No.Its clearly a wind based weapon I think, especially with the extending arms like a whip. Its not 1:1 to whats on screen, but its the clear area attack weapon of choice.
No.Its clearly a wind based weapon I think, especially with the extending arms like a whip. Its not 1:1 to whats on screen, but its the clear area attack weapon of choice.
I just don't need your wind justification. It's silly. If you want to do that why not make a vacuum effect and draw in the enemies.Okay! Can't wait for your first post in the OT!
PG should remove that "no damage" score bonus in encounters, if only for my actual mental health. Getting 6000 points in some of the encounters in the demo is just bullshit. It's just so fucking cheap. Thank you you piece of shit soldier for shooting me from miles off screen with your fucking machine gun while I try to this little blade mode combo here, shaving 0.1% from my health and denying me the bonus. And thanks to whoever designed the garbage auto lock on in this game, I totally wanted to hit those enemies that are 10 miles away from me instead of this fucking Gekko standing besides me. GodfuckingDAMNIT. And let's not forget that because of the strict time bonuses and the limb bonuses you need the enemies to attack in a precise pattern when combat starts otherwise you're fucked. Yes, cocksuckers, keep on endlessly throwing grenades instead of attacking me so I can parry your ass. In terms of score attack this game is fucking fucked as far as I'm concerned.
jett
Mr. Negativity
The hitbox on that pole weapon is clearly fubar, that's all there is to it.
Show me a video of you constantly getting 6000 points on every encounter or fuck off.
Actually, just fuck off.
Maybe you should be Mr. Temper Tantrum.
jett
Mr. Negativity
I've noticed that tag-quoting Jett is pretty much always bullshit.
He's neither uniformly negative, nor is he the only poster who expresses negative opinions. Even if people are just joking when they do it, it reinforces an inaccurate schema about him which is probably irritating to him and adds nothing for anyone else.
And you should be Mr. Douchebag That Disregards Posts Entirely In Failed Attempt To Be Funny.
I just don't need your wind justification. It's silly. If you want to do that why not make a vacuum effect and draw in the enemies.
I'm ok with this.Hey, so you guys remember Vanquish pre-launch, right? Game Informer! 4 hours to beat! Sure you do.
WELP:
This is flaoting around. It seems like that's the entire game. Granted, the 59 deaths thing is, uh...weird as fuck, but otherwise, it seems to check out. The achievements for Rising have 8 "acts" or "chapters" or whatever you want to call them and this is showing 8 grades with an overall grade at the end.
The extra hour and a half is probably the cutscenes.
The hitbox on that pole weapon is clearly fubar, that's all there is to it.
Show me a video of you constantly getting 6000 points on every encounter or fuck off.
Actually, just fuck off.
Well now I have to get this game.And you should be Mr. Douchebag That Disregards Posts Entirely In Failed Attempt To Be Funny.
Maybe Raiden needs a hip check.Hitboxes should be in service of gameplay, even if it means that some stuff ends up looking wonky.
I know in Anarchy Reigns that grab ranges have way longer reach than they give away and it looks really, really weird. Almost like a teleport. Took me a while to figure out that was just how the game operated rather than any actual lag.
Hey, so you guys remember Vanquish pre-launch, right? Game Informer! 4 hours to beat! Sure you do.
WELP:
This is flaoting around. It seems like that's the entire game. Granted, the 59 deaths thing is, uh...weird as fuck, but otherwise, it seems to check out. The achievements for Rising have 8 "acts" or "chapters" or whatever you want to call them and this is showing 8 grades with an overall grade at the end.
The extra hour and a half is probably the cutscenes.
Most tags are done to annoy the poster.
Love how people are mad being shoot by foot soldiers, when they try to kill the gecko first.
That's fine, I'm sure many of them are earned.
Tag-quoting is just shit posting, though. Same as calling out someone for being a junior, as if that has any actual correlation to posting quality. Once in a great while, someone with a brand new account doesn't understand they aren't on Gametrailers forum (or wherever) anymore and posts something stupid and suddenly all juniors are dumb. Tag-quoting and calling people junior is just a way to try to invalidate someone without actually saying anything of merit.
Love how people are mad being shoot by foot soldiers, when they try to kill the gecko first.
Well the geckos can do it to.
That's why I think damage is an optional bonus and not a base requirement for rank like in bayo.
Sometimes you just get hit by shit you can't do anything about.
Supposed quotes from the mag article are that it's around 6-8 hours long, and it's almost certainly the best Metal Gear game released this generation. lol, not an MGS4 fan, I guess.A poster on GameFAQs said he picked up the recent Games TM issue, and MGR got a 9.
Well calling someone a junior is mostly just to degrade the poster which I wholly disagree with. Tag-quoting though can be done in a joking manner. It's the intent more-so than anything.
Supposed quotes from the mag article are that it's around 6-8 hours long, and it's almost certainly the best Metal Gear game released this generation. lol, not an MGS4 fan, I guess.
Wish we had more substantial info...
Why is there no OT for this?
Why is there no OT for this?
It's weird that Rising is 1/8 of 4's lenght, but it's ok if the gameplay is solid.
The supposedly review score that leaked some time ago is shiny though.
I don't mind a 5 hour game. This could be a good way to cut filler, dev costs and time. It won't overstay it's welcome. A game that short would entice me to start over and play through it again, which I never do.
Honestly, a 5-hour game seems a bit on the short side, and would usually be something that would give me pause. But this is Metal Gear, so I'm buying it regardless. Especially after that spectacular demo.
I played the demo on 360, though, and am most likely going to buy the game itself on PS3. So how does the PS3 version handle?
Hey, so you guys remember Vanquish pre-launch, right? Game Informer! 4 hours to beat! Sure you do.
WELP:
This is flaoting around. It seems like that's the entire game. Granted, the 59 deaths thing is, uh...weird as fuck, but otherwise, it seems to check out. The achievements for Rising have 8 "acts" or "chapters" or whatever you want to call them and this is showing 8 grades with an overall grade at the end.
The extra hour and a half is probably the cutscenes.
Did he play any VR mission?
We know that's there a few hidden items and VR missions in the main campaign.
yeah that pic was originally posted on my website by a friend and its real. According to him the game is short but not in a bad way at all. He is an RPG game lover and not an action game fan but still loved the game. we discussed it on our podcast this week if your interested. Hope that helps.
And how can I listen to your podcast?
I'm ok with this.
I don't mind a 5 hour game. This could be a good way to cut filler, dev costs and time. It won't overstay it's welcome. A game that short would entice me to start over and play through it again, which I never do.
About to post some important tweets, so please pay attention. It seems someone posted their MGR results screen and that people (mainly in the West) are shocked it says the clear time is 5.5hr. Here's the truth: First of all, cutscenes ARE NOT INCLUDED in that counter. Next: For every chapter you play in the game, it ONLY COUNTS YOUR FASTEST TIME. It doesn't track your total play time. What that means is if you replay a chapter for 10 hours, but you finally clear it in a time of 10 mins. Only 10 mins will be counted. So please don't get fixated on that end screen Clear Time being total game time because it is not. We came up with this clear time counting system as a way to fairly evaluate players. It hasn't changed since Bayonetta. However, I will say it is really disappointing that people try to use a single screen in the game to try and create negative buzz.
Atsushi Inaba responds to the results screen cap
https://twitter.com/PG_inaba
I win I never pre-ordered in the first place.pre-order cancelled
Atsushi Inaba responds to the results screen cap
https://twitter.com/PG_inaba
PG should know by now. Include total play time so people don't pull shit like this pre-release.
Atsushi Inaba responds to the results screen cap
https://twitter.com/PG_inaba