What's with this reaction people? It seems a pretty good fighting game pad, also it's absolutely obvious that it was a thumbstick and not an analog.
Wait, so is this just a reskinned version of that controller? I take it back, this is gross.
The new skin isn't even pretty. Bleh.
PDP (AKA Pelican) makes trash.
Why is it missing half a grip and why am I the only one who finds this odd?
Man, that looks great. I was just thinking this past week how nice it would be if someone could make a controller for fighting games that was in between a full blown arcade stick and a standard controller.
This looks very close to what I'd like to see. Basically I want to be able to use my right hand to hit buttons the same way I would on an arcade stick but also still just use my thumb on an analog stick to do special moves and the like.
The lopsidedness is actually nice for fighting games. You can hold the left side normally, and arch your right hand up (like you're typing) so you get full control.I don't know that much about fighting games, so what's up with the form?
The non isometric design makes me kind of freak out 0.o
To be fair, even the negative reviews praise the design and the thumbstick. But seems the controllers just didn't lasted a lot. One can hope that quality is slightly better and lasts as long as needed.
I don't care about your 8-way clicky analog thumb. No D-pad in a fighting game controller is a disgrace.
I don't care about your 8-way clicky analog thumb. No D-pad in a fighting game controller is a disgrace.
The lopsidedness is actually nice for fighting games. You can hold the left side normally, and arch your right hand up (like you're typing) so you get full control.
The D-pad is what screws up the PDP pad(s). It's a cool concept but it makes double-tapping a direction a nightmare. I'm also not a fan of the clicky buttons. They remind me of a 1990's cell phone and have no texture to them.
This is the fightpad for grown-ass men:
Meh, where's my MK layout next gen compatible stick?
Yet, here you are. Must be a fetish or something; watching ugly things.Ugly controller for an ugly fighting game.
MK8 = MK vs DC UniverseDo not want. I'll play on my mk8 Classic fight stick.
Is the MK layout really that important for the game? I don't see why you couldn't just use a normal 6-button setup and bind both middle buttons to block instead of having the X-shape.
Did we had console fighting games without d-pads in 1995? SNES, Genesis, etc. Used d-pad. Even the MK controllers back then had d-pad.Why the fuck would you release a fighting game controller without a D-pad? Did we time warp back to 1995?
I really wish someone would take a serious look at making the defacto perfect fightpad. I love fighting games as a pad player, but I have had such a problem finding a pad with the kind of d-pad that suits me along with good buttons and placement. The only d-pad I ever liked was the one on my six button sega genesis controller, the feel of that one hasn't been replicated in any controller I've tried to this day.
It's not fucking analog.I don't care about your 8-way clicky analog thumb. No D-pad in a fighting game controller is a disgrace.