Good on them, but it's not going to make a damn bit of difference.
Loot boxes want to take a stand against OpenCritic.
2% chance of working.
What if I pay?
Can I get a VIP version of that with a higher chance?2% chance of working.
2% chance of working.
Nice, this is good.
Baby steps.
While I do appreciate the sentiment (screw loot boxes, seriously), I feel that's a reviewer's job to point that kind of stuff out, not OpenCritic (or Metacritic, for that matter).
While I do appreciate the sentiment (screw loot boxes, seriously), I feel that's a reviewer's job to point that kind of stuff out, not OpenCritic (or Metacritic, for that matter).
While I do appreciate the sentiment (screw loot boxes, seriously), I feel that's a reviewer's job to point that kind of stuff out, not OpenCritic (or Metacritic, for that matter).
YepGood on them, but it's not going to make a damn bit of difference.
Well as we've clearly seen with Shadow of War, most will not, so... Plan B it is.
Too bad reviewers can't be bothered to do their jobs.
Good on them, but it's not going to make a damn bit of difference.
OpenCritic is a review aggregator for video games. We gather game reviews from across the internet and bundle them together on a single game page. By bringing in several different critics and publications, we hope that consumers can get a complete picture when deciding whether or not a game is worth their time or money.
Sooo... Why?
I mean okay, do whatever you want with your website, but it feels like it's creators decided that Forza's and Middle-earth's scores are too high so they try to prevent people from buying these games.
If someone uses Opencritic instead of Metacritic, he's definitely not an average consumer. He already knows about this stuff, lootboxes etc.
Any monetized mechanics be it progression based or superfluous should be posted on the games packaging or purchase screens similar to Restricted Content.