AuthenticM
Member
Wow, great dedication to your community Naughty Dog. High Five.
Sounds more like he's just okay with 2 dimensional aiming.CartridgeBlower said:Awesome. Can you make a quick video of it and post either here or to youtube so ND can compare and help fix the problem for those who are?
The_Darkest_Red said:So from now on whenever someone talks about how NeoGAF isn't really that influential can we all be like, "oh yeah well remember that one time..."
"...we were on destructoid"The_Darkest_Red said:"oh yeah well remember that one time..."
jett said:Put in a solid two hours into Uncharted 2 today, aiming is definitely smoother and just has a nicer feel to it. It has the same 8 directional control, but moving diagonally is not quite as limiting as it is in UC3, leading to more responsive aiming. I believe the acceleration curve is shorter too. It just plays more like a twitch shooter compared to UC3's heavy feel. If you play UC2 for a good long while after UC3 there's no way you won't feel the difference. "Desperate Times" is a good chapter to do this with.
Also plz add back all the post processing effects that were in UC2.
CartridgeBlower said:This whole episode is another reason why I am finished listening to reviews from gaming websites. So many positive reviews, and none of them mentioned it.
A couple of the negative reviews did, though, and guess what -- while they may have been flamed hard for it at the time, it looks like they were the ones being more honest and thorough with their reviews. Certainly more than the 'glowing' reviews given by the other major sites.
Wario64 said:Damn, I wish I lived in Socal. Mainly just to have the opportunity to go to Naughty Gods studios.
No, just not seeing this square aiming thing that picture showed. I go diagonal, it goes diagonal.Mit- said:Sounds more like he's just okay with 2 dimensional aiming.
And remember, the aiming DOES NOT behave this way in multiplayer. You actually have 360 degrees of aiming, and no aim assist because it's competitive multiplayer.
This entire control scheme should be an option for single player. I almost feel like the aiming is this way to avoid some performance issues.
kneePat said:So are you retracting from the previous statements you made, because I've been told by many that I was just imagining this and they quoted you.
Also I guess if you compare UC3 MP shooting to UC2 it's definitely much more similar.
Just messin' man.RedRedSuit said:Let's not enumerate our chickens just yet.
The Tester Season 3.Anabuhabkuss said:I'm lost. Doesn't ND have testers of their own? Why recruit free ones off Neo...OHHHHH I see what they did thur!
Anabuhabkuss said:I'm lost. Doesn't ND have testers of their own? Why recruit free ones off Neo...OHHHHH I see what they did thur!
Ken Masters said:reviewers are as hyped up for the AAA games as the biggest fanboys for the game are, they refuse to open their eyes to anything negative. Remember, most reviewers pretty much already have a score made up in their mind before playing it, so when they start playing it they are play with the mindset it of it being a "10/10 or 9.5/10" game.
It's quite prevalent in the Gears of War titles, it was more subtle in UC1 and 2.tigerin said:wtf is motion blur? isn't that only in racing games?
Not only in racing games. A lot of other games use it too, Uncharted 2 had it. It's really useful for blending fast moving frames of animation together or fast moving objects. It basically makes things look a lot smoother in motion. It's probably one of my favorite visual effects and it's absent in Uncharted 3, even though it was in earlier footage. It's not a huge loss but it probably would have helped some of the animation.tigerin said:wtf is motion blur? isn't that only in racing games?
DonMigs85 said:It's quite prevalent in the Gears of War titles, it was more subtle in UC1 and 2.
In 3 it's almost absent.
I have a feeling it might have been removed last minute as a part of what was breaking the game on some older PS3s so that they could make that final deadline. They found that huge issue three days before gold date.Papercuts said:It IS absent in 3, but it's apparently supposed to be in it like it was in 2.
Any more info about this issue?RoboPlato said:I have a feeling it might have been removed last minute as a part of what was breaking the game on some older PS3s so that they could make that final deadline. They found that huge issue three days before gold date.
DonMigs85 said:You know, I actually kind of miss the motion blur...
Down on the D-pad was only a shortcut to reload in 1. It's been R2 to reload in all 3 games.flipswitch said:I don't know if this has been mentioned yet, but the re-load button doesn't work for me.Drake will never re-load when I press down on the d-pad.Anyone else find this a problem too?
I don't remember where the link is but it was something about the streaming and some other effects causing the game to not work at all on older model systems.DonMigs85 said:Any more info about this issue?
I wonder if it can be patched back in w/o a performance penalty even if it means potentially killing my PS3 GPU.BigJiantRobut said:Meeeee tooooo.
tigerin said:wtf is motion blur? isn't that only in racing games?
AuthenticM said:Wow, great dedication to your community Naughty Dog. High Five.
RoboPlato said:Down on the D-pad was only a shortcut to reload in 1. It's been R2 to reload in all 3 games.
I noticed this too. I think moving between cover cuts it out in 3.Zoibie said:That does raise another issue I've run into though. Nothing major, but sometimes pressing R2 won't reload. It'll make some of the reload sounds and animations but it will stop mid way through, like something has interrupted it. I know doing things like picking up ammo will stop the reload but it also happens when in cover in some parts. As I say though, it's only a slight frustration.
jett said:
dat motion blur
Lots of peeps - I got turned down. Haha.Ghost_Protocol said:So did anyone have the balls to take them up on their offer?
There are making of videos in 3. They're unlocked when you beat the game.omnomis said:Can I come and test the object based motion blur patch? I also hope the patch includes a bonus menu section with more sweet making-of videos like UC2.