I'm not sure the point of Ying's teleport skill.
I mean I get the doubles: Those heal so put them on the point or near the payload and heal your teammates as best as you can (not as good as Pip's 1000 heal AoE, but will heal slowly), while firing your primary from a distance, but I'm not getting the point of the teleport beyond hoping to debuff if you were burning and even then you'd have to place a clone out of the way. Not really worth it, IMO.
Buck seems all together useless. The shotgun on him (and Bruik) is just dumb. The alt-fire doesn't seem particularly useful with the default card loadouts and while he has a heal, his jump doesn't do any damage or anything beyond hoping to pop-past Fernando and pop them with the shotgun behind their shield.
Also I'm not sure how you're supposed to get all 4 skills fully buffed (if you ever are) it seems like the item/purchase in-game/round cash system is kinda slow. You want to buff your shotgun to level 3 but it takes like 3 of the 4 Siege rounds to do that.
Buck seems all together useless. The shotgun on him (and Bruik) is just dumb. The alt-fire doesn't seem particularly useful with the default card loadouts and while he has a heal, his jump doesn't do any damage or anything beyond hoping to pop-past Fernando and pop them with the shotgun behind their shield.
I wouldn't consider her to be an assassin character. She is one of my most played characters, I definitely wouldn't consider her ult to be weak. I think it's one of the stronger AOEs in the game that can't be blocked and is instantaneous. It's so strong that the damage had to be constantly nerfed over time to keep it in line.
I just really disagree because of how mobile evie is. Using her as only artillery is really not utilizing her completely. Drogoz could only dream of being as mobile as evie is tbh. And she gets a 40% damage buff after she blinks, so if you're just taking long range shots hoping to connect then you're not likely squeezing every drop of damage out of evie. Plus she'll just get sniped down pretty quickly.
On the other hand, if you flank and catch people off guard or in 1v1 situations, like a flanker, you'll melt people. It's very difficult to 1v1 a good evie. They just shoot you once, blink somewhere behind or above you, shoot you again, ice block, break ice block and you're snared if you're too close, and finish you off. If you get the upper hand, they soar away. If you're losing and you try to escape, they either blink or soar and finish you off.
All right, I will try it like that. Could you perhaps record some gameplay of yours so I could see how you play her?
Any idea what is going on with Kinessa? I just had a game where I did 55k damage (2nd best) and got only 2 eliminations. It takes 2 fully charged headshots to kill the weakest characters. I vividly remember how I got killed by Kinessa many many times with one shot at full hp.
Doesn't her ult cause more damage on a headshot?
Payload is so much more fun than the other mode that it's not even funny. Game's finding its groove
I think it is a lot worse especially since it deletes your cards between turns.
It really has to because you're racing against time. My problem with the mode is that you don't have enough time to select a deck, purchase something, and get into position. And lots of new players wont' even realize you have to do that stuff really fast.
Twitch Bomb King codes are available if you have Amazon/Twitch Prime, https://twitch.amazon.com/prime
How do you mount up in the middle of battle? Pressing shift does nothing.
I don't think you can. Mounts seem to just be for the rush out of spawn.
Got a chance to play this. MUCH improved over the closed beta. Like so much better lol.
Pretty fun game! I don't know if I'd replace Overwatch with it but it's got its own charm to it. I feel like the hitboxes are a bit too generous though. I played a match as the sniper hero and it felt a little too easy because of it.
Looking forward to seeing where they go from here though. Definitely interested in seeing what they do for future characters.
I thought I saw some videos where they mount up in the middle of battle.
If they removed it, kinda makes the "Faster mount speed" card upgrade pretty useless lol.
I thought I saw some videos where they mount up in the middle of battle.
If they removed it, kinda makes the "Faster mount speed" card upgrade pretty useless lol.
In the past yes. They removed that. I think because the maps are smaller now and mounts kinda made things too hard to diversify. Flanking was too easy imo.
The mount speed boost is actually pretty decent imo. It's cheap and basically shaves time off your respawn. And as a tank, ensures you get to the objective faster than the enemy.
I would like to see them revisit some of the stuff they had previously in future content. I was a big fan of old school siege mode. It had great pacing.
Yeah, the huge map & the siege mode looks really fun & unique. Its a pity they made the game to be more like Overwatch, just hoping they bring the siege mode back.
Yeah, the huge map & the siege mode looks really fun & unique. Its like a game based on WoW battlegrounds.
Its a pity they made the game to be more like Overwatch now, just hoping they bring the siege mode back.
they might hirez is good at adding a bunch of game modes
Keep in mind there is some criticism over on Smite (for better or for worse) about Hi-Rez making too many modes, it could be something they want to avoid.
That said I miss the survival mode and hope that makes a return.
I've had a few games as Buck, and he just needs to be played like a guerrilla fighter. Get behind enemy lines, leap in on unsuspecting foes, shotgun them until they(hopefully) die, and then leap out. Target supports, and other flankers primarily. Seek to annoy tanks and other attackers(be careful when fighting some of them, they out damage you). Start fights by hitting opponents with your net shot, since netted opponents take more damage from your shotgun, and just blast away. If they fight back, activate Recovery for heals. When you have your ult, make sure to unload most of your clip before using it, since Buck's ult fully reloads his shotgun and resets his cooldowns.
For his card loadout, I always max out the card that grants lower cooldown on his leap. Maxing out that card makes his leap have a 4 second cooldown. For his other cards, I just put two points into the following cards: +jump strength on Heroic Leap, +duration on Recovery, +faster reload time, +increased duration on Net Shot.
For in-game items, I always give him Deft Hands(shorter reload time) and Veteran(faster health regen when out of combat).
Just wanted to ask if anyone has seen the ad for this game that has the elf girl giving up two peace signs. I swear they modeled this pose after a porn star named piper Perri who has an ad similar to this. Maybe I'm just seeing it wrong but I just thought it was a bit funny
I know a lot of people will call it a coincidence and it probably is but it could be a new marketing ployI knew it I recognised the pose from somewhere
That or Hentai
Just wanted to ask if anyone has seen the ad for this game that has the elf girl giving up two peace signs. I swear they modeled this pose after a porn star named piper Perri who has an ad similar to this. Maybe I'm just seeing it wrong but I just thought it was a bit funny
patch notes showing off the new champion he looks fun https://www.youtube.com/watch?v=hnj1YoKAQus&feature=youtu.be&t=389
So which Overwatch character is the new champ a clone of?
I kid, looks amazing. Probably my favorite support so far just going by first impressions.
So which Overwatch character is the new champ a clone of?
I kid, looks amazing. Probably my favorite support so far just going by first impressions.