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Megaman Legends 3 axed; Capcom blames fans/goes insane, [Fans Start Support Group]

wwm0nkey

Member
Roto13 said:
The pedophile VA thing is just speculation. It's possible that they don't want to renegotiate a contract with a pedophile, but they might not do it even if that wasn't the case. Nobody at Capcom has ever actually gone on record saying it has anything to do with that one guy being a rapist.
dont think he raped anyone, just got caught with some bad pictures, he still did time for it though.
 
wwm0nkey said:
Oh hey cool we got mentioned in the 100,000 strong wrap-up today :D
Haha, at least they're listening! My hope is that they team up with the likes of protodude's rockman corner and the Megaman Network, among others to form a larger presence to the media outlets, perhaps form a media packet of their cause and goals. And maybe a forum to organize fan thoughts and efforts. Stuff just gets swept away too quickly on that wall. They should be happy that this is growing beyond just a petition, now we just need to prove that to the big guys. Force Capcom to act.
 

wwm0nkey

Member
ezekial45 said:
What's the rumor about a pedophile now?
Not a rumor, the VA for Teisel Bonne got caught with Child pornography on his PC. He obviously wasn't in it but he was selling it and was charged $25,000.
 
Sammy Samusu said:
OMG... What is happening.

I'll be featured on CNN as in "young man goes on rampage due to Megaman Legends 3 cancellation."

I'm sorry for any misunderstanding, I was just kidding. LOL

Huh? Wait, I don't get what you're saying. Are you saying you're joking about being on CNN, or did you joke get reported in a piece of news by CNN?
 

Zen

Banned
wwm0nkey said:
Not a rumor, the VA for Teisel Bonne got caught with Child pornography on his PC. He obviously wasn't in it but he was selling it and was charged $25,000.

Robert Norman Smith, for those that might know him from the Alexander Keith's commercials

http://www.ctv.ca/CTVNews/Canada/20060216/smith_porncharges_060216/

Roto13 said:
You can't force Capcom to do or say anything. This isn't a war. They can (and probably will) just ignore you forever.

Absolutely not, but you can provoke a reaction. Getting mentions on the bigger sites, or even having interviews with some bigger sites, would be harder for a company to ignore.
 

Zen

Banned
Yeah, it's bad. If you're interested in helping out, you can go to the facebook page, like it, and get any of your friends that you think might be interested to pitch in as well.

http://www.facebook.com/GetMeOffTheMoon

I'm going to repeat myself here, but I think it's important to support Legends 3 even if you're a fan of MegaMan that never really warmed up to it. If you've looked at how Universe and now Legends have both been cancelled since Infaune left, Capcom needs to know that there is a fanbase for this stuff.

So, guys, I've been fooling around with ePSXe and am using my old PS1 discs of MML1,2, and Tron Bonne, and I was wondering if anyone else here has been doing the same? I'm a bit stuck on what shaders would look best, and various other things. Even though the game says that I'm at 60+ FPS all the time, things slow down noticeably when I'm playing Legends 2 and any measure of scene complexity pops up (like when you first go into town at the beginning).

Any tips, or heads up of some sweet sweet custom graphics shaders?

Here's my current config, the slowdown seems to happen regardless of if it's fullscreen or a tiny tiny window

Config.gif
 

luka

Loves Robotech S1
Zen said:
So, guys, I've been fooling around with ePSXe and am using my old PS1 discs of MML1,2, and Tron Bonne, and I was wondering if anyone else here has been doing the same? I'm a bit stuck on what shaders would look best, and various other things. Even though the game says that I'm at 60+ FPS all the time, things slow down noticeably when I'm playing Legends 2 and any measure of scene complexity pops up (like when you first go into town at the beginning).
60 fps is the speed of emulation - the game still runs as it would on an actual PSX. DASH 2 has a lot of slowdown and there really isn't any way around it.

If you think it's bad now, wait until you get to the Nino island ruins. :p

edit: the PSP versions have no slowdown at all AFAIK
 

enzo_gt

tagged by Blackace
Was this posted? Capcom Quashes Hopes of Mega Man Legends 3’s Return

"We are aware of the fan created Facebook page requesting that we resume development of Mega Man Legends 3," Capcom spokesman Brian Keltner told Kotaku Monday afternoon. "While Capcom has a built a strong relationship with its community and values their feedback, Mega Man Legends 3 development has officially ceased without plans to resume development."

As expected, the support group goes nowhere. My 2c.
 

Tizoc

Member
wwm0nkey said:
Apparently not
Weeeeeeeeeeeeeeeeeeeeeeell
they did finally add in Ghost Rider, Dr. Strange, Strider Hiryu, Vergil and Nemesis to MvC3.
...and they are rebalancing SSF4 again.
...and they finally put Poison in a fighting game.
So I guess they're more into the fighting game community?
 

qq more

Member
"While Capcom has a built a strong relationship with its community and values their feedback"

By strong relationship and valuing feedback do they mean "fuck you, fans"? Because that is all I've been getting from Capcom. :|
 
PetriP-TNT said:
Capcom, you are ruthless!

9kDAV.png


Too easy...

But seriously, fuck you Capcom. First Sven says "Oh yes, Mega Man is still a very cherished IP here at Capcom" "Now they're falsely boasting crap about valuing fan feedback? Ugh.
 

enzo_gt

tagged by Blackace
Choppasmith said:
9kDAV.png


Too easy...

But seriously, fuck you Capcom. First Sven says "Oh yes, Mega Man is still a very cherished IP here at Capcom" "Now they're falsely boasting crap about valuing fan feedback? Ugh.
Cancelling MML3 doesn't mean they don't care about Megaman anymore, I don't see how difficult that is to understand. MML3 =/= The entire MM franchise, this is the overreaction that has plagued the MML3 cancellation. Sven is a scapegoat.

Capcom does value fan feedback.. they just don't concede to the vocal minorities who want to overthrow corporate decisions in the company and do things their way in their fantasy world. They've had some pretty horrific PR as evidenced by the EU twitter going crazy and whatnot but this has been blown completely out of proportion by the MM fanbase. I'm sorry if a company doesn't want to make another game that probably won't recoup development costs, from a franchise and mascot that's clearly lost his relevance in spades over the course of the last decade, I truly am, but no amount of anger and hatred towards a company will change that.

The real anger should be directed towards their absolutely stupid decision to show games that haven't been green-lit in the development process yet. Showing something that's volatile that, from the start, likely was not to produce a solid release anyways, is a terrible business practice that shouldn't be encouraged. Yes, companies are moving towards the model of showing off their game as early as possible to increase the amount of time in which they will garner interest and have opportunities to show off their product, but games being shown before they are even green-lit is crossing the line. This is my main issue with the MML3 cancellation.

No Megaman game out for an entire year? Guess they're just on par with other franchises that don't pump out releases like clockwork to keep feeding the market their brand now.
 
Every time a petition goes up it almost always makes it look worse. For one thing, they rarely hit the number they want and Capcom knows it's a lot easier to hit a "Like" button than it is to buy a game.
 

Lunar15

Member
enzo_gt said:
The real anger should be directed towards their absolutely stupid decision to show games that haven't been green-lit in the development process yet

Great post overall, but this line really nailed it. At least here someone gets it. Mega Man is not gone, it's just not time for it to come back again after they ran it into the ground a couple of years back. The only real issue here is the somewhat cruel process of announcing games before they're green-lit.
 
enzo_gt said:
The real anger should be directed towards their absolutely stupid decision to show games that haven't been green-lit in the development process yet. Showing something that's volatile that, from the start, likely was not to produce a solid release anyways, is a terrible business practice that shouldn't be encouraged. Yes, companies are moving towards the model of showing off their game as early as possible to increase the amount of time in which they will garner interest and have opportunities to show off their product, but games being shown before they are even green-lit is crossing the line. This is my main issue with the MML3 cancellation.

Wouldn't this be more Inafune than Capcom since it was he who announced it , then we later hear that the game wasn't even green lit yet (to which some fans thought it was a joke).
 

enzo_gt

tagged by Blackace
Infinite Justice said:
Wouldn't this be more Inafune than Capcom since it was he who announced it , then we later hear that the game wasn't even green lit yet (to which some fans thought it was a joke).
Another valid observation. Same goes for the Megaman MMO or whatever the other game was that was announced and cancelled after they presumably could not

Megaman needs a break. He does not have the staying power, nor is he as iconic as Mario to be able to sustain himself on releases every year. As Lunar15 said, the series has been run into the ground, from Starforce to MM10, and beyond. Its hard not to see Capcom's strategy with all it's new releases. Focus on old IPs that still make you money (SF, RE, DMC, MH), and green-light new IPs in genres that can produce interest to a wider variety of gamers or compete in genres with already similar but massively successful titles (DR, Asura's Wrath, Dragon's Dogma). Megaman falls under neither criterion.
 

Papercuts

fired zero bullets in the orphanage.
There's no way to know how Legends 3 would've done, since they never released the prototype that they said was going to gauge interest. MM9 greatly exceeded their expectations already. DMC4 was the best selling title in the series, so they hand it to a western dev to reboot the franchise. Their directions hardly make sense beyond them milking fighting games while they're hot again.
 

DR2K

Banned
enzo_gt said:
Another valid observation. Same goes for the Megaman MMO or whatever the other game was that was announced and cancelled after they presumably could not

Megaman needs a break. He does not have the staying power, nor is he as iconic as Mario to be able to sustain himself on releases every year. As Lunar15 said, the series has been run into the ground, from Starforce to MM10, and beyond. Its hard not to see Capcom's strategy with all it's new releases. Focus on old IPs that still make you money (SF, RE, DMC, MH), and green-light new IPs in genres that can produce interest to a wider variety of gamers or compete in genres with already similar but massively successful titles (DR, Asura's Wrath, Dragon's Dogma). Megaman falls under neither criterion.

Besides those shitty DS games I haven't seen a Megaman game in a while.
 

Beth Cyra

Member
DR2K said:
Besides those shitty DS games I haven't seen a Megaman game in a while.
Rockman 9 and X.

The Starforce games, and before them the .EXE.

You also had the Zero's and the ZX plus ZX Advent.

Not to mention both the X and Rock 1 remakes that both bombed.
 

qq more

Member
Didn't the remakes bombed because they were on PSP? I've seen so many Mega Man fans saying they'd get the remakes but wouldn't justify buying a PSP for just those. Such a shame. We could of have seen more remakes if it sold. :(
 
qq more said:
Didn't the remakes bombed because they were on PSP? I've seen so many Mega Man fans saying they'd get the remakes but wouldn't justify buying a PSP for just those. Such a shame. We could of have seen more remakes if it sold. :(
They were just straight ports. Literally the hud was just stretched over the screen to fit. One of which had been ported twice over already. With no additions of any kind, 6 years later, was there really any shock when it sold less than 20k?
 

Beth Cyra

Member
qq more said:
Didn't the remakes bombed because they were on PSP? I've seen so many Mega Man fans saying they'd get the remakes but wouldn't justify buying a PSP for just those. Such a shame. We could of have seen more remakes if it sold. :(
It's what fans like to use as an argument but it doesn't really mean much.

As said, it doesn't take more then two minutes to see that Rock doesn't sale nearly as much as people want to believe it does.

X hasn't moved good numbers since X4 really. X5 and 6 did decent but not great. X8 and Comman Mission (which sucks because I loved this game even if it did have Axl and the encounter rate was way to high) was scary bad.

.EXE went to hell after the the third game and the sales took a giant dive in the toilet, lets also not mention the god awful Gamecube .EXE game.

Rock hasn't been moving units and while 9 did do well 10 pretty much showed it was possibly because of a novelty of a 8 bit game being released now and not because of Rock.

Starforce didn't do well, the .EXE1 remake didn't do well.

ZX and Advent both tanked.

Zero 1 from what I saw did okay, but 2,3,4 and collection didn't do anything remotely well.

You add up all this and it's very easy to see it's likely that while the Remakes may have done better else were, they very well have been a very small amount.

Lets also factor in that Dash 1,2, and Bonne didn't exactly light the world on fire and it's very easy to see why as far as from a stand point that wants to make money they would cancel not only Dash 3 but Universe.

SwiftSketcher said:
They were just straight ports. Literally the hud was just stretched over the screen to fit. One of which had been ported twice over already. With no additions of any kind, 6 years later, was there really any shock when it sold less than 20k?


If they are talking about the Dash port then this is true, if they are talking about the X and Rock remake then no and as I explained they both tanked and we can't even be sure the PSP is the reason they did.
 
I saw this article linked on twitter and I agree with it

It makes a good argument for why "It was just the reality of business" is a shitty argument

http://scroll.vg/blog/legendary-mistakes.html

One type of response to the news was the belittling kind. "It's just the reality of the business;" "It happens all the time, but this time it was just in public;" "No use crying over spilt milk," etc. It's a response that may sound more level-headed compared to the , but unfortunately, the situation isn't that black-and-white. What Capcom did was get fans riled up and excited from the get-go, then do their best to maintain that excitement on a regular basis. With announcement after announcement, news post after news post, contribution after contribution, blog after blog, and especially the promise of the "Prototype" demo, the development team wanted, and got, a whole lot of people wanting this game regardless of how many of them were registered in the Devroom.

Capcom went forward with an unprecedented development plan -- one that no company, least of all a Japanese one, had ever really attempted. And on top of that, it was a plan for a sequel in a series that had 10 years of incubation and fostered its own faithful audience. Given that, the mere brushing off of the cancellation as a "business reality" doesn't hold water because that only represents one side of the story. Again, there was no real precedent, and the company willingly tied in the emotions of hundreds of thousands of hardcore fans and interested observers.
 

Boss Doggie

all my loli wolf companions are so moe
Yeah, I stand by with "there wouldn't be much flak had they not opened up Dev Room" thing.

Anyway, MHX and PU bombed because PSP wasn't so hot yet back then.
 

Akselziys

Aksys Games Dev.
TruePrime said:
Rockman 9 and X.

The Starforce games, and before them the .EXE.

You also had the Zero's and the ZX plus ZX Advent.

Not to mention both the X and Rock 1 remakes that both bombed.

The X1 remake (Maverick Hunter X) did not bomb lol
 
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