mode for both characters too for the "beat with all characters achievement"
Though if you want all the colors you still have to beat it 30 times total
That's actually pretty good. Characters like Arthur need their projectiles to be more threatening like that. Can't just be relying on tag for conversions all the time.
in his latest stream Max is talking about leaks, says "cant trust leaks until they happen", his friend goes "unless its from reliable sources" and Max goes "uuh I have, I have some pretty good reasons to believe the video I made today, which is talking about Gill being the last Capcom character"
Awwww yissss I can't wait to see what other kinds of crazy shit he can do with the right combos of his weapons. His boomerang not pulling in is a big loss though, for sure.
The guy on Discord who got the game early just said the netcode is rollback.
The guy on Discord who got the game early just said the netcode is rollback, dunno if that was already confirmed or not.
Bum stream has a strong looking iron man.
And glad he subbed out Ryu for a better character like Ultron.Rayray one of the best MvC3 players. Glad he's playing Tony
Darkest timeline: Meio or Gill are the potential DLC characters
I think it's bad getting in over a SFV character.
Thanks!They scaled for me but they still do more damage than they would without power storm. It also nullifies pushblock from what I've tested.
Whoever wins, we lose.Darkest timeline: Meio or Gill are the potential DLC characters
Discord dude said online is like GGPO because they are using PSN/XBLA servers and not Capcom's inhouse servers. So buttery smooth.
He also said because Capcom uses their Korean-based ones, that's kinda why SFV has shitty netcode. If they were to use Steam/PSN/basically have better servers, the netcode would be ace.
Yeah, i have no problems with either. Certainly better than getting stuck with the re7 guy or freaking Asura.
That's not a bad timeline honestly.