DOO13ER said:
I know we're supposed to be, "the better forum" and all, but I still can't help at chuckle at these comments. I didn't know these kinds of people still existed:
THEATRE TYPE HARDWARE
The irony is that its the PS3 (along with the 360) that is severely limiting the game's potential this time. Not that any of these crazies realise that.
Kagari said:
This is true. At this point, I'm surprised it hasn't happened... MGS4 being ported that is.
Well now that the engine is going to be up and running on both the 360 and PC they might as well port it over, its hardly going to be much extra work now, is it. Its practically free money being left on the table at this point. A $30 Steam release would be enough for me to bite and I'm sure many many others as well, it would be interesting to see what a high end rig could do for the game's visuals at the very least. 1024x768 is a pretty damn limiting resolution for a high calibre game's visuals, 1080p rendering could transform the game's look.
jmdajr said:
Metal Gear Solid has been on the PC quite a few times before I believe.
It's not like this is new.
link
Well those were always very late and very cheap ports. This is seemingly being created in parallel with the console versions, and that's a big shift if you ask me. If even Square and Capcom can give PC gamers a very nice visual bump (and suitably great performance) with their recent PC ports after the crap they used to deliver, there's hope that Konami could follow suit. I'll be keeping an eye on the situation at the very least.
Jedeye Sniv said:
Not sure about this tbh. As a 360 gamer, I don't know if I'd buy this withouot playing MGS4 first. I played the others in the PS2 days but didn't love them (not enough to spunk the dough on a PS3 for 4), but I'd be missing a game in the series if I played this, which hurts my OCD comics collector brain. It'd be like Mass Effect 2 on PS3 without ME1. Time will tell, hopefully there's a port of 4 coming as well somewhere along the road.
This is one of the reasons why I think a MGS4 port may still be on the cards. It would sure help to drum up interest from the 360 and PC crowd for the new release, it doesn't even have to be a "Substance/Subsistance" version either, just a barebones package for $30 (PC) / $40 (360).
-viper- said:
wat? It looks like the sharpest looking game out there.
Joke post?
The game rendered in 1024x768. Aint nothing "sharp" about that.
I hear the 1080p upscaling was handled nicely, but yeah, there's only so much you can do when you're restricted to such a small amount of pixels.