Spotless Mind
Member
Yeah, i think i'm gonna do this as well. I've got enough of a STEAM backlog as is.HK-47 said:Gonna wait for the inevitable LA huge game pack that'll be out during the holidays.
Yeah, i think i'm gonna do this as well. I've got enough of a STEAM backlog as is.HK-47 said:Gonna wait for the inevitable LA huge game pack that'll be out during the holidays.
ah beautiful. I was afraid they hadn't included PIXELS option when I looked at the fuck ugly screenshots on steam. good timesTraced-Velocity said:Graphic Filter on
http://i14.photobucket.com/albums/a312/CorreyL/smooth001.png
http://i14.photobucket.com/albums/a312/CorreyL/smooth002.png
Graphic Filter off
http://i14.photobucket.com/albums/a312/CorreyL/vanilla001.png
http://i14.photobucket.com/albums/a312/CorreyL/vanilla002.png
Options
http://i14.photobucket.com/albums/a312/CorreyL/options001.jpg
Both screenshots were taken with "Correct Aspect Ratio" and "Never Switch Resolutions" on for what it's worth.
beermonkey@tehbias said:Media guys who have been able to play Monkey Island SE, I have a question.
Is the music and audio all generated on the fly? The original MIDI tracks (MT32!) are awesome because they are all controlled dynamically by iMuse, resulting in seamless editing, precision timing and no looping gaps. They are however, missing sound effects. The Adlib mode sounds worse but adds a few sound effects. The CD digital audio version adds better sound effects and additional environmental sounds (the ocean!) but doesn't have the precise timing of iMuse-generated music and has nasty gaps when looping. The end result is there is no definitive way to configure music in the original Monkey Island, there is always a compromise no matter how you set it up.
Does the SE address this? In either reskin mode or classic mode, or both?
Owozifa said:I haven't played the new game, but the original Monkey Island was created before iMuse and was actually mostly silent in the original floppy version. The CD version added more music and environmental sounds through Redbook audio, but neither used the iMuse system. They'd probably have the technology to have the CD-quality audio with smoother transitions now, but I don't know what they're doing with it.
Mendelevium said:Hope they release Starwars Bounty Hunter.
I'm yet to play The Last Crusade, but Fate of Atlantis seems to be commonly recognised as the must-play, the classic. I've played Fate, and I can't recommend it enough. Buy it. Play it. Love it.Surfheart said:I never played the Indys' back in the day. Is there an order I should play them in? Was Last Crusade not that good?
Thanks for any opinions.
Anticitizen One said:Just started playing Fate of Atlantis for the first time and it is already infinetly times better than Kingdom of the Crystal Skulls.
How do you save in this game??
Rez said:is The Dig worth playing? I've heard nothing but bad things.
Rez said:is The Dig worth playing? I've heard nothing but bad things.
Eaten By A Grue said:Fate has talkie, Crusade nope. I don't think the original Crusade had talk either?
You've heard wrong.Rez said:is The Dig worth playing? I've heard nothing but bad things.
Restart Steam. That should fix it.Surfheart said:Edit2: Anyone else not getting icons for the Indy games in the Steam games list?
alex1893 said:Where's Indy 3? it's missing in the german Steam store...
think that's it. There was a german version back then but it was censored, stuff like swastikas were edited out.BluWacky said:Was there a German version originally? They probably forgot about taking out swastikas etc.
eXistor said:Just got the Dig, one of the few Lucasarts adventures I haven't played yet. I might pick up Loom as well, I have it already, but the disc is quite scratched. I must admit Loom never clicked with me, so maybe I'll appreciate it more now that I'm older.
/edit: Just started up the Dig. Is there any way to turn off that horrible pixel filter? I don't seem to be able to find the option.
Chris Remo said:I would very much recommend playing the first two games in their original form. If you pick up the Secret of Monkey Island remake, I would really, really, REALLY advise not using the remade graphics and voice acting. I know there are differences of opinion on this, but to me the new graphics and voice completely change the character of the game to the style that was established in Monkey Island 3, which is a great game but also VERY different to the first two. I think it would be a real shame to miss out on the unique tone and timbre of Gilbert/Schafer/Grossman's original games, which in my opinion has never been replicated in further titles in the series.
devildog820 said:Whoever owns the Sierra rights will be seeing how the LucasArts stuff does. If it does well, they will put the effort in.
Let us pretend, please. ;_;bounchfx said:yeah? you know this?
devildog820 said:Whoever owns the Sierra rights will be seeing how the LucasArts stuff does. If it does well, they will put the effort in.
devildog820 said:Whoever owns the Sierra rights will be seeing how the LucasArts stuff does. If it does well, they will put the effort in.
bounchfx said:yeah? you know this?
TimeKillr said:You do know that "Sierra" re-released huge collections of their old games at retail a few years back?
They all ran through DosBox too
TimeKillr said:You do know that "Sierra" re-released huge collections of their old games at retail a few years back?
They all ran through DosBox too
xsarien said:To sum up the huge-ass wall of text that I posted to NeoGAF when I bought all of those in a fit of nostalgia-fueled Amazon shopping, "this was the least we could do" may as well have been stamped on every box. They're seriously underwhelming, in some cases the DOSBox profiles were misconfigured, an entire game was left out of the LSL box.
ArjanN said:Leisure Suit Larry 4: The Missing Floppies?