Crackdown visuals/geometry over the years:
Gamescom
What the fuck is this games art style and which build is new or old or final or polished?
Remember if you quote me to delete gifs/pics to not fill the thread.
It's definitely not low budget at all, 4 independent teams Reagent, Cloudgine, Sumo and Ruffian over 4 years. Reagent, Cloudgine and Ruffian working on the multiplayer and Sumo and Reagent working on Single player. Reagent is the creative director over everything lead by Dave Jones the creator of Crackdown, Cloudgine works on the cloud tech, with Sumo there for the campaign Workload and Ruffian the Multiplayer.