I'm going to blockquote, but I'm not picking on you dude, you just seem to be summarising most of the 'nintendo won't make a WiiHD' in a couple of posts:
Vizion28 said:
I agree excpet I doubt 3rd parties are in a hurry to develop for next gen soon with even higher development cost.
The thing is though, a Wii2HD wouldn't need to be a Xbox->Xbox 360 leap (or PS2 -> PS3 leap) to reap benefits. It just has to be better than the PS3 and X360.
From a developers point of view, all the expense of making a game is already done in the 360 and PS3 versions; they have their engines, their assets and their marketing budget already done, they are already working to the limitations of the lowest powered target platform (which in terms of available disk space is the 360 and in terms of RAM is the PS3).
If a more powerful third console by Nintendo is released, not only can they lazy-port it to get platform parity (as they won't have to be doing performance tweaks to get the most of it as multiplatform games seem to show PS3 development requires) but they can also actually improve the game to make 'superior versions' depending on how much more powerful the WiiHD is.
At the moment, 1080p 60FPS gameplay is
rare to see, not a standard.
A more powerful platform makes achieving that more likely, even without getting into pixel-counting and tearing analysis.
If you look at the number of threads dedicated to pixel counting for 'superior version' of games, I think it's pretty clear that a more powerful console competitor
would attract sales, particularly to the people who care about these things in their games.
Vizion28 said:
Also I don't think the next Wii will simply have better online, graphics, and refined controls. It has to be revolutionary to differentiate itself from its competitors who have copied Nintendo.
But genuine innovation isn't easy to do, and it isn't a safe option.
In retrospect, the DS and the Wii are 'obvious' successes, but in reality people were highly sceptical of what they could possibly offer over more powerful competition and a lot of people were certain they were going to flop.
The DS in particular wasn't even assure by Nintendo - they repeatedly referred to it as a 'third pillar' alongside the Gameboy brand rather than backing it to the hilt from day one.
In addition, developers 'getting' new and innovative mechanics from new and innovative hardware is not assured - there was a software drought for the DS very shortly after release that consisted for some time, and the Wii is still mostly neglected by third parties because it costs a lot of time and money prototyping 'new' - much more time and money than it costs 'iterating' things that have been successful before.
It would make sound business sense for Nintendo to announce a WiiHD 2011 for release in 2012 for a number of reasons;
- early start advantage (the primary motivator for 360s current success)
- a matured control scheme with developers poised to utilise (Sony actually will be helping with this, as any pushing they do for Move would indirectly give third party developers understanding of using a Wiimote+ control scheme)
- 'new buzz'; the reason wiimotes weren't an addon for the gamecube. It seems pretty clear that 'Wii' as a brand has established itself, and it seems pretty clear that to the 'hardcore' that brand is not necessarily one they want to embrace. A new console that gets to reinvent itself (both to 'the hardcore' and to publishers / developers) get's the best of both worlds to be honest.
Vizion28 said:
The Wii is in fact en route to surpass the PS2 in sales. Why would Nintendo cut off the Wii prematurely with such high sales rate?
Console growth is never entirely linear, it's closer to a bell curve where the majority of sales occur in the 'boom' period then start tapering off without hardware revision assistance. All the manufacturers know this, which is why you're seeing the PS3 slim / X360 slim now and the Move / Kinect hardware extensions this christmas.
Nintendo want to do
something to refresh that curve within the next few years, and have limited options.
A 'slim' Wii? Seems unnecessary when you look at a Wii to me, I'm not sure what could be slimmed down about it.