AceBandage
Banned
carlo6529 said:That rumour is going to skyrocket people's expectations, at which point they will come crashing down most likely come June 15th.
You don't deserve to be on NeoGAF...
carlo6529 said:That rumour is going to skyrocket people's expectations, at which point they will come crashing down most likely come June 15th.
And that's around the time my bullshit sense started tingling.Jason's Ultimatum said:LOL at 3DS being more powerful than Wii. Maybe the graphics look better due to the tiny screen.
Then again, this is IGN afterall.
MidnightScott said:Nobody thinks Nintendo will pull a PSP Go to combat piracy right? >_>;
You think Nintendo will still make a big profit that way per sold console?Cow Mengde said:Yeah, a lot of people here can't seem to grasp that. It's not that hard to blow the Wii out of the waters. An ON-BOARD geforce 6015 LE graphics chip can blow the Wii out of the waters. I ran Paraworld at 1024 x 768 at around 30 frames per second with some stuff on medium and high. Paraworld is not a game you'd confused with a GC/Wii game visually.
Chittagong said:So you guys ready for 3Dii Sports, 3Dii Play anf 3Dii Music?
AceBandage said:You don't deserve to be on NeoGAF...
madara said:Yeah you've been gaming too long if you can't fall for the same over hype hardware rumors! Be gone!
madara said::lol Thats just great, like expectations are not high enough dreaming of gamecube quality. Now they have to say it equals 360. They sure like gamers to get all frothing and disappointed.
evangd007 said:Gamecube quality on a handheld at this point would be easy to do inexpensively. That's not a pipe dream in any sense.
The more interesting part of the IGN article was the quote by Iwata that he was intrigued by the online functionality of the Kindle, using 3G to stay online at all times while distinctively NOT being a phone or requiring a fee.
Deku said:that's been discussed to death and proven inpractical given the data bandwidth required for gaming, DLC etc.
Faxanadu said:It doesn't seem out of the question that the 3DS will be powerful. It's not the same high risk gamble they did with the DS or the Wii.
They test the waters with DS and Wii..both kill the competition. Now the next iterations can throw processing muscle on top of other innovations.
Win.
evangd007 said:Gamecube quality on a handheld at this point would be easy to do inexpensively. That's not a pipe dream in any sense.
The more interesting part of the IGN article was the quote by Iwata that he was intrigued by the online functionality of the Kindle, using 3G to stay online at all times while distinctively NOT being a phone or requiring a fee.
Deku said:what i'm afraid of is the Sony 'death star' effect.
There are other ways to achieve something similar. They could make a deal with more hotspot providers for example. Wouldn't have the coverage of the 3G, of course, but it's out there, it's only getting better, and it's a lot cheaper and faster than 3G.Deku said:that's been discussed to death and proven inpractical given the data bandwidth required for gaming, DLC etc.
Graphics Horse said:Pick one or more of the following BAMMS:
BAMM Analog stick!
BAMM Analog buttons!
BAMM Multi touch top screen!
BAMM motion sensors!
BAMM microphone capable of recognising more than blowing and certain colours!
Teetris said:You think Nintendo will still make a big profit that way per sold console?
Deku said:that's been discussed to death and proven inpractical given the data bandwidth required for gaming, DLC etc.
Oh ok.AceBandage said:3DS seems to be the name they're going with.
They've trademarked a lot of 3DS names and apps.
Kilrogg said:Well, they said it was part of the "Nintendo DS family" so obviously they're going to keep "DS" in the name. Unless they're sly bastard, that is.
wRATH2x said:OK I bet all of you it won't be that much more powerful. Maybe around the Wii, but don't expect any PS3/360 graphics.
Is it in Nintendo's character to apply for decoy trademarks and stuff to throw off the scent leading up to an unveiling? I'm not that much of a pulse-of-the-industry veteran so I don't know.Kilrogg said:Unless they're sly bastard, that is.
BowieZ said:Is it in Nintendo's character to apply for decoy trademarks and stuff to throw off the scent leading up to an unveiling? I'm not that much of a pulse-of-the-industry veteran so I don't know.
camineet said:More powerful than Wii could mean the resolution is still 480p plus or minus, but geometry & lighting, shaders, etc are far more powerful. It wouldn't surprise me. AMD/ATI could supply a low-end GPU based on the R8xx / HD 5xxx series that blows Flipper/Hollywood (10-11 year old tech) out of the water.
1-D_FTW said:Exactly. The Wii is based on tech that's 10 years old. The DS is basically the tech of 15 years ago. I don't know why people are setting their bar so ridiculously low and laughing at people with realistic thoughts.
I'd say that's up to the developers/publishers. Is it a game where a DS-size team has an easier time of things because of the extra capabilities, or a game where they're treating it like a big GCN era production. More $40+ games would certainly not be surprising, considering we already see some DS games there. I mean, when Square does a fancy-pants FF V remake, we're not getting it for $30.MidnightScott said:How much do yall think the games will cost? Will Nintendo try to keep it $29.99, and $34.99 for First Party games?
Or do you think we are gonna be paying $40-$50 per game? I really doubt this. Tons of DS are sold because they have cheap startup costs...
1-D_FTW said:2.) Iwata made the comment the DS successor will have high resolution screens at that one meeting.
Doesn't change the fact that even low end mobile GPUs draw more than ten times as much power as acceptable for handheld devices, and even the most powerful embedded GPUs may be close to Gamecube levels at best when it comes to raw performance. Even an Imageon Z460 is only about as powerful as Flipper, and the Tegra2 specs Nvidia throws around are marketing bullshit.1-D_FTW said:Exactly. The Wii is based on tech that's 10 years old. The DS is basically the tech of 15 years ago. I don't know why people are setting their bar so ridiculously low and laughing at people with realistic thoughts.
The 3D technology they're rumored to go with doesn't actually split the framerate (it halves the horizontal resolution).1-D_FTW said:3.) It's 3D. You're probably gonna want games to run at 60fps. You're effectively splitting that. I would imagine it starts getting pretty janky if you're doing significantly less.
If I get this right the DSi needs 2.8 Watts for everything (screens, arm9, arm7, ram)1-D_FTW said:Exactly. The Wii is based on tech that's 10 years old. The DS is basically the tech of 15 years ago. I don't know why people are setting their bar so ridiculously low and laughing at people with realistic thoughts.
The rumored screen is 800x480 or something. This is as much as a good amount of HD games are capable of outputting on PS3/360! (recap the 150+Watts need!) And about FPS :lol I just don't want to start with this as well. A solid 60FPS game on HD consoles is like a fairytale. A lot of game can't even provide a solid framerate and then dip to 20fps in times.1.)The screen needs to be at a high pixel density for the 3D to be effective.
2.) Iwata made the comment the DS successor will have high resolution screens at that one meeting.
3.) It's 3D. You're probably gonna want games to run at 60fps. You're effectively splitting that. I would imagine it starts getting pretty janky if you're doing significantly less.
All of the above is possible for sure! But not without burning down the battery in 2 hours or without it being damn expensive. Did you ever think about why flash is not supported by the iDevices? Perhaps because it sucks the battery empty in minutes. There goes the 8hours duration.6.) Portable computing power is where the most impressive technical achievements have been happening lately. You can do all of the above without breaking the bank or having 30 minutes battery life.
I agree with the latter, but I even doubt the former. For reference: The Qualcomm Snapdragon QSD8250, which uses an Imageon Z430 GPU, pushes 133Mpx/s (Flipper: 648Mpx/s; Hollywood: 972Mpx/s) and a lot less polys per second than Flipper.Durante said:wsippel, that's what I was getting at on the last page. Wii level of performance is completely realistic. "Closer to 360 than Wii" (in throughput, not programming model) just isn't in the power budget.
Snakeyes said:The ninjas are doing a damn good job. Still no signs of a big leak.
I believe it's tile-based like PowerVR and Dreamcast though, so that effectively increases its fillrate by about 3x in comparison to conventional setups (so it's more like 400Mpx/s).wsippel said:I agree with the latter, but I even doubt the former. For reference: The Qualcomm Snapdragon QSD8250, which uses an Imageon Z430 GPU, pushes 133Mpx/s (Flipper: 648Mpx/s; Hollywood: 972Mpx/s) and a lot less polys per second than Flipper.
What is the "innovation" of the 3DS though? You're right that Nintendo provided something fresh with the Wii and DS, but 3D is nothing new.Skiesofwonder said:Just got through explaining to you why Nintendo would not do that. They won't so stop bringing it up likes it is a possibility. You also greatly underestimate the power that 3D has over consumers.
And no, making a PSP2 would NOT be a way to differentiate themselves. Regular people really don't give a shit about graphics anymore, and most can't (or don't care to) even recognize the difference.
You do realize Nintendo is the creator of the Wii and DS right? They know how to bring innovation to the market and make it succeed. To act like they would abandon that winning formula is moronic. So I'm not saying your a moron, but your opinion is definitely moronic.