Dante said:PSN will be the full game if i remember correctly.
And it's still due for a 2007 release right?
Dante said:PSN will be the full game if i remember correctly.
Yixian said:And it's still due for a 2007 release right?
Dante said:
here ya go,dralla said:anyone a gamespot complete member that has the HD videos of Uncharted gameplay?
akachan ningen said:I can't believe they took SACRED GENITALS! out of HS. That was the best line ever.
Dante said:PSN will be the full game if i remember correctly.
The Jason said:here ya go,
[snip]
The Jason said:here ya go,
[snip]
jiggle said:where is this from?
TheGuardian said:Unless I'm mistaken, that's against the rules, and you're going to get banned...
gofreak said:There's so many confusing comments from Sony on this. I think it's just the nature of this sort of different type of distribution, there's lots of potential for crossed wires.
My take on it is this - LittleBigPlanet is a service. Initial software will be released this year on PSN. People will make levels and upload them to the service. Over time, the software may be added to. Next year, there will be a Blu-ray release basically taking a snapshot of the service at that time and putting on a disc - i.e. taking the software in its latest form, and a selection of content from the service. So the software on the disc next year may not be the same as the software released this year, but only because the latter will also have evolved by the time the BD is released.
That's just my guess, anyway. I'm taking it this to be the case because of Phil Harrison's comments at GDC - i.e. that it would debut on the PSN this year, and that it would be a commercial release. And for all SCEA's references to a 'demo', they themselves marked it out as one of cornerstone products for driving PS3 "this year" (looking at one of the more recent Gametrailers video of its on-stage presentation).
It would be nice if someone could ask Sony about this and pinpoint exactly what the story is without any ambiguity.
luca_29_bg said:man i need to see gamespot's footage
Dizzan said:It's the fact that there are no bald ****ing space marines
Dizzan said:The first GSpot video is very nice. Very very nice
.
Forsete said:Sweet, so hook a brotha up.
Busty said:Agree totally. The only thing that flies in the face of this initially being a PSN released game rather than merely a demo is the word that the game is alot more expansive than people realise.
Apparently the game is very in depth and will actually alllow for people to create anything they want (within reason) in terms of gnere, not just platforming.
Busty said:My two cents? A basic 'test' (perhaps even BETA) will be released over PSN this winter. Then next year the Blu Ray will be released with the fulll experience on it.
Bebpo said:Stop wishing for MGS4 delays people.
I'd rather they delay EVERY OTHER GAME THAT'S NOT MGS4 and MGS4 comes out this year.
Dizzan said:Sorry mate. I got them off Jason ^^ the junior. He's taken them down now
Developed by Tokyos Game Republic under legendary game creator Yoshiki Okamoto, executive producer for Onimusha, Devil May Cry and Resident Evil
Bearillusion said:Unchartered looks all kinds of awesome I just hope they don't disable v-sync.
Dante said:I think the BR disc is just going to contain the highest rated user created levels.
PSN will be the full game if i remember correctly.
mabuza said:have you guys seen the developer walkthrough of ratchet. wow
akachan ningen said:I can't believe they took SACRED GENITALS! out of HS. That was the best line ever.
In the interview on Gametrailers they say they cut that line.theBishop said:What do you mean they took that out!?
That was my favorite line ever! I'd rather they took out a fragment shader than that line.
Flo_Evans said:It looks like rouge squadren with wings...
Dizzan said:The best part of Uncharted?
Is it the gorgeous animations?
The beautiful textures?
The lack of HUD?
The scope and story?
NO
It's the fact that there are no bald ****ing space marines
Realism is what I like devs. Thank you Naughty Dog. This has been my most wanted game since it was first shown and will remain so until it's released(along with Pro evo PS3)
Game of the Year
IGN: The art style is actually pretty cool. It's definitely unique. What can you tell us about its origin and your decision for going after this kind of style?
Wells: It was a very conscious decision to head in this particular direction. Looking at the landscape of next-generation games being developed it was clear that there were a gluttony of titles that featured bald, buff space marines wearing body armor and fighting aliens. Fortunately for us, we didn't have much interest in heading in that direction and we felt that we could work in a style that really excited us and stand out from the crowd at the same time.
mabuza said:have you guys seen the developer walkthrough of ratchet. wow