theREBELins
Banned
I'm still good with DOA4. Still waiting for the 100 hours achievement.
the vast majority of western developers are obsessed with or only really care about FPS/war games.
Uno Ill Nino said:Also wanted to add that my PSP is turning into THE fighting game platform. Street Fighter Alpha 3, Tekken 5, Powerstone Collection, and Guilty Gear Reload/Judgement (which is ****ing awesome btw, beat-em-up revival FTW!)
If it were to get Soul Calibur or Marvel vs Capcom 2 or something, it'd be the platform with almost every top fighter ever made. Pretty kickass.
Most Xbox fans hate Namco fighters. They seem to be the only ones who truly despise Tekken (probably because it never appears on their platform) and bashed SC3 constantly.HocusPocus said:It's the Namco's and the Sega's that suffer from their decision not to put their games on the 360. There's a market for them, and they are just turning a blind eye to it with their most popular franchies. Their own mistakes .
Mana Knight said:Most Xbox fans hate Namco fighters. They seem to be the only ones who truly despise Tekken (probably because it never appears on their platform) and bashed SC3 constantly.
HocusPocus said:Umm I don't think many Xbox owners are bashing Soul Calibur. hehe
Fatghost said:MS has really dropped the ball on the fighter department. They don't seem to be concerned that none of the Xbox1 top tier games work on 360 and they don't seem to care that all the new fighters are not coming to 360.
PleoMax said:Aside from Tekken and Doa and well Mortal Kombat...fighters don't sell that well anymore. Even those, they sell "good" but i can see why for Any Manufacturer its sorta like "meh...if 3rd partys make it cool, if they don't well **** it" :lol
DrDogg said:Virtua Fighter and Soul Calibur sell just fine. Basically, all of the main fighters that have been around since the PS1 days (or before) are still going strong at 1 million+ for each installment. A bad game is a bad game, but which fighters are you referring to that didn't sell well that should have sold well?
If Rare thinks KI won't do well why don't they release KI1 on XBLA? The development costs would be considerably lower and it would be a decent way to gauge interest.
Fatghost said:MS has really dropped the ball on the fighter department. They don't seem to be concerned that none of the Xbox1 top tier games work on 360 and they don't seem to care that all the new fighters are not coming to 360.
And how about Project Justice instead of "boring after 10 minutes of play time" Powerstone?
I don't know if that's possible. GG uses high-res sprites, there's no way they'll be able to keep the game small enough. It'd have to be a DVD release.Rookies1stDay said:Guilty Gear X2: Accent Core for Live Arcade. Make it happen Sammy.
And don't **** up the netcode this time so we can get some online games going
The Experiment said:Releasing a port is not a good indicator of how well a sequel will do. The costs, both from production to on the shelves, are very different. KI might get 50,000 downloads and would cost only a few thousand dollars. Would that be enough to warrant KI3, which will probably cost a few million dollars? Not to mention promotions, advertisement.
Its like I said, Rare has a clue of what they are doing. They're not putting out a new Killer Instinct because I imagine the market would not accept it. Unless the series tried to reinvent itself and not rely on the name alone. Even then, I doubt "Killer Instinct" is that hot of a name that will cause at least a million gamers to purchase it. In which case, why even call it Killer Instinct at all?
The only scenario I see that working is if Microsoft realizes there is a fighter drought and asks Rare to make KI3. I can't see them wanting to do it on their own.
LakeEarth said:I don't know if that's possible. GG uses high-res sprites, there's no way they'll be able to keep the game small enough. It'd have to be a DVD release.
DCharlie said:aren't we forgetting VF5 here?
No, we're very well aware it will be hitting the PS3 exclusively in Spring 2007.
SiegfriedFM said:Fighters won't change much, and if they do, they're not fighters anymore. IE Smash Bros, Bushido Blade, Ehrgeiz and Power Stone to a degree. You need the basics: the life bar, the distinct move lists, otherwise it's just an action party game. The more random events, pickups and platforming you're adding, the more you're moving quickly past Samurai Shodown, Dead or Alive, into Guardian Heroes and on to Gauntlet.
Its still in place. There are rumors it might be raised when the 256mb memory cards come out, but its never been confirmed. I do hope they raise the maximum, 3rd Strike is just barely over the current max.Rookies1stDay said:I thought they did away with the size limitations for Arcade games? I dunno where I heard that from but it stuck with me
qcf x2 said:Fighters are almost dead. Anyway, how well does VF even sell in the US? I know it sells well in Japan, but I don't personally know a single person who owns a(ny) VF game.
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Well, it wasn't on SEGA platforms (Saturn & Dreamcast)... though VF never really "bombed" here exactly. On PS2 though, America became VF's biggest market... I'd imagine a 360 version of VF5 would do rather well honestly. Hell, even the Xbox version of SC2 managed to outsell the exclsuive PS2 SC3 and even outsold SC1 Dreamcast everywhere but Japan... there's definitely a strong US market for traditional fighters on the Xbox platforms.Anyanka said:VF4 and Evo combined sold like a million in the US. Like Jarrod pointed out, that's better then Japan. The whole thing about console VF bombing in America and being huge in Japan is a misconception.
DCharlie said:yes, but the X360 version might well hit before the end of 2007 i'd have thought.
DCharlie said:yes, but the X360 version might well hit before the end of 2007 i'd have thought.
Not now, but hopefully that change in the future.Fatghost said:There is no X360 version.
jarrod said:Not now, but hopefully that change in the future.
klee123 said:When it's a PS2 exclusive game, they will.
Well, 360's already managed to snag formerly PS2 only franchises like Virtua Tennis and Sega Rally this time around, which is a good sign... PS3 not have 20m+ lead out the gates sort of helps versus the last gen multiconsole dynamic, it's really in SEGA's best interestes to try and have all their titles across 360 & PS3 if possible thanks to higher costs and more spread bases... I think for VF5 360 though, we'll likely have to wait for the inevitable tb/Evo/FT-styled update.Fatghost said:Hopefully soon, VF5 is the only reason I'm getting a PS3.
But Sega hates money.
jarrod said:Well, 360's already managed to snag formerly PS2 only franchises like Virtua Tennis and Sega Rally this time around, which is a good sign... PS3 not have 20m+ lead out the gates sort of helps versus the last gen multiconsole dynamic, it's really in SEGA's best interestes to try and have all their titles across 360 & PS3 if possible thanks to higher costs and more spread bases... I think for VF5 360 though, we'll likely have to wait for the inevitable tb/Evo/FT-styled update.
jarrod said:Well, 360's already managed to snag formerly PS2 only franchises like Virtua Tennis and Sega Rally this time around, which is a good sign... PS3 not have 20m+ lead out the gates sort of helps versus the last gen multiconsole dynamic, it's really in SEGA's best interestes to try and have all their titles across 360 & PS3 if possible thanks to higher costs and more spread bases... I think for VF5 360 though, we'll likely have to wait for the inevitable tb/Evo/FT-styled update.
Well, last gen was quite a bit different in terms of R&D costs, userbases, genre popularity and even SEGA's management... pointing out VF4's exclusivity seems to be the main case for ensuring VF5's exclusivity, but when you look at the factors that led to VF4's exclsuivity, things look to be quite a bit different now for VF5. Xbox 1 missing out on Sega Rally 2005 and Virtua Tennis 2 certainly isn't keeping those brands off 360 at least... I dunno why it's naturally assumed VF would be any different?Fatghost said:Last gen we kept getting teased into believing VF4/Evo/Final Tuned was heading to Xbox. I just don't think it's happening.
If it was Capcom, or Konami, or any other company, I'd believe it, but Sega doesn't operate based on making good business decisions...just because it makes sense, doesn't mean Sega will do it, unfortunately.
jarrod said:Well, last gen was quite a bit different in terms of R&D costs, userbases, genre popularity and even SEGA's management... pointing out VF4's exclusivity seems to be the main case for ensuring VF5's exclusivity, but when you look at the factors that led to VF4's exclsuivity, things look to be quite a bit different now for VF5. Xbox 1 missing out on Sega Rally 2005 and Virtua Tennis 2 certainly isn't keeping those brands off 360 at least... I dunno why it's naturally assumed VF would be any different?
klee123 said:I think it's more like that Sega hates money in general. By your logic, Sega should have ported every single X-box exclusive title to the PS2 because it has a much higher installed base compared to the X-box.
PepsimanVsJoe said:Funny. I thought Soul Calibur 3 was a busted piece of shit. Soul Calibur 1 & 2 were honestly fairly lousy as well(at least in hindsight, back when SC1 first came out I thought it was the best fighter ever...then VF4 came out)
This is coming from a PS2 and future PS3 owner.
Last gen, they certainly should have. Going "platform agnostic" nearly sunk SEGA even without hardware burdens, they should've been making all games on all platforms since day one last gen... I can't understand why it's taking Japanese publishers so long to figure out the obvious, how do they think firms like Ubisoft or Activision got where they are today?klee123 said:I think it's more like that Sega hates money in general. By your logic, Sega should have ported every single X-box exclusive title to the PS2 because it has a much higher installed base compared to the X-box.
Well sure... there's clearly at least some sort of negociated window for VF5. But pointing towards VF4 as some sort of irreversable indicator is just sort of stupid.Fatghost said:Well, the fact that VT and Sega Rally are multi platform from the getgo while VF5 is still announced exclusive makes it certainly seem like VF5 is different.
I really hope I'm wrong, but I think it's pretty clear VF5 is going to stay exclusive.
jarrod said:Well, last gen was quite a bit different in terms of R&D costs, userbases, genre popularity and even SEGA's management... pointing out VF4's exclusivity seems to be the main case for ensuring VF5's exclusivity, but when you look at the factors that led to VF4's exclsuivity, things look to be quite a bit different now for VF5. Xbox 1 missing out on Sega Rally 2005 and Virtua Tennis 2 certainly isn't keeping those brands off 360 at least... I dunno why it's naturally assumed VF would be any different?
I kinda agree with you on this. SC3's battle system felt so half arsed, as it was obvious that Namco was focusing on the "create your character mode" and other single player modes. Basically, they made the game like MK deception which focused more on single player modes than the actual fighting.
Due to how badly SCIII was made, I really don't have much faith in SCIV.
I'm just saying, the markets are different this time around. About the only solid reason for keeping VF5 off 360 is moneyhats, which I'll admit is rather somewhat likely even.kpop100 said:Well I would say there is a stronger case for exclusivity than the (weak) speculation you are throwing out there. I'm sure you could throw out enough speculation and reason for the Wii to get a version if you really want.
Anyanka said:VF4 and Evo combined sold like a million in the US. Like Jarrod pointed out, that's better then Japan. The whole thing about console VF bombing in America and being huge in Japan is a misconception.
jarrod said:Well, last gen was quite a bit different in terms of R&D costs, userbases, genre popularity and even SEGA's management... pointing out VF4's exclusivity seems to be the main case for ensuring VF5's exclusivity, but when you look at the factors that led to VF4's exclsuivity, things look to be quite a bit different now for VF5. Xbox 1 missing out on Sega Rally 2005 and Virtua Tennis 2 certainly isn't keeping those brands off 360 at least... I dunno why it's naturally assumed VF would be any different?
Blu-Ray's the new PR button Sony's convincing developers to push. I don't see why a 1GB arcade port needs more than 8GB of disc space really though. Hell, VF4 was on CD-ROM even iirc, if VF5 followed the logic of needing something like 10 times the space, DVD would still be fine.SolidSnakex said:You could throw in the PS3's hardware and Blu Ray (which came straight from the producer of the game, I think it was him) as other reasons for it being exclusive.